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- /*
- * Fuzzy.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "fl/Headers.h"
- #include "../Goals/Goals.h"
- #include "../FuzzyEngines.h"
- class VCAI;
- class CArmedInstance;
- class CBank;
- struct SectorMap;
- class PriorityEvaluator : public engineBase
- {
- public:
- PriorityEvaluator();
- ~PriorityEvaluator();
- void initVisitTile();
- float evaluate(Goals::TSubgoal task);
- private:
- fl::InputVariable * armyLossPersentageVariable;
- fl::InputVariable * armyStrengthVariable;
- fl::InputVariable * turnDistanceVariable;
- fl::InputVariable * goldRewardVariable;
- fl::InputVariable * armyRewardVariable;
- fl::InputVariable * dangerVariable;
- fl::OutputVariable * value;
- };
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