Connection.cpp 14 KB

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  1. #include "StdInc.h"
  2. #include "Connection.h"
  3. #include "RegisterTypes.h"
  4. #include <boost/asio.hpp>
  5. /*
  6. * Connection.cpp, part of VCMI engine
  7. *
  8. * Authors: listed in file AUTHORS in main folder
  9. *
  10. * License: GNU General Public License v2.0 or later
  11. * Full text of license available in license.txt file, in main folder
  12. *
  13. */
  14. using namespace boost;
  15. using namespace boost::asio::ip;
  16. extern template void registerTypes<CISer<CConnection> >(CISer<CConnection>& s);
  17. extern template void registerTypes<COSer<CConnection> >(COSer<CConnection>& s);
  18. extern template void registerTypes<CSaveFile>(CSaveFile & s);
  19. extern template void registerTypes<CLoadFile>(CLoadFile & s);
  20. extern template void registerTypes<CTypeList>(CTypeList & s);
  21. extern template void registerTypes<CLoadIntegrityValidator>(CLoadIntegrityValidator & s);
  22. CTypeList typeList;
  23. #define LOG(a) \
  24. if(logging)\
  25. out << a
  26. #if defined(__hppa__) || \
  27. defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
  28. (defined(__MIPS__) && defined(__MISPEB__)) || \
  29. defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
  30. defined(__sparc__)
  31. #define BIG_ENDIAN
  32. #else
  33. #define LIL_ENDIAN
  34. #endif
  35. void CConnection::init()
  36. {
  37. enableSmartPointerSerializatoin();
  38. disableStackSendingByID();
  39. registerTypes(static_cast<CISer<CConnection>&>(*this));
  40. registerTypes(static_cast<COSer<CConnection>&>(*this));
  41. #ifdef LIL_ENDIAN
  42. myEndianess = true;
  43. #else
  44. myEndianess = false;
  45. #endif
  46. connected = true;
  47. std::string pom;
  48. //we got connection
  49. (*this) << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
  50. (*this) >> pom >> pom >> contactEndianess;
  51. logNetwork->infoStream() << "Established connection with "<<pom;
  52. wmx = new boost::mutex;
  53. rmx = new boost::mutex;
  54. handler = nullptr;
  55. receivedStop = sendStop = false;
  56. static int cid = 1;
  57. connectionID = cid++;
  58. }
  59. CConnection::CConnection(std::string host, std::string port, std::string Name)
  60. :io_service(new asio::io_service), name(Name)
  61. {
  62. int i;
  63. boost::system::error_code error = asio::error::host_not_found;
  64. socket = new tcp::socket(*io_service);
  65. tcp::resolver resolver(*io_service);
  66. tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
  67. if(error)
  68. {
  69. logNetwork->errorStream() << "Problem with resolving: \n" << error;
  70. goto connerror1;
  71. }
  72. pom = endpoint_iterator;
  73. if(pom != end)
  74. logNetwork->infoStream()<<"Found endpoints:";
  75. else
  76. {
  77. logNetwork->errorStream() << "Critical problem: No endpoints found!";
  78. goto connerror1;
  79. }
  80. i=0;
  81. while(pom != end)
  82. {
  83. logNetwork->infoStream() << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom;
  84. pom++;
  85. }
  86. i=0;
  87. while(endpoint_iterator != end)
  88. {
  89. logNetwork->infoStream() << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")";
  90. socket->connect(*endpoint_iterator, error);
  91. if(!error)
  92. {
  93. init();
  94. return;
  95. }
  96. else
  97. {
  98. logNetwork->errorStream() << "Problem with connecting: " << error;
  99. }
  100. endpoint_iterator++;
  101. }
  102. //we shouldn't be here - error handling
  103. connerror1:
  104. logNetwork->errorStream() << "Something went wrong... checking for error info";
  105. if(error)
  106. logNetwork->errorStream() << error;
  107. else
  108. logNetwork->errorStream() << "No error info. ";
  109. delete io_service;
  110. //delete socket;
  111. throw std::runtime_error("Can't establish connection :(");
  112. }
  113. CConnection::CConnection(TSocket * Socket, std::string Name )
  114. :socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
  115. {
  116. init();
  117. }
  118. CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
  119. : name(Name)//, send(this), rec(this)
  120. {
  121. boost::system::error_code error = asio::error::host_not_found;
  122. socket = new tcp::socket(*io_service);
  123. acceptor->accept(*socket,error);
  124. if (error)
  125. {
  126. logNetwork->errorStream() << "Error on accepting: " << error;
  127. delete socket;
  128. throw std::runtime_error("Can't establish connection :(");
  129. }
  130. init();
  131. }
  132. int CConnection::write(const void * data, unsigned size)
  133. {
  134. //LOG("Sending " << size << " byte(s) of data" <<std::endl);
  135. try
  136. {
  137. int ret;
  138. ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
  139. return ret;
  140. }
  141. catch(...)
  142. {
  143. //connection has been lost
  144. connected = false;
  145. throw;
  146. }
  147. }
  148. int CConnection::read(void * data, unsigned size)
  149. {
  150. //LOG("Receiving " << size << " byte(s) of data" <<std::endl);
  151. try
  152. {
  153. int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
  154. return ret;
  155. }
  156. catch(...)
  157. {
  158. //connection has been lost
  159. connected = false;
  160. throw;
  161. }
  162. }
  163. CConnection::~CConnection(void)
  164. {
  165. if(handler)
  166. handler->join();
  167. delete handler;
  168. close();
  169. delete io_service;
  170. delete wmx;
  171. delete rmx;
  172. }
  173. template<class T>
  174. CConnection & CConnection::operator&(const T &t) {
  175. // throw std::exception();
  176. //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
  177. // problem for more details contact [email protected] or [email protected]
  178. // do not remove this exception it shoudnt be called
  179. return *this;
  180. }
  181. void CConnection::close()
  182. {
  183. if(socket)
  184. {
  185. socket->close();
  186. delete socket;
  187. socket = nullptr;
  188. }
  189. }
  190. bool CConnection::isOpen() const
  191. {
  192. return socket && connected;
  193. }
  194. void CConnection::reportState(CLogger * out)
  195. {
  196. out->debugStream() << "CConnection";
  197. if(socket && socket->is_open())
  198. {
  199. out->debugStream() << "\tWe have an open and valid socket";
  200. out->debugStream() << "\t" << socket->available() <<" bytes awaiting";
  201. }
  202. }
  203. CPack * CConnection::retreivePack()
  204. {
  205. CPack *ret = nullptr;
  206. boost::unique_lock<boost::mutex> lock(*rmx);
  207. logNetwork->traceStream() << "Listening... ";
  208. *this >> ret;
  209. logNetwork->traceStream() << "\treceived server message of type " << typeid(*ret).name();
  210. return ret;
  211. }
  212. void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
  213. {
  214. boost::unique_lock<boost::mutex> lock(*wmx);
  215. logNetwork->traceStream() << "Sending to server a pack of type " << typeid(pack).name();
  216. *this << player << requestID << &pack; //packs has to be sent as polymorphic pointers!
  217. }
  218. void CConnection::disableStackSendingByID()
  219. {
  220. CISer<CConnection>::sendStackInstanceByIds = false;
  221. COSer<CConnection>::sendStackInstanceByIds = false;
  222. }
  223. void CConnection::enableStackSendingByID()
  224. {
  225. CISer<CConnection>::sendStackInstanceByIds = true;
  226. COSer<CConnection>::sendStackInstanceByIds = true;
  227. }
  228. void CConnection::disableSmartPointerSerialization()
  229. {
  230. CISer<CConnection>::smartPointerSerialization = false;
  231. COSer<CConnection>::smartPointerSerialization = false;
  232. }
  233. void CConnection::enableSmartPointerSerializatoin()
  234. {
  235. CISer<CConnection>::smartPointerSerialization = true;
  236. COSer<CConnection>::smartPointerSerialization = true;
  237. }
  238. void CConnection::prepareForSendingHeroes()
  239. {
  240. loadedPointers.clear();
  241. savedPointers.clear();
  242. disableSmartVectorMemberSerialization();
  243. enableSmartPointerSerializatoin();
  244. }
  245. void CConnection::enterPregameConnectionMode()
  246. {
  247. loadedPointers.clear();
  248. savedPointers.clear();
  249. disableSmartVectorMemberSerialization();
  250. disableSmartPointerSerialization();
  251. }
  252. void CConnection::disableSmartVectorMemberSerialization()
  253. {
  254. smartVectorMembersSerialization = false;
  255. }
  256. void CConnection::enableSmartVectorMemberSerializatoin()
  257. {
  258. smartVectorMembersSerialization = true;
  259. }
  260. CSaveFile::CSaveFile( const std::string &fname )
  261. {
  262. registerTypes(*this);
  263. openNextFile(fname);
  264. }
  265. CSaveFile::~CSaveFile()
  266. {
  267. }
  268. int CSaveFile::write( const void * data, unsigned size )
  269. {
  270. sfile->write((char *)data,size);
  271. return size;
  272. }
  273. void CSaveFile::openNextFile(const std::string &fname)
  274. {
  275. fName = fname;
  276. try
  277. {
  278. sfile = make_unique<std::ofstream>(fname.c_str(), std::ios::binary);
  279. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  280. if(!(*sfile))
  281. THROW_FORMAT("Error: cannot open to write %s!", fname);
  282. sfile->write("VCMI",4); //write magic identifier
  283. *this << version; //write format version
  284. }
  285. catch(...)
  286. {
  287. logGlobal->errorStream() << "Failed to save to " << fname;
  288. clear();
  289. throw;
  290. }
  291. }
  292. void CSaveFile::reportState(CLogger * out)
  293. {
  294. out->debugStream() << "CSaveFile";
  295. if(sfile.get() && *sfile)
  296. {
  297. out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp();
  298. }
  299. }
  300. void CSaveFile::clear()
  301. {
  302. fName.clear();
  303. sfile = nullptr;
  304. }
  305. void CSaveFile::putMagicBytes( const std::string &text )
  306. {
  307. write(text.c_str(), text.length());
  308. }
  309. CLoadFile::CLoadFile(const std::string &fname, int minimalVersion /*= version*/)
  310. {
  311. registerTypes(*this);
  312. openNextFile(fname, minimalVersion);
  313. }
  314. CLoadFile::~CLoadFile()
  315. {
  316. }
  317. int CLoadFile::read( const void * data, unsigned size )
  318. {
  319. sfile->read((char *)data,size);
  320. return size;
  321. }
  322. void CLoadFile::openNextFile(const std::string &fname, int minimalVersion)
  323. {
  324. assert(!reverseEndianess);
  325. assert(minimalVersion <= version);
  326. try
  327. {
  328. fName = fname;
  329. sfile = make_unique<std::ifstream>(fname, std::ios::binary);
  330. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  331. if(!(*sfile))
  332. THROW_FORMAT("Error: cannot open to read %s!", fname);
  333. //we can read
  334. char buffer[4];
  335. sfile->read(buffer, 4);
  336. if(std::memcmp(buffer,"VCMI",4))
  337. THROW_FORMAT("Error: not a VCMI file(%s)!", fname);
  338. *this >> fileVersion;
  339. if(fileVersion < minimalVersion)
  340. THROW_FORMAT("Error: too old file format (%s)!", fname);
  341. if(fileVersion > version)
  342. {
  343. logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % fileVersion % version % fname;
  344. auto versionptr = (char*)&fileVersion;
  345. std::reverse(versionptr, versionptr + 4);
  346. logGlobal->warnStream() << "Version number reversed is " << fileVersion << ", checking...";
  347. if(fileVersion == version)
  348. {
  349. logGlobal->warnStream() << fname << " seems to have different endianess! Entering reversing mode.";
  350. reverseEndianess = true;
  351. }
  352. else
  353. THROW_FORMAT("Error: too new file format (%s)!", fname);
  354. }
  355. }
  356. catch(...)
  357. {
  358. clear(); //if anything went wrong, we delete file and rethrow
  359. throw;
  360. }
  361. }
  362. void CLoadFile::reportState(CLogger * out)
  363. {
  364. out->debugStream() << "CLoadFile";
  365. if(!!sfile && *sfile)
  366. {
  367. out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg();
  368. }
  369. }
  370. void CLoadFile::clear()
  371. {
  372. sfile = nullptr;
  373. fName.clear();
  374. fileVersion = 0;
  375. }
  376. void CLoadFile::checkMagicBytes( const std::string &text )
  377. {
  378. std::string loaded = text;
  379. read(loaded.c_str(), text.length());
  380. if(loaded != text)
  381. throw std::runtime_error("Magic bytes doesn't match!");
  382. }
  383. CTypeList::CTypeList()
  384. {
  385. registerTypes(*this);
  386. }
  387. ui16 CTypeList::registerType( const std::type_info *type )
  388. {
  389. TTypeMap::const_iterator i = types.find(type);
  390. if(i != types.end())
  391. return i->second; //type found, return ID
  392. //type not found - add it to the list and return given ID
  393. ui16 id = types.size() + 1;
  394. types.insert(std::make_pair(type,id));
  395. return id;
  396. }
  397. ui16 CTypeList::getTypeID( const std::type_info *type )
  398. {
  399. TTypeMap::const_iterator i = types.find(type);
  400. if(i != types.end())
  401. return i->second;
  402. else
  403. return 0;
  404. }
  405. std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
  406. {
  407. return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
  408. }
  409. CSerializer::~CSerializer()
  410. {
  411. }
  412. CSerializer::CSerializer()
  413. {
  414. smartVectorMembersSerialization = false;
  415. sendStackInstanceByIds = false;
  416. }
  417. void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
  418. {
  419. registerVectoredType<CGObjectInstance, ObjectInstanceID>(&gs->map->objects,
  420. [](const CGObjectInstance &obj){ return obj.id; });
  421. registerVectoredType<CHero, HeroTypeID>(&lib->heroh->heroes,
  422. [](const CHero &h){ return h.ID; });
  423. registerVectoredType<CGHeroInstance, HeroTypeID>(&gs->map->allHeroes,
  424. [](const CGHeroInstance &h){ return h.type->ID; });
  425. registerVectoredType<CCreature, CreatureID>(&lib->creh->creatures,
  426. [](const CCreature &cre){ return cre.idNumber; });
  427. registerVectoredType<CArtifact, ArtifactID>(&lib->arth->artifacts,
  428. [](const CArtifact &art){ return art.id; });
  429. registerVectoredType<CArtifactInstance, ArtifactInstanceID>(&gs->map->artInstances,
  430. [](const CArtifactInstance &artInst){ return artInst.id; });
  431. registerVectoredType<CQuest, si32>(&gs->map->quests,
  432. [](const CQuest &q){ return q.qid; });
  433. smartVectorMembersSerialization = true;
  434. }
  435. CLoadIntegrityValidator::CLoadIntegrityValidator( const std::string &primaryFileName, const std::string &controlFileName, int minimalVersion /*= version*/ )
  436. : foundDesync(false)
  437. {
  438. registerTypes(*this);
  439. primaryFile = make_unique<CLoadFile>(primaryFileName, minimalVersion);
  440. controlFile = make_unique<CLoadFile>(controlFileName, minimalVersion);
  441. }
  442. int CLoadIntegrityValidator::read( const void * data, unsigned size )
  443. {
  444. assert(primaryFile);
  445. assert(controlFile);
  446. if(!size)
  447. return size;
  448. std::vector<ui8> controlData(size);
  449. auto ret = primaryFile->read(data, size);
  450. if(!foundDesync)
  451. {
  452. controlFile->read(controlData.data(), size);
  453. if(std::memcmp(data, controlData.data(), size))
  454. {
  455. logGlobal->errorStream() << "Desync found! Position: " << primaryFile->sfile->tellg();
  456. foundDesync = true;
  457. //throw std::runtime_error("Savegame dsynchronized!");
  458. }
  459. }
  460. return ret;
  461. }
  462. unique_ptr<CLoadFile> CLoadIntegrityValidator::decay()
  463. {
  464. primaryFile->loadedPointers = this->loadedPointers;
  465. return std::move(primaryFile);
  466. }
  467. void CLoadIntegrityValidator::checkMagicBytes( const std::string &text )
  468. {
  469. assert(primaryFile);
  470. assert(controlFile);
  471. primaryFile->checkMagicBytes(text);
  472. controlFile->checkMagicBytes(text);
  473. }