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							- /*
 
-  * ServerSpellCastEnvironment.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "ServerSpellCastEnvironment.h"
 
- #include "CGameHandler.h"
 
- #include "queries/QueriesProcessor.h"
 
- #include "queries/CQuery.h"
 
- #include "../lib/gameState/CGameState.h"
 
- #include "../lib/networkPacks/PacksForClientBattle.h"
 
- #include "../lib/networkPacks/SetStackEffect.h"
 
- ///ServerSpellCastEnvironment
 
- ServerSpellCastEnvironment::ServerSpellCastEnvironment(CGameHandler * gh)
 
- 	: gh(gh)
 
- {
 
- }
 
- bool ServerSpellCastEnvironment::describeChanges() const
 
- {
 
- 	return true;
 
- }
 
- void ServerSpellCastEnvironment::complain(const std::string & problem)
 
- {
 
- 	gh->complain(problem);
 
- }
 
- vstd::RNG * ServerSpellCastEnvironment::getRNG()
 
- {
 
- 	return &gh->getRandomGenerator();
 
- }
 
- void ServerSpellCastEnvironment::apply(CPackForClient * pack)
 
- {
 
- 	gh->sendAndApply(pack);
 
- }
 
- void ServerSpellCastEnvironment::apply(BattleLogMessage * pack)
 
- {
 
- 	gh->sendAndApply(pack);
 
- }
 
- void ServerSpellCastEnvironment::apply(BattleStackMoved * pack)
 
- {
 
- 	gh->sendAndApply(pack);
 
- }
 
- void ServerSpellCastEnvironment::apply(BattleUnitsChanged * pack)
 
- {
 
- 	gh->sendAndApply(pack);
 
- }
 
- void ServerSpellCastEnvironment::apply(SetStackEffect * pack)
 
- {
 
- 	gh->sendAndApply(pack);
 
- }
 
- void ServerSpellCastEnvironment::apply(StacksInjured * pack)
 
- {
 
- 	gh->sendAndApply(pack);
 
- }
 
- void ServerSpellCastEnvironment::apply(BattleObstaclesChanged * pack)
 
- {
 
- 	gh->sendAndApply(pack);
 
- }
 
- void ServerSpellCastEnvironment::apply(CatapultAttack * pack)
 
- {
 
- 	gh->sendAndApply(pack);
 
- }
 
- const CGameInfoCallback * ServerSpellCastEnvironment::getCb() const
 
- {
 
- 	return gh;
 
- }
 
- const CMap * ServerSpellCastEnvironment::getMap() const
 
- {
 
- 	return gh->gameState()->map;
 
- }
 
- bool ServerSpellCastEnvironment::moveHero(ObjectInstanceID hid, int3 dst, bool teleporting)
 
- {
 
- 	return gh->moveHero(hid, dst, teleporting, false);
 
- }
 
- void ServerSpellCastEnvironment::genericQuery(Query * request, PlayerColor color, std::function<void(std::optional<int32_t>)> callback)
 
- {
 
- 	auto query = std::make_shared<CGenericQuery>(gh, color, callback);
 
- 	request->queryID = query->queryID;
 
- 	gh->queries->addQuery(query);
 
- 	gh->sendAndApply(request);
 
- }
 
 
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