NetworkHandler.cpp 2.8 KB

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  1. /*
  2. * NetworkHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "NetworkHandler.h"
  12. #include "NetworkServer.h"
  13. #include "NetworkConnection.h"
  14. VCMI_LIB_NAMESPACE_BEGIN
  15. std::unique_ptr<INetworkHandler> INetworkHandler::createHandler()
  16. {
  17. return std::make_unique<NetworkHandler>();
  18. }
  19. NetworkHandler::NetworkHandler()
  20. : io(std::make_unique<NetworkContext>())
  21. , strand(std::make_unique<NetworkStrand>(*io))
  22. {}
  23. std::unique_ptr<INetworkServer> NetworkHandler::createServerTCP(INetworkServerListener & listener)
  24. {
  25. return std::make_unique<NetworkServer>(listener, *io, *strand);
  26. }
  27. std::shared_ptr<INetworkConnection> NetworkHandler::createAsyncConnection(INetworkConnectionListener & listener)
  28. {
  29. auto loopbackConnection = std::make_shared<InternalConnection>(listener, *strand);
  30. loopbackConnection->connectTo(loopbackConnection);
  31. return loopbackConnection;
  32. }
  33. void NetworkHandler::connectToRemote(INetworkClientListener & listener, const std::string & host, uint16_t port)
  34. {
  35. auto socket = std::make_shared<NetworkSocket>(*io);
  36. auto resolver = std::make_shared<boost::asio::ip::tcp::resolver>(*io);
  37. resolver->async_resolve(host, std::to_string(port),
  38. [this, &listener, resolver, socket](const boost::system::error_code& error, const boost::asio::ip::tcp::resolver::results_type & endpoints)
  39. {
  40. if (error)
  41. {
  42. listener.onConnectionFailed(error.message());
  43. return;
  44. }
  45. boost::asio::async_connect(*socket, endpoints, [this, socket, &listener](const boost::system::error_code& error, const boost::asio::ip::tcp::endpoint& endpoint)
  46. {
  47. if (error)
  48. {
  49. listener.onConnectionFailed(error.message());
  50. return;
  51. }
  52. auto connection = std::make_shared<NetworkConnection>(listener, socket, *io);
  53. connection->start();
  54. listener.onConnectionEstablished(connection);
  55. });
  56. });
  57. }
  58. void NetworkHandler::run()
  59. {
  60. boost::asio::executor_work_guard<decltype(io->get_executor())> work{io->get_executor()};
  61. io->run();
  62. }
  63. void NetworkHandler::createTimer(INetworkTimerListener & listener, std::chrono::milliseconds duration)
  64. {
  65. auto timer = std::make_shared<NetworkTimer>(*io, duration);
  66. timer->async_wait([&listener, timer](const boost::system::error_code& error){
  67. if (!error)
  68. listener.onTimer();
  69. });
  70. }
  71. void NetworkHandler::createInternalConnection(INetworkClientListener & listener, INetworkServer & server)
  72. {
  73. auto localConnection = std::make_shared<InternalConnection>(listener, *strand);
  74. server.receiveInternalConnection(localConnection);
  75. boost::asio::post(*io, [&listener, localConnection](){
  76. listener.onConnectionEstablished(localConnection);
  77. });
  78. }
  79. void NetworkHandler::stop()
  80. {
  81. io->stop();
  82. }
  83. VCMI_LIB_NAMESPACE_END