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							- /*
 
-  * Slider.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "Slider.h"
 
- #include "Buttons.h"
 
- #include "../gui/MouseButton.h"
 
- #include "../gui/Shortcut.h"
 
- #include "../gui/CGuiHandler.h"
 
- #include "../render/Canvas.h"
 
- #include "../render/Colors.h"
 
- void CSlider::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
 
- {
 
- 	double v = 0;
 
- 	if(getOrientation() == Orientation::HORIZONTAL)
 
- 	{
 
- 		v = cursorPosition.x - pos.x - 24;
 
- 		v *= positions;
 
- 		v /= (pos.w - 48);
 
- 	}
 
- 	else
 
- 	{
 
- 		v = cursorPosition.y - pos.y - 24;
 
- 		v *= positions;
 
- 		v /= (pos.h - 48);
 
- 	}
 
- 	v += 0.5;
 
- 	if(v!=value)
 
- 	{
 
- 		scrollTo(static_cast<int>(v));
 
- 	}
 
- }
 
- void CSlider::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
 
- {
 
- 	if (getOrientation() == Orientation::VERTICAL)
 
- 		Scrollable::gesturePanning(initialPosition, currentPosition, lastUpdateDistance);
 
- 	else
 
- 		mouseDragged(currentPosition, lastUpdateDistance);
 
- }
 
- void CSlider::setScrollBounds(const Rect & bounds )
 
- {
 
- 	scrollBounds = bounds;
 
- }
 
- void CSlider::clearScrollBounds()
 
- {
 
- 	scrollBounds = std::nullopt;
 
- }
 
- int CSlider::getAmount() const
 
- {
 
- 	return amount;
 
- }
 
- int CSlider::getValue() const
 
- {
 
- 	return value;
 
- }
 
- int CSlider::getCapacity() const
 
- {
 
- 	return capacity;
 
- }
 
- void CSlider::scrollBy(int amount)
 
- {
 
- 	scrollTo(value + amount);
 
- }
 
- void CSlider::updateSliderPos()
 
- {
 
- 	if(getOrientation() == Orientation::HORIZONTAL)
 
- 	{
 
- 		if(positions)
 
- 		{
 
- 			double part = static_cast<double>(value) / positions;
 
- 			part*=(pos.w-48);
 
- 			int newPos = static_cast<int>(part + pos.x + 16 - slider->pos.x);
 
- 			slider->moveBy(Point(newPos, 0));
 
- 		}
 
- 		else
 
- 			slider->moveTo(Point(pos.x+16, pos.y));
 
- 	}
 
- 	else
 
- 	{
 
- 		if(positions)
 
- 		{
 
- 			double part = static_cast<double>(value) / positions;
 
- 			part*=(pos.h-48);
 
- 			int newPos = static_cast<int>(part + pos.y + 16 - slider->pos.y);
 
- 			slider->moveBy(Point(0, newPos));
 
- 		}
 
- 		else
 
- 			slider->moveTo(Point(pos.x, pos.y+16));
 
- 	}
 
- }
 
- void CSlider::scrollTo(int to)
 
- {
 
- 	vstd::amax(to, 0);
 
- 	vstd::amin(to, positions);
 
- 	//same, old position?
 
- 	if(value == to)
 
- 		return;
 
- 	value = to;
 
- 	updateSliderPos();
 
- 	moved(to);
 
- }
 
- void CSlider::clickPressed(const Point & cursorPosition)
 
- {
 
- 	if(!slider->isBlocked())
 
- 	{
 
- 		double pw = 0;
 
- 		double rw = 0;
 
- 		if(getOrientation() == Orientation::HORIZONTAL)
 
- 		{
 
- 			pw = cursorPosition.x-pos.x-25;
 
- 			rw = pw / static_cast<double>(pos.w - 48);
 
- 		}
 
- 		else
 
- 		{
 
- 			pw = cursorPosition.y-pos.y-24;
 
- 			rw = pw / (pos.h-48);
 
- 		}
 
- 		// click on area covered by buttons -> ignore, will be handled by left/right buttons
 
- 		if (!vstd::iswithin(rw, 0, 1))
 
- 			return;
 
- 		slider->clickPressed(cursorPosition);
 
- 		scrollTo((int)(rw * positions  +  0.5));
 
- 		return;
 
- 	}
 
- }
 
- bool CSlider::receiveEvent(const Point &position, int eventType) const
 
- {
 
- 	if(eventType != WHEEL && eventType != GESTURE)
 
- 	{
 
- 		return CIntObject::receiveEvent(position, eventType);
 
- 	}
 
- 	if (!scrollBounds)
 
- 		return true;
 
- 	Rect testTarget = *scrollBounds + pos.topLeft();
 
- 	return testTarget.isInside(position);
 
- }
 
- CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int Capacity, int Amount, int Value, Orientation orientation, CSlider::EStyle style)
 
- 	: Scrollable(LCLICK | DRAG, position, orientation ),
 
- 	capacity(Capacity),
 
- 	amount(Amount),
 
- 	value(Value),
 
- 	moved(Moved)
 
- {
 
- 	OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
 
- 	setAmount(amount);
 
- 	vstd::amax(value, 0);
 
- 	vstd::amin(value, positions);
 
- 	if(style == BROWN)
 
- 	{
 
- 		AnimationPath name = AnimationPath::builtin(getOrientation() == Orientation::HORIZONTAL ? "IGPCRDIV.DEF" : "OVBUTN2.DEF");
 
- 		//NOTE: this images do not have "blocked" frames. They should be implemented somehow (e.g. palette transform or something...)
 
- 		left = std::make_shared<CButton>(Point(), name, CButton::tooltip());
 
- 		right = std::make_shared<CButton>(Point(), name, CButton::tooltip());
 
- 		slider = std::make_shared<CButton>(Point(), name, CButton::tooltip());
 
- 		left->setImageOrder(0, 1, 1, 1);
 
- 		right->setImageOrder(2, 3, 3, 3);
 
- 		slider->setImageOrder(4, 4, 4, 4);
 
- 	}
 
- 	else
 
- 	{
 
- 		left = std::make_shared<CButton>(Point(), AnimationPath::builtin(getOrientation() == Orientation::HORIZONTAL ? "SCNRBLF.DEF" : "SCNRBUP.DEF"), CButton::tooltip());
 
- 		right = std::make_shared<CButton>(Point(), AnimationPath::builtin(getOrientation() == Orientation::HORIZONTAL ? "SCNRBRT.DEF" : "SCNRBDN.DEF"), CButton::tooltip());
 
- 		slider = std::make_shared<CButton>(Point(), AnimationPath::builtin("SCNRBSL.DEF"), CButton::tooltip());
 
- 	}
 
- 	slider->actOnDown = true;
 
- 	slider->soundDisabled = true;
 
- 	left->soundDisabled = true;
 
- 	right->soundDisabled = true;
 
- 	if (getOrientation() == Orientation::HORIZONTAL)
 
- 		right->moveBy(Point(totalw - right->pos.w, 0));
 
- 	else
 
- 		right->moveBy(Point(0, totalw - right->pos.h));
 
- 	left->addCallback(std::bind(&CSlider::scrollPrev,this));
 
- 	right->addCallback(std::bind(&CSlider::scrollNext,this));
 
- 	if(getOrientation() == Orientation::HORIZONTAL)
 
- 	{
 
- 		pos.h = slider->pos.h;
 
- 		pos.w = totalw;
 
- 	}
 
- 	else
 
- 	{
 
- 		pos.w = slider->pos.w;
 
- 		pos.h = totalw;
 
- 	}
 
- 	// for horizontal sliders that act as values selection - add keyboard event to receive left/right click
 
- 	if (getOrientation() == Orientation::HORIZONTAL)
 
- 		addUsedEvents(KEYBOARD);
 
- 	updateSliderPos();
 
- }
 
- CSlider::~CSlider() = default;
 
- void CSlider::block( bool on )
 
- {
 
- 	left->block(on);
 
- 	right->block(on);
 
- 	slider->block(on);
 
- }
 
- void CSlider::setAmount( int to )
 
- {
 
- 	amount = to;
 
- 	positions = to - capacity;
 
- 	vstd::amax(positions, 0);
 
- }
 
- void CSlider::showAll(Canvas & to)
 
- {
 
- 	to.drawColor(pos, Colors::BLACK);
 
- 	CIntObject::showAll(to);
 
- }
 
- void CSlider::keyPressed(EShortcut key)
 
- {
 
- 	int moveDest = value;
 
- 	switch(key)
 
- 	{
 
- 	case EShortcut::MOVE_UP:
 
- 		if (getOrientation() == Orientation::VERTICAL)
 
- 			moveDest = value - getScrollStep();
 
- 		break;
 
- 	case EShortcut::MOVE_LEFT:
 
- 		if (getOrientation() == Orientation::HORIZONTAL)
 
- 			moveDest = value - getScrollStep();
 
- 		break;
 
- 	case EShortcut::MOVE_DOWN:
 
- 		if (getOrientation() == Orientation::VERTICAL)
 
- 			moveDest = value + getScrollStep();
 
- 		break;
 
- 	case EShortcut::MOVE_RIGHT:
 
- 		if (getOrientation() == Orientation::HORIZONTAL)
 
- 			moveDest = value + getScrollStep();
 
- 		break;
 
- 	case EShortcut::MOVE_PAGE_UP:
 
- 		moveDest = value - capacity + getScrollStep();
 
- 		break;
 
- 	case EShortcut::MOVE_PAGE_DOWN:
 
- 		moveDest = value + capacity - getScrollStep();
 
- 		break;
 
- 	case EShortcut::MOVE_FIRST:
 
- 		moveDest = 0;
 
- 		break;
 
- 	case EShortcut::MOVE_LAST:
 
- 		moveDest = amount - capacity;
 
- 		break;
 
- 	default:
 
- 		return;
 
- 	}
 
- 	scrollTo(moveDest);
 
- }
 
- void CSlider::scrollToMin()
 
- {
 
- 	scrollTo(0);
 
- }
 
- void CSlider::scrollToMax()
 
- {
 
- 	scrollTo(amount);
 
- }
 
 
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