MapReaderH3M.cpp 4.9 KB

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  1. /*
  2. * MapReaderH3M.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapReaderH3M.h"
  12. #include "CMap.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. VCMI_LIB_NAMESPACE_BEGIN
  15. MapReaderH3M::MapReaderH3M(CInputStream * stream)
  16. : reader(std::make_unique<CBinaryReader>(stream))
  17. {
  18. }
  19. void MapReaderH3M::setFormatLevel(EMapFormat newFormat)
  20. {
  21. features = MapFormatFeaturesH3M::find(newFormat);
  22. }
  23. ArtifactID MapReaderH3M::readArtifact()
  24. {
  25. ArtifactID result;
  26. if (features.levelAB)
  27. result = ArtifactID(reader->readUInt16());
  28. else
  29. result = ArtifactID(reader->readUInt8());
  30. if (result == features.artifactIdentifierInvalid)
  31. return ArtifactID::NONE;
  32. assert(result < features.artifactsCount);
  33. return result;
  34. }
  35. HeroTypeID MapReaderH3M::readHero()
  36. {
  37. HeroTypeID result (reader->readUInt8());
  38. if (result.getNum() == features.heroIdentifierInvalid)
  39. return HeroTypeID(-1);
  40. assert(result.getNum() < features.heroesPortraitsCount);
  41. return result;
  42. }
  43. CreatureID MapReaderH3M::readCreature()
  44. {
  45. CreatureID result;
  46. if (features.levelAB)
  47. result = CreatureID(reader->readUInt16());
  48. else
  49. result = CreatureID(reader->readUInt8());
  50. if (result == features.creatureIdentifierInvalid)
  51. return CreatureID::NONE;
  52. if(result > features.creaturesCount)
  53. {
  54. // this may be random creature in army/town, to be randomized later
  55. CreatureID randomIndex (result.getNum() - features.creatureIdentifierInvalid - 1);
  56. assert(randomIndex < CreatureID::NONE);
  57. assert(randomIndex > -16);
  58. return randomIndex;
  59. }
  60. return result;
  61. }
  62. TerrainId MapReaderH3M::readTerrain()
  63. {
  64. TerrainId result(readUInt8());
  65. assert (result.getNum() < features.terrainsCount);
  66. return result;
  67. }
  68. RoadId MapReaderH3M::readRoad()
  69. {
  70. RoadId result(readUInt8());
  71. assert (result < Road::ORIGINAL_ROAD_COUNT);
  72. return result;
  73. }
  74. RiverId MapReaderH3M::readRiver()
  75. {
  76. RiverId result(readUInt8());
  77. assert (result < River::ORIGINAL_RIVER_COUNT);
  78. return result;
  79. }
  80. SecondarySkill MapReaderH3M::readSkill()
  81. {
  82. SecondarySkill result(readUInt8());
  83. assert (result < features.skillsCount);
  84. return result;
  85. }
  86. SpellID MapReaderH3M::readSpell()
  87. {
  88. SpellID result(readUInt8());
  89. if (result == features.spellIdentifierInvalid)
  90. return SpellID::NONE;
  91. if (result == features.spellIdentifierInvalid - 1)
  92. return SpellID::PRESET;
  93. assert (result < features.spellsCount);
  94. return result;
  95. }
  96. SpellID MapReaderH3M::readSpell32()
  97. {
  98. SpellID result(readUInt32());
  99. if (result == features.spellIdentifierInvalid)
  100. return SpellID::NONE;
  101. assert (result < features.spellsCount);
  102. return result;
  103. }
  104. PlayerColor MapReaderH3M::readPlayer()
  105. {
  106. PlayerColor result(readUInt8());
  107. assert (result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);
  108. return result;
  109. }
  110. PlayerColor MapReaderH3M::readPlayer32()
  111. {
  112. PlayerColor result(readUInt32());
  113. assert (result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);
  114. return result;
  115. }
  116. void MapReaderH3M::readBitmask(std::vector<bool> & dest, const int byteCount, const int limit, bool negate)
  117. {
  118. for(int byte = 0; byte < byteCount; ++byte)
  119. {
  120. const ui8 mask = reader->readUInt8();
  121. for(int bit = 0; bit < 8; ++bit)
  122. {
  123. if(byte * 8 + bit < limit)
  124. {
  125. const bool flag = mask & (1 << bit);
  126. if((negate && flag) || (!negate && !flag)) // FIXME: check PR388
  127. dest[byte * 8 + bit] = false;
  128. }
  129. }
  130. }
  131. }
  132. int3 MapReaderH3M::readInt3()
  133. {
  134. int3 p;
  135. p.x = reader->readUInt8();
  136. p.y = reader->readUInt8();
  137. p.z = reader->readUInt8();
  138. return p;
  139. }
  140. void MapReaderH3M::skipUnused(size_t amount)
  141. {
  142. reader->skip(amount);
  143. }
  144. void MapReaderH3M::skipZero(size_t amount)
  145. {
  146. #ifdef NDEBUG
  147. skipUnused(amount);
  148. #else
  149. for (size_t i = 0; i < amount; ++i)
  150. {
  151. uint8_t value = reader->readUInt8();
  152. assert(value == 0);
  153. }
  154. #endif
  155. }
  156. void MapReaderH3M::readResourses(TResources& resources)
  157. {
  158. for(int x = 0; x < features.resourcesCount; ++x)
  159. resources[x] = reader->readUInt32();
  160. }
  161. bool MapReaderH3M::readBool()
  162. {
  163. uint8_t result = readUInt8();
  164. assert(result == 0 || result == 1);
  165. return result != 0;
  166. }
  167. ui8 MapReaderH3M::readUInt8()
  168. {
  169. return reader->readUInt8();
  170. }
  171. si8 MapReaderH3M::readInt8()
  172. {
  173. return reader->readInt8();
  174. }
  175. ui16 MapReaderH3M::readUInt16()
  176. {
  177. return reader->readUInt16();
  178. }
  179. si16 MapReaderH3M::readInt16()
  180. {
  181. return reader->readInt16();
  182. }
  183. ui32 MapReaderH3M::readUInt32()
  184. {
  185. return reader->readUInt32();
  186. }
  187. si32 MapReaderH3M::readInt32()
  188. {
  189. return reader->readInt32();
  190. }
  191. std::string MapReaderH3M::readBaseString()
  192. {
  193. return reader->readBaseString();
  194. }
  195. CBinaryReader & MapReaderH3M::getInternalReader()
  196. {
  197. return *reader;
  198. }
  199. VCMI_LIB_NAMESPACE_END