AssetGenerator.h 734 B

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  1. /*
  2. * AssetGenerator.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. VCMI_LIB_NAMESPACE_BEGIN
  12. class PlayerColor;
  13. VCMI_LIB_NAMESPACE_END
  14. class AssetGenerator
  15. {
  16. public:
  17. static void clear();
  18. static void generateAll();
  19. static void createAdventureOptionsCleanBackground();
  20. static void createBigSpellBook();
  21. static void createPlayerColoredBackground(const PlayerColor & player);
  22. static void createCombatUnitNumberWindow();
  23. static void createCampaignBackground();
  24. static void createChroniclesCampaignImages();
  25. static void createPaletteShiftedSprites();
  26. };