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- /*
- * CaptureObject.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "../StdInc.h"
- #include "CaptureObject.h"
- #include "../../../lib/mapObjects/CGTownInstance.h"
- #include "../AIGateway.h"
- #include "../Engine/Nullkiller.h"
- #include "../Behaviors/CaptureObjectsBehavior.h"
- namespace NKAI
- {
- using namespace Goals;
- bool CaptureObject::operator==(const CaptureObject & other) const
- {
- return objid == other.objid;
- }
- uint64_t CaptureObject::getHash() const
- {
- return objid;
- }
- std::string CaptureObject::toString() const
- {
- return "Capture " + name + " at " + tile.toString();
- }
- TGoalVec CaptureObject::decompose() const
- {
- return CaptureObjectsBehavior(cb->getObj(ObjectInstanceID(objid))).decompose();
- }
- }
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