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							- /*
 
-  * Effect.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "Effect.h"
 
- #include "Registry.h"
 
- #include "../../serializer/JsonSerializeFormat.h"
 
- namespace spells
 
- {
 
- namespace effects
 
- {
 
- Effect::Effect()
 
- 	: indirect(false),
 
- 	optional(false)
 
- {
 
- }
 
- Effect::~Effect() = default;
 
- bool Effect::applicable(Problem & problem, const Mechanics * m) const
 
- {
 
- 	return true;
 
- }
 
- bool Effect::applicable(Problem & problem, const Mechanics * m, const EffectTarget & target) const
 
- {
 
- 	return true;
 
- }
 
- void Effect::serializeJson(JsonSerializeFormat & handler)
 
- {
 
- 	handler.serializeBool("indirect", indirect, false);
 
- 	handler.serializeBool("optional", optional, false);
 
- 	serializeJsonEffect(handler);
 
- }
 
- std::shared_ptr<Effect> Effect::create(const std::string & type)
 
- {
 
- 	auto factory = Registry::get()->find(type);
 
- 	if(factory)
 
- 	{
 
- 		std::shared_ptr<Effect> ret;
 
- 		ret.reset(factory->create());
 
- 		return ret;
 
- 	}
 
- 	else
 
- 	{
 
- 		logGlobal->error("Unknown effect type '%s'", type);
 
- 		return std::shared_ptr<Effect>();
 
- 	}
 
- }
 
- }
 
- }
 
 
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