CConsoleHandler.cpp 7.5 KB

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  1. #include "StdInc.h"
  2. #include "CConsoleHandler.h"
  3. #include "CThreadHelper.h"
  4. /*
  5. * CConsoleHandler.cpp, part of VCMI engine
  6. *
  7. * Authors: listed in file AUTHORS in main folder
  8. *
  9. * License: GNU General Public License v2.0 or later
  10. * Full text of license available in license.txt file, in main folder
  11. *
  12. */
  13. boost::mutex CConsoleHandler::smx;
  14. DLL_LINKAGE CConsoleHandler * console = nullptr;
  15. #ifndef VCMI_WINDOWS
  16. typedef std::string TColor;
  17. #define CONSOLE_GREEN "\x1b[1;32m"
  18. #define CONSOLE_RED "\x1b[1;31m"
  19. #define CONSOLE_MAGENTA "\x1b[1;35m"
  20. #define CONSOLE_YELLOW "\x1b[1;33m"
  21. #define CONSOLE_WHITE "\x1b[1;37m"
  22. #define CONSOLE_GRAY "\x1b[1;30m"
  23. #define CONSOLE_TEAL "\x1b[1;36m"
  24. #else
  25. #include <Windows.h>
  26. #ifndef __MINGW32__
  27. #include <dbghelp.h>
  28. #pragma comment(lib, "dbghelp.lib")
  29. #endif
  30. typedef WORD TColor;
  31. HANDLE handleIn;
  32. HANDLE handleOut;
  33. HANDLE handleErr;
  34. #define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
  35. #define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
  36. #define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  37. #define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
  38. #define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  39. #define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  40. #define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  41. static TColor defErrColor;
  42. #endif
  43. static TColor defColor;
  44. #ifdef VCMI_WINDOWS
  45. void printWinError()
  46. {
  47. //Get error code
  48. int error = GetLastError();
  49. if(!error)
  50. {
  51. logGlobal->errorStream() << "No Win error information set.";
  52. return;
  53. }
  54. logGlobal->errorStream() << "Error " << error << " encountered:";
  55. //Get error description
  56. char* pTemp = nullptr;
  57. FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
  58. nullptr, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr);
  59. logGlobal->errorStream() << pTemp;
  60. LocalFree( pTemp );
  61. }
  62. const char* exceptionName(DWORD exc)
  63. {
  64. #define EXC_CASE(EXC) case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
  65. switch (exc)
  66. {
  67. EXC_CASE(ACCESS_VIOLATION);
  68. EXC_CASE(DATATYPE_MISALIGNMENT);
  69. EXC_CASE(BREAKPOINT);
  70. EXC_CASE(SINGLE_STEP);
  71. EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
  72. EXC_CASE(FLT_DENORMAL_OPERAND);
  73. EXC_CASE(FLT_DIVIDE_BY_ZERO);
  74. EXC_CASE(FLT_INEXACT_RESULT);
  75. EXC_CASE(FLT_INVALID_OPERATION);
  76. EXC_CASE(FLT_OVERFLOW);
  77. EXC_CASE(FLT_STACK_CHECK);
  78. EXC_CASE(FLT_UNDERFLOW);
  79. EXC_CASE(INT_DIVIDE_BY_ZERO);
  80. EXC_CASE(INT_OVERFLOW);
  81. EXC_CASE(PRIV_INSTRUCTION);
  82. EXC_CASE(IN_PAGE_ERROR);
  83. EXC_CASE(ILLEGAL_INSTRUCTION);
  84. EXC_CASE(NONCONTINUABLE_EXCEPTION);
  85. EXC_CASE(STACK_OVERFLOW);
  86. EXC_CASE(INVALID_DISPOSITION);
  87. EXC_CASE(GUARD_PAGE);
  88. EXC_CASE(INVALID_HANDLE);
  89. default:
  90. return "UNKNOWN EXCEPTION";
  91. }
  92. #undef EXC_CASE
  93. }
  94. LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
  95. {
  96. logGlobal->errorStream() << "Disaster happened.";
  97. PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
  98. logGlobal->errorStream() << "Reason: 0x" << std::hex << einfo->ExceptionCode << " - " << exceptionName(einfo->ExceptionCode)
  99. << " at " << std::setfill('0') << std::setw(4) << exception->ContextRecord->SegCs << ":" << (void*)einfo->ExceptionAddress;
  100. if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
  101. {
  102. logGlobal->errorStream() << "Attempt to " << (einfo->ExceptionInformation[0] == 1 ? "write to " : "read from ")
  103. << "0x" << std::setw(8) << (void*)einfo->ExceptionInformation[1];
  104. }
  105. const DWORD threadId = ::GetCurrentThreadId();
  106. logGlobal->errorStream() << "Thread ID: " << threadId << " [" << std::dec << std::setw(0) << threadId << "]";
  107. #ifndef __MINGW32__
  108. //exception info to be placed in the dump
  109. MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
  110. //create file where dump will be placed
  111. char *mname = nullptr;
  112. char buffer[MAX_PATH + 1];
  113. HMODULE hModule = nullptr;
  114. GetModuleFileNameA(hModule, buffer, MAX_PATH);
  115. mname = strrchr(buffer, '\\');
  116. if (mname != 0)
  117. mname++;
  118. else
  119. mname = buffer;
  120. strcat(mname, "_crashinfo.dmp");
  121. HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
  122. logGlobal->errorStream() << "Crash info will be put in " << mname;
  123. MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, MiniDumpWithDataSegs, &meinfo, 0, 0);
  124. #endif
  125. MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
  126. return EXCEPTION_EXECUTE_HANDLER;
  127. }
  128. #endif
  129. void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
  130. {
  131. TColor colorCode;
  132. switch(color)
  133. {
  134. case EConsoleTextColor::DEFAULT:
  135. colorCode = defColor;
  136. break;
  137. case EConsoleTextColor::GREEN:
  138. colorCode = CONSOLE_GREEN;
  139. break;
  140. case EConsoleTextColor::RED:
  141. colorCode = CONSOLE_RED;
  142. break;
  143. case EConsoleTextColor::MAGENTA:
  144. colorCode = CONSOLE_MAGENTA;
  145. break;
  146. case EConsoleTextColor::YELLOW:
  147. colorCode = CONSOLE_YELLOW;
  148. break;
  149. case EConsoleTextColor::WHITE:
  150. colorCode = CONSOLE_WHITE;
  151. break;
  152. case EConsoleTextColor::GRAY:
  153. colorCode = CONSOLE_GRAY;
  154. break;
  155. case EConsoleTextColor::TEAL:
  156. colorCode = CONSOLE_TEAL;
  157. break;
  158. default:
  159. colorCode = defColor;
  160. break;
  161. }
  162. #ifdef VCMI_WINDOWS
  163. SetConsoleTextAttribute(handleOut, colorCode);
  164. if (color == EConsoleTextColor::DEFAULT)
  165. colorCode = defErrColor;
  166. SetConsoleTextAttribute(handleErr, colorCode);
  167. #else
  168. std::cout << colorCode;
  169. #endif
  170. }
  171. int CConsoleHandler::run()
  172. {
  173. setThreadName("CConsoleHandler::run");
  174. //disabling sync to make in_avail() work (othervice always returns 0)
  175. std::ios::sync_with_stdio(false);
  176. std::string buffer;
  177. while ( std::cin.good() )
  178. {
  179. #ifndef VCMI_WINDOWS
  180. //check if we have some unreaded symbols
  181. if (std::cin.rdbuf()->in_avail())
  182. {
  183. if ( getline(std::cin, buffer).good() )
  184. if ( cb && *cb )
  185. (*cb)(buffer);
  186. }
  187. else
  188. boost::this_thread::sleep(boost::posix_time::millisec(100));
  189. boost::this_thread::interruption_point();
  190. #else
  191. std::getline(std::cin, buffer);
  192. if ( cb && *cb )
  193. (*cb)(buffer);
  194. #endif
  195. }
  196. return -1;
  197. }
  198. CConsoleHandler::CConsoleHandler() : thread(nullptr)
  199. {
  200. #ifdef VCMI_WINDOWS
  201. handleIn = GetStdHandle(STD_INPUT_HANDLE);
  202. handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
  203. handleErr = GetStdHandle(STD_ERROR_HANDLE);
  204. CONSOLE_SCREEN_BUFFER_INFO csbi;
  205. GetConsoleScreenBufferInfo(handleOut,&csbi);
  206. defColor = csbi.wAttributes;
  207. GetConsoleScreenBufferInfo(handleErr, &csbi);
  208. defErrColor = csbi.wAttributes;
  209. #ifndef _DEBUG
  210. SetUnhandledExceptionFilter(onUnhandledException);
  211. #endif
  212. #else
  213. defColor = "\x1b[0m";
  214. #endif
  215. cb = new std::function<void(const std::string &)>;
  216. }
  217. CConsoleHandler::~CConsoleHandler()
  218. {
  219. logGlobal->infoStream() << "Killing console...";
  220. end();
  221. delete cb;
  222. logGlobal->infoStream() << "Killing console... done!";
  223. }
  224. void CConsoleHandler::end()
  225. {
  226. if (thread)
  227. {
  228. #ifndef VCMI_WINDOWS
  229. thread->interrupt();
  230. #else
  231. TerminateThread(thread->native_handle(),0);
  232. #endif
  233. thread->join();
  234. delete thread;
  235. thread = nullptr;
  236. }
  237. }
  238. void CConsoleHandler::start()
  239. {
  240. thread = new boost::thread(std::bind(&CConsoleHandler::run,console));
  241. }