Ivan Savenko 3c611ffa5b Merge pull request #4307 from IvanSavenko/misc_fixes 1 year ago
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CGuiHandler.cpp 5b0b1ad7f7 Update texture while UI is locked to avoid concurrent accesses to pixel 1 year ago
CGuiHandler.h 9bfe000724 Added semi-workaround method for network thread shutdown: 1 year ago
CIntObject.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CIntObject.h fcafe53da9 Restored previously disabled University code, add interface to notify 1 year ago
CursorHandler.cpp 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 year ago
CursorHandler.h 742149062a Apply SonarCloud suggestions 1 year ago
EventDispatcher.cpp ac30f7757b changed naming 1 year ago
EventDispatcher.h ac30f7757b changed naming 1 year ago
EventsReceiver.cpp 05a9f0fe39 move to EventReceiver 2 years ago
EventsReceiver.h ac30f7757b changed naming 1 year ago
FramerateManager.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
FramerateManager.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
InterfaceObjectConfigurable.cpp 920a39844b Unified naming of method to recolor UI element to current player scheme 1 year ago
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Shortcut.h 8d4f8dcf9c Add unassigned by default hotkeys to show visitable or blocked tiles 1 year ago
ShortcutHandler.cpp 8d4f8dcf9c Add unassigned by default hotkeys to show visitable or blocked tiles 1 year ago
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 year ago
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 year ago
WindowHandler.cpp 80acd7e77c Simplified and fixed server restart procedure: 1 year ago
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 years ago