英雄无敌3(跨平台含手机)

Ivan Savenko 3913b8e98c Heroes placed on water in map will be automatically given boat %!s(int64=2) %!d(string=hai) anos
.github a5d85e70c0 vcmi: do not run tests on CI yet %!s(int64=2) %!d(string=hai) anos
AI d51fe62804 Win/loss condition texts use MetaString %!s(int64=2) %!d(string=hai) anos
CI 4d34c83c0b Android: building aab for release %!s(int64=2) %!d(string=hai) anos
Mods d4728f78ce Support for hota victory conditions %!s(int64=2) %!d(string=hai) anos
android 59232e827d Use 1.3 repo on Android %!s(int64=2) %!d(string=hai) anos
client d51fe62804 Win/loss condition texts use MetaString %!s(int64=2) %!d(string=hai) anos
cmake_modules 2636a0dcc3 Moved MetaString to a new file %!s(int64=2) %!d(string=hai) anos
config 3913b8e98c Heroes placed on water in map will be automatically given boat %!s(int64=2) %!d(string=hai) anos
debian fb739e7186 Merge beta -> develop %!s(int64=2) %!d(string=hai) anos
docs fdf7fab2d4 [Conan][docs] improve using prebuilt binaries for Apple Silicon %!s(int64=2) %!d(string=hai) anos
include 3913b8e98c Heroes placed on water in map will be automatically given boat %!s(int64=2) %!d(string=hai) anos
ios 9addc83a6b generate ipa file with CPack directly %!s(int64=2) %!d(string=hai) anos
launcher 09c4d1a7b3 Replaced deprecated(removed from qt6) signals %!s(int64=2) %!d(string=hai) anos
lib 3913b8e98c Heroes placed on water in map will be automatically given boat %!s(int64=2) %!d(string=hai) anos
lib_server fd97b51183 Yet another attempt to fix Windows compile: %!s(int64=2) %!d(string=hai) anos
mapeditor 738ace99cb Fix animations in editor which use copy-pasted code from client %!s(int64=2) %!d(string=hai) anos
osx 0c1262a772 Add files via upload %!s(int64=2) %!d(string=hai) anos
rpm 3338e4b855 Update RPM spec %!s(int64=5) %!d(string=hai) anos
scripting 9b5e81929f Fix build %!s(int64=2) %!d(string=hai) anos
scripts fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
server 3913b8e98c Heroes placed on water in map will be automatically given boat %!s(int64=2) %!d(string=hai) anos
test 9b5e81929f Fix build %!s(int64=2) %!d(string=hai) anos
win 735c4f149a Update vcpkg, fix QT paths %!s(int64=3) %!d(string=hai) anos
.gitignore ebe4121327 Add clion related folder to gitignore %!s(int64=2) %!d(string=hai) anos
.gitmodules cf2304d8c7 vcmi: new commits in submodules %!s(int64=2) %!d(string=hai) anos
.travis.yml 0b9f601d2c Squashing editor %!s(int64=3) %!d(string=hai) anos
AUTHORS 3cd8da6a8b Changelog and authors for 1.1 (#1184) %!s(int64=2) %!d(string=hai) anos
CCallback.cpp 6aedb99117 Cleaned up IShipyard interface %!s(int64=2) %!d(string=hai) anos
CCallback.h 4b1b58b617 Change Callback to abstract %!s(int64=2) %!d(string=hai) anos
CMakeLists.txt fb739e7186 Merge beta -> develop %!s(int64=2) %!d(string=hai) anos
CMakePresets.json f03819fba2 vcmi: disable lua for GCC %!s(int64=2) %!d(string=hai) anos
ChangeLog.md d985ac90d3 Merge master -> develop %!s(int64=2) %!d(string=hai) anos
Global.h a654cc2391 Removed vstd::advance. Added vstd::next to handle similar cases. %!s(int64=2) %!d(string=hai) anos
README.md 21a603a293 Add download counter for 1.2.1 %!s(int64=2) %!d(string=hai) anos
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 %!s(int64=7) %!d(string=hai) anos
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h %!s(int64=8) %!d(string=hai) anos
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files %!s(int64=8) %!d(string=hai) anos
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default %!s(int64=7) %!d(string=hai) anos
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files %!s(int64=8) %!d(string=hai) anos
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
Version.h 44174da9a2 fix MXE build %!s(int64=3) %!d(string=hai) anos
conanfile.py c295c81bf2 [Conan] add validate method to catch incorrect combination of options %!s(int64=2) %!d(string=hai) anos
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule %!s(int64=8) %!d(string=hai) anos
license.txt 6d8373a473 Configure github actions %!s(int64=4) %!d(string=hai) anos
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
vcmibuilder 40c9b26331 [vcmibuilder] fix default destination directory on macOS %!s(int64=2) %!d(string=hai) anos
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN %!s(int64=8) %!d(string=hai) anos

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)