英雄无敌3(跨平台含手机)

Ivan Savenko 38b8fc0af8 Formatting: space -> tabs il y a 3 ans
.github a5ad4893a7 [CI] use setup-python action il y a 3 ans
AI 233b850daf NKAI: a few crash/hang fixes il y a 3 ans
CI 494e2c2c92 [CI] use specific GitHub release for macOS dependencies il y a 3 ans
Mods 99a9680f62 Final preparations for merge into develop (#780) il y a 3 ans
client 38b8fc0af8 Formatting: space -> tabs il y a 3 ans
cmake_modules 11790c7c02 Merge pull request #1083 from vcmi/fix-android il y a 3 ans
config aab394ff93 #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json il y a 3 ans
debian 7daff67e03 Disable tests to fix building deb packages il y a 5 ans
docs 73b0b7c8a3 [Conan] add docs il y a 3 ans
include ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
ios 409ab51036 [iOS] workaround having TBB symlink in NullkillerAI’s RPATH il y a 3 ans
launcher 278e6bedeb [Linux] add proper desktop entry for the map editor il y a 3 ans
lib 1ca2283a90 Merge pull request #1105 from krs0/feature/#1071__In_latest_night_builds_there_are_problems_with_schema_obstacle.json_and_file_obstacles.json il y a 3 ans
lib_client c6e51852d0 add ability to build VCMI as single process il y a 3 ans
lib_server c6e51852d0 add ability to build VCMI as single process il y a 3 ans
mapeditor 560c528ec8 mapeditor/mainwindow.cpp: use '%s' (not '%b') for string formatter il y a 3 ans
osx d1ab611b4f [macOS] don't use macdeployqt together with Conan il y a 3 ans
rpm 3338e4b855 Update RPM spec il y a 5 ans
scripting f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite il y a 3 ans
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches il y a 3 ans
server 2645843d4f Fix dead server il y a 3 ans
test 20c102e648 Remove T prefix from new typedefs il y a 3 ans
win 735c4f149a Update vcpkg, fix QT paths il y a 3 ans
.gitignore 36e5fff1f3 update gitignore il y a 3 ans
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule il y a 8 ans
.travis.yml 0b9f601d2c Squashing editor il y a 3 ans
AUTHORS ec6c72807b update AUTHORS il y a 3 ans
CCallback.cpp 288f36c0c3 Merge pull request #1052 from Nordsoft91/mp-disconnection il y a 3 ans
CCallback.h 82a9f82e1c BattleAI: retreat il y a 3 ans
CMakeLists.txt c20ae90973 disable tests by default il y a 3 ans
CMakePresets.json b43e0ff9e4 Merge pull request #972 from vcmi/cpp-map-editor il y a 3 ans
ChangeLog 2c7198a01a Increment vcmi version il y a 3 ans
Global.h eeea01d778 NKAI: namespace il y a 3 ans
README.md e5809ac9f7 Add downloads badge il y a 3 ans
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 il y a 7 ans
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h il y a 8 ans
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files il y a 8 ans
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default il y a 7 ans
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files il y a 8 ans
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
Version.h 44174da9a2 fix MXE build il y a 3 ans
conanfile.py e0e075df77 [Conan] save install folder to CMake variable il y a 3 ans
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule il y a 8 ans
license.txt 6d8373a473 Configure github actions il y a 4 ans
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features il y a 4 ans
vcmibuilder d280eca241 vcmibuilder: remove references to deprecated (and disabled) core.zip download il y a 3 ans
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN il y a 8 ans

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)