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- #ifndef GLOBAL_H
- #define GLOBAL_H
- enum EterrainType {dirt, sand, grass, snow, swamp, rough, subterranean, lava, water, rock};
- enum Eriver {clearRiver=1, icyRiver, muddyRiver, lavaRiver};
- enum Eroad {dirtRoad=1, gravelRoad, cobblestoneRoad};
- enum Eformat { WoG=0x33, AB=0x15, RoE=0x0e, SoD=0x1c};
- enum EvictoryConditions {artifact, gatherTroop, gatherResource, buildCity, buildGrail, beatHero,
- captureCity, beatMonster, takeDwellings, takeMines, transportItem, winStandard=255};
- enum ElossCon {lossCastle, lossHero, timeExpires, lossStandard=255};
- #define DEFBYPASS
- #endif //GLOBAL_H
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