| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152 | /* * CBasicLogConfigurator.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "../CConsoleHandler.h"VCMI_LIB_NAMESPACE_BEGINclass CConsoleHandler;class JsonNode;/// The class CBasicLogConfigurator reads log properties from settings.json and/// sets up the logging system. Make sure that you use the same configurator object to/// initialize the whole logging system. If you don't do so, the log file will be overwritten/truncated.class DLL_LINKAGE CBasicLogConfigurator{public:	CBasicLogConfigurator(boost::filesystem::path filePath, CConsoleHandler * const console);	/// Configures the logging system by parsing the logging settings. It adds the console target and the file target to the global logger.	/// Doesn't throw, but logs on success or fault.	void configure();	/// Configures a default logging system by adding the console target and the file target to the global logger.	void configureDefault();	/// Removes all targets from the global logger.	void deconfigure();private:	// Gets ELogLevel enum from string. (Should be moved to CLogger as a separate function?)	// Throws: std::runtime_error	static ELogLevel::ELogLevel getLogLevel(const std::string & level);	// Gets EConsoleTextColor enum from strings. (Should be moved to CLogger as a separate function?)	// Throws: std::runtime_error	static EConsoleTextColor::EConsoleTextColor getConsoleColor(const std::string & colorName);	boost::filesystem::path filePath;	CConsoleHandler * console;	bool appendToLogFile;};VCMI_LIB_NAMESPACE_END
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