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- /*
- * CAltarArtifacts.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CAltarArtifacts.h"
- #include "../../GameEngine.h"
- #include "../../GameInstance.h"
- #include "../../gui/Shortcut.h"
- #include "../../widgets/Buttons.h"
- #include "../../widgets/TextControls.h"
- #include "../../CPlayerInterface.h"
- #include "../../../lib/GameLibrary.h"
- #include "../../../lib/callback/CCallback.h"
- #include "../../../lib/entities/artifact/CArtifact.h"
- #include "../../../lib/networkPacks/ArtifactLocation.h"
- #include "../../../lib/texts/CGeneralTextHandler.h"
- #include "../../../lib/mapObjects/CGHeroInstance.h"
- #include "../../../lib/mapObjects/IMarket.h"
- CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
- : CMarketBase(market, hero)
- {
- OBJECT_CONSTRUCTION;
- assert(market->getArtifactsStorage());
- altarArtifactsStorage = market->getArtifactsStorage();
- deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"),
- LIBRARY->generaltexth->zelp[585], [this]() {CAltarArtifacts::makeDeal(); }, EShortcut::MARKET_DEAL);
- labels.emplace_back(std::make_shared<CLabel>(450, 32, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, LIBRARY->generaltexth->allTexts[477]));
- labels.emplace_back(std::make_shared<CLabel>(302, 424, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, LIBRARY->generaltexth->allTexts[478]));
- sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
- LIBRARY->generaltexth->zelp[571], std::bind(&CExperienceAltar::sacrificeAll, this), EShortcut::MARKET_SACRIFICE_ALL);
- sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
- sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
- LIBRARY->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this), EShortcut::MARKET_SACRIFICE_BACKPACK);
- sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
- // Hero's artifacts
- heroArts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
- heroArts->setHero(hero);
- heroArts->altarId = market->getObjInstanceID();
- // Altar
- offerTradePanel = std::make_shared<ArtifactsAltarPanel>([this](const std::shared_ptr<CTradeableItem> & altarSlot)
- {
- CAltarArtifacts::onSlotClickPressed(altarSlot, offerTradePanel);
- });
- offerTradePanel->updateSlotsCallback = std::bind(&CAltarArtifacts::updateAltarSlots, this);
- offerTradePanel->moveTo(pos.topLeft() + Point(315, 53));
- CMarketBase::updateShowcases();
- CAltarArtifacts::deselect();
- };
- TExpType CAltarArtifacts::calcExpAltarForHero()
- {
- TExpType expOnAltar(0);
- for(const auto & tradeSlot : tradeSlotsMap)
- expOnAltar += calcExpCost(tradeSlot.second->getTypeId());
- expForHero->setText(std::to_string(expOnAltar));
- return expOnAltar;
- }
- void CAltarArtifacts::deselect()
- {
- CMarketBase::deselect();
- CExperienceAltar::deselect();
- tradeSlotsMap.clear();
- // The event for removing artifacts from the altar will not be triggered. Therefore, we clean the altar immediately.
- for(const auto & slot : offerTradePanel->slots)
- slot->clear();
- offerTradePanel->showcaseSlot->clear();
- }
- void CAltarArtifacts::update()
- {
- CMarketBase::update();
- CExperienceAltar::update();
- if(const auto art = hero->getArt(ArtifactPosition::TRANSITION_POS))
- offerQty = calcExpCost(art->getTypeId());
- else
- offerQty = 0;
- updateShowcases();
- redraw();
- }
- void CAltarArtifacts::makeDeal()
- {
- std::vector<TradeItemSell> positions;
- for(const auto & [altarSlot, artInst] : tradeSlotsMap)
- {
- positions.push_back(artInst->getId());
- }
- GAME->interface()->cb->trade(market->getObjInstanceID(), EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
- deselect();
- }
- void CAltarArtifacts::sacrificeAll()
- {
- GAME->interface()->cb->bulkMoveArtifacts(heroArts->getHero()->id, heroArts->altarId, false, true, true);
- }
- void CAltarArtifacts::sacrificeBackpack()
- {
- GAME->interface()->cb->bulkMoveArtifacts(heroArts->getHero()->id, heroArts->altarId, false, false, true);
- }
- std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
- {
- return heroArts;
- }
- void CAltarArtifacts::updateAltarSlots()
- {
- assert(altarArtifactsStorage->artifactsInBackpack.size() <= GameConstants::ALTAR_ARTIFACTS_SLOTS);
- assert(tradeSlotsMap.size() <= GameConstants::ALTAR_ARTIFACTS_SLOTS);
-
- auto tradeSlotsMapNewArts = tradeSlotsMap;
- for(const auto & altarSlot : offerTradePanel->slots)
- if(altarSlot->id != -1)
- {
- if(tradeSlotsMap.find(altarSlot) == tradeSlotsMap.end())
- {
- altarSlot->setID(-1);
- altarSlot->subtitle->clear();
- }
- else
- {
- tradeSlotsMapNewArts.erase(altarSlot);
- }
- }
- for(auto & tradeSlot : tradeSlotsMapNewArts)
- {
- assert(tradeSlot.first->id == -1);
- assert(altarArtifactsStorage->getArtPos(tradeSlot.second) != ArtifactPosition::PRE_FIRST);
- tradeSlot.first->setID(tradeSlot.second->getTypeId().num);
- tradeSlot.first->subtitle->setText(std::to_string(calcExpCost(tradeSlot.second->getTypeId())));
- }
- auto newArtsFromBulkMove = altarArtifactsStorage->artifactsInBackpack;
- for(const auto & [altarSlot, art] : tradeSlotsMap)
- {
- newArtsFromBulkMove.erase(std::remove_if(newArtsFromBulkMove.begin(), newArtsFromBulkMove.end(), [artForRemove = art](auto & slotInfo)
- {
- return slotInfo.artifactID == artForRemove->getId();
- }));
- }
- for(const auto & slotInfo : newArtsFromBulkMove)
- {
- for(const auto & altarSlot : offerTradePanel->slots)
- if(altarSlot->id == -1)
- {
- altarSlot->setID(slotInfo.getArt()->getTypeId().num);
- altarSlot->subtitle->setText(std::to_string(calcExpCost(slotInfo.getArt()->getTypeId())));
- tradeSlotsMap.try_emplace(altarSlot, slotInfo.getArt());
- break;
- }
- }
- calcExpAltarForHero();
- deal->block(tradeSlotsMap.empty() || !GAME->interface()->makingTurn);
- }
- void CAltarArtifacts::putBackArtifacts()
- {
- // TODO: If the backpack capacity limit is enabled, artifacts may remain on the altar.
- // Perhaps should be erased in CGameHandler::objectVisitEnded if id of visited object will be available
- if(!altarArtifactsStorage->artifactsInBackpack.empty())
- GAME->interface()->cb->bulkMoveArtifacts(heroArts->altarId, heroArts->getHero()->id, false, true, true);
- }
- CMarketBase::MarketShowcasesParams CAltarArtifacts::getShowcasesParams() const
- {
- if(const auto art = hero->getArt(ArtifactPosition::TRANSITION_POS))
- return MarketShowcasesParams
- {
- std::nullopt,
- ShowcaseParams {std::to_string(offerQty), art->getType()->getIconIndex()}
- };
- return MarketShowcasesParams {std::nullopt, std::nullopt};
- }
- void CAltarArtifacts::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & altarSlot, std::shared_ptr<TradePanelBase> & curPanel)
- {
- assert(altarSlot);
- if(const auto pickedArtInst = heroArts->getPickedArtifact())
- {
- if(pickedArtInst->canBePutAt(altarArtifactsStorage))
- {
- if(pickedArtInst->getType()->isTradable())
- {
- if(altarSlot->id == -1)
- tradeSlotsMap.try_emplace(altarSlot, pickedArtInst);
- deal->block(!GAME->interface()->makingTurn);
- GAME->interface()->cb->swapArtifacts(ArtifactLocation(heroArts->getHero()->id, ArtifactPosition::TRANSITION_POS),
- ArtifactLocation(heroArts->altarId, ArtifactPosition::ALTAR));
- }
- else
- {
- logGlobal->warn("Cannot put special artifact on altar!");
- return;
- }
- }
- }
- else if(altarSlot->id != -1)
- {
- assert(tradeSlotsMap.at(altarSlot));
- const auto slot = altarArtifactsStorage->getArtPos(tradeSlotsMap.at(altarSlot));
- assert(slot != ArtifactPosition::PRE_FIRST);
- GAME->interface()->cb->swapArtifacts(ArtifactLocation(heroArts->altarId, slot),
- ArtifactLocation(hero->id, ENGINE->isKeyboardCtrlDown() ? ArtifactPosition::FIRST_AVAILABLE : ArtifactPosition::TRANSITION_POS));
- tradeSlotsMap.erase(altarSlot);
- }
- }
- TExpType CAltarArtifacts::calcExpCost(ArtifactID id) const
- {
- int bidQty = 0;
- int expOfArt = 0;
- market->getOffer(id, 0, bidQty, expOfArt, EMarketMode::ARTIFACT_EXP);
- return hero->calculateXp(expOfArt);
- }
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