IdentifierStorage.cpp 20 KB

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  1. /*
  2. * IdentifierStorage.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "IdentifierStorage.h"
  12. #include "CModHandler.h"
  13. #include "ModScope.h"
  14. #include "../GameLibrary.h"
  15. #include "../constants/StringConstants.h"
  16. #include "../spells/CSpellHandler.h"
  17. #include <vstd/StringUtils.h>
  18. VCMI_LIB_NAMESPACE_BEGIN
  19. CIdentifierStorage::CIdentifierStorage()
  20. {
  21. registerObject(ModScope::scopeBuiltin(), "spellSchool", "any", SpellSchool::ANY.getNum());
  22. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  23. registerObject(ModScope::scopeBuiltin(), "resource", GameConstants::RESOURCE_NAMES[i], i);
  24. for (int i = 0; i < std::size(GameConstants::PLAYER_COLOR_NAMES); ++i)
  25. registerObject(ModScope::scopeBuiltin(), "playerColor", GameConstants::PLAYER_COLOR_NAMES[i], i);
  26. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  27. {
  28. registerObject(ModScope::scopeBuiltin(), "primSkill", NPrimarySkill::names[i], i);
  29. registerObject(ModScope::scopeBuiltin(), "primarySkill", NPrimarySkill::names[i], i);
  30. }
  31. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageBoth", 0);
  32. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMin", 1);
  33. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMax", 2);
  34. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeAll", -1);
  35. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeMelee", 0);
  36. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeRanged", 1);
  37. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementLand", 1);
  38. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementSea", 0);
  39. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareGorgon", 0);
  40. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareCommander", 1);
  41. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareNoRangePenalty", 2);
  42. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangePenalty", 3);
  43. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareObstaclePenalty", 4);
  44. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangeObstaclePenalty", 5);
  45. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthRegular", 0);
  46. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthSpecial", 1);
  47. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsMonsters", 0);
  48. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsHeroes", 1);
  49. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsTowns", 2);
  50. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityBattleWide", 0);
  51. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityEnemyHero", 1);
  52. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerHealth", 0);
  53. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerUnit", 1);
  54. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillPercentage", 0);
  55. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillAmount", 1);
  56. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealPermanent", 0);
  57. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealBattle", 1);
  58. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementFlying", 0);
  59. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementTeleporting", 1);
  60. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel1", 1);
  61. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel2", 2);
  62. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel3", 3);
  63. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel4", 4);
  64. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel5", 5);
  65. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel1", 1);
  66. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel2", 2);
  67. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel3", 3);
  68. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel4", 4);
  69. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel5", 5);
  70. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel6", 6);
  71. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel7", 7);
  72. registerObject(ModScope::scopeBuiltin(), "spell", "preset", SpellID::PRESET);
  73. registerObject(ModScope::scopeBuiltin(), "spell", "spellbook_preset", SpellID::SPELLBOOK_PRESET);
  74. }
  75. void CIdentifierStorage::checkIdentifier(const std::string & ID)
  76. {
  77. if (boost::algorithm::ends_with(ID, "."))
  78. logMod->error("BIG WARNING: identifier %s seems to be broken!", ID);
  79. }
  80. void CIdentifierStorage::requestIdentifier(const ObjectCallback & callback) const
  81. {
  82. checkIdentifier(callback.type);
  83. checkIdentifier(callback.name);
  84. assert(!callback.localScope.empty());
  85. if (state != ELoadingState::FINISHED) // enqueue request if loading is still in progress
  86. scheduledRequests.push_back(callback);
  87. else // execute immediately for "late" requests
  88. resolveIdentifier(callback);
  89. }
  90. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameWithType(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback, bool optional, bool caseSensitive)
  91. {
  92. assert(!scope.empty());
  93. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  94. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  95. if (scope == scopeAndFullName.first)
  96. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  97. ObjectCallback result;
  98. result.localScope = scope;
  99. result.remoteScope = scopeAndFullName.first;
  100. result.type = typeAndName.first;
  101. result.name = typeAndName.second;
  102. result.callback = callback;
  103. result.optional = optional;
  104. result.dynamicType = true;
  105. result.caseSensitive = caseSensitive;
  106. return result;
  107. }
  108. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameAndType(const std::string & scope, const std::string & type, const std::string & fullName, const std::function<void(si32)> & callback, bool optional, bool bypassDependenciesCheck, bool caseSensitive)
  109. {
  110. assert(!scope.empty());
  111. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  112. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  113. if(!typeAndName.first.empty())
  114. {
  115. if (typeAndName.first != type)
  116. logMod->warn("Identifier '%s' from mod '%s' requested with different type! Type '%s' expected!", fullName, scope, type);
  117. else
  118. logMod->debug("Target type for identifier '%s' defined in mod '%s' is redundant!", fullName, scope);
  119. }
  120. if (scope == scopeAndFullName.first)
  121. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  122. ObjectCallback result;
  123. result.localScope = scope;
  124. result.remoteScope = scopeAndFullName.first;
  125. result.type = type;
  126. result.name = typeAndName.second;
  127. result.callback = callback;
  128. result.optional = optional;
  129. result.bypassDependenciesCheck = bypassDependenciesCheck;
  130. result.dynamicType = false;
  131. result.caseSensitive = caseSensitive;
  132. return result;
  133. }
  134. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  135. {
  136. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, false, false));
  137. }
  138. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback) const
  139. {
  140. requestIdentifier(ObjectCallback::fromNameWithType(scope, fullName, callback, false));
  141. }
  142. void CIdentifierStorage::requestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  143. {
  144. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, false, false));
  145. }
  146. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback) const
  147. {
  148. requestIdentifier(ObjectCallback::fromNameWithType(name.getModScope(), name.String(), callback, false));
  149. }
  150. void CIdentifierStorage::requestIdentifierIfNotNull(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  151. {
  152. if (!name.isNull())
  153. requestIdentifier(type, name, callback);
  154. }
  155. void CIdentifierStorage::requestIdentifierIfFound(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  156. {
  157. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, false, true));
  158. }
  159. void CIdentifierStorage::requestIdentifierIfFound(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  160. {
  161. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, false, true));
  162. }
  163. void CIdentifierStorage::tryRequestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  164. {
  165. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, true, false));
  166. }
  167. void CIdentifierStorage::tryRequestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  168. {
  169. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, true, false));
  170. }
  171. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & type, const std::string & name, bool silent, bool caseSensitive) const
  172. {
  173. //assert(state != ELoadingState::LOADING);
  174. auto options = ObjectCallback::fromNameAndType(scope, type, name, std::function<void(si32)>(), silent, false, caseSensitive);
  175. return getIdentifierImpl(options, silent);
  176. }
  177. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & type, const JsonNode & name, bool silent, bool caseSensitive) const
  178. {
  179. assert(state != ELoadingState::LOADING);
  180. auto options = ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), std::function<void(si32)>(), silent, false, caseSensitive);
  181. return getIdentifierImpl(options, silent);
  182. }
  183. std::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent, bool caseSensitive) const
  184. {
  185. assert(state != ELoadingState::LOADING);
  186. auto options = ObjectCallback::fromNameWithType(name.getModScope(), name.String(), std::function<void(si32)>(), silent, caseSensitive);
  187. return getIdentifierImpl(options, silent);
  188. }
  189. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & fullName, bool silent, bool caseSensitive) const
  190. {
  191. assert(state != ELoadingState::LOADING);
  192. auto options = ObjectCallback::fromNameWithType(scope, fullName, std::function<void(si32)>(), silent, caseSensitive);
  193. return getIdentifierImpl(options, silent);
  194. }
  195. std::optional<si32> CIdentifierStorage::getIdentifierImpl(const ObjectCallback & options, bool silent) const
  196. {
  197. auto idList = getPossibleIdentifiers(options);
  198. if (idList.size() == 1)
  199. return idList.front().id;
  200. if (!silent)
  201. showIdentifierResolutionErrorDetails(options);
  202. return std::optional<si32>();
  203. }
  204. void CIdentifierStorage::showIdentifierResolutionErrorDetails(const ObjectCallback & options) const
  205. {
  206. auto idList = getPossibleIdentifiers(options);
  207. logMod->error("Failed to resolve identifier '%s' of type '%s' from mod '%s'", options.name, options.type, options.localScope);
  208. if (options.dynamicType && options.type.empty())
  209. {
  210. bool suggestionFound = false;
  211. for (auto const & entry : registeredObjects)
  212. {
  213. if (!boost::algorithm::ends_with(entry.first, options.name))
  214. continue;
  215. suggestionFound = true;
  216. logMod->error("Perhaps you wanted to use identifier '%s' from mod '%s' instead?", entry.first, entry.second.scope);
  217. }
  218. if (suggestionFound)
  219. return;
  220. }
  221. if (idList.empty())
  222. {
  223. // check whether identifier is unavailable due to a missing dependency on a mod
  224. ObjectCallback testOptions = options;
  225. testOptions.localScope = ModScope::scopeGame();
  226. testOptions.remoteScope = {};
  227. auto testList = getPossibleIdentifiers(testOptions);
  228. if (testList.empty())
  229. {
  230. logMod->error("Identifier '%s' of type '%s' does not exists in any loaded mod!", options.name, options.type);
  231. }
  232. else
  233. {
  234. // such identifier(s) exists, but were not picked for some reason
  235. for (auto const & testOption : testList)
  236. {
  237. // attempt to access identifier from mods that is not dependency
  238. bool isValidScope = true;
  239. const auto & dependencies = LIBRARY->modh->getModDependencies(options.localScope, isValidScope);
  240. if (!vstd::contains(dependencies, testOption.scope))
  241. {
  242. logMod->error("Identifier '%s' exists in mod %s", options.name, testOption.scope);
  243. logMod->error("Please add mod '%s' as dependency of mod '%s' to access this identifier", testOption.scope, options.localScope);
  244. continue;
  245. }
  246. // attempt to access identifier in form 'modName:object', but identifier is only present in different mod
  247. if (options.remoteScope.empty())
  248. {
  249. logMod->error("Identifier '%s' exists in mod '%s' but identifier was explicitly requested from mod '%s'!", options.name, testOption.scope, options.remoteScope);
  250. if (options.dynamicType)
  251. logMod->error("Please use form '%s.%s' or '%s:%s.%s' to access this identifier", options.type, options.name, testOption.scope, options.type, options.name);
  252. else
  253. logMod->error("Please use form '%s' or '%s:%s' to access this identifier", options.name, testOption.scope, options.name);
  254. continue;
  255. }
  256. }
  257. }
  258. }
  259. else
  260. {
  261. logMod->error("Multiple possible candidates:");
  262. for (auto const & testOption : idList)
  263. {
  264. logMod->error("Identifier %s exists in mod %s", options.name, testOption.scope);
  265. if (options.dynamicType)
  266. logMod->error("Please use '%s:%s.%s' to access this identifier", testOption.scope, options.type, options.name);
  267. else
  268. logMod->error("Please use '%s:%s' to access this identifier", testOption.scope, options.name);
  269. }
  270. }
  271. }
  272. void CIdentifierStorage::registerObject(const std::string & scope, const std::string & type, const std::string & name, si32 identifier)
  273. {
  274. assert(state != ELoadingState::FINISHED);
  275. ObjectData data;
  276. data.scope = scope;
  277. data.id = identifier;
  278. std::string fullID = type + '.' + name;
  279. checkIdentifier(fullID);
  280. std::pair<const std::string, ObjectData> mapping = std::make_pair(fullID, data);
  281. if(!vstd::containsMapping(registeredObjects, mapping))
  282. {
  283. logMod->trace("registered '%s' as %s:%s", fullID, scope, identifier);
  284. registeredObjects.insert(mapping);
  285. }
  286. else
  287. {
  288. logMod->trace("Duplicate object '%s' found!", fullID);
  289. }
  290. }
  291. template <typename MultiMap>
  292. std::pair<typename MultiMap::const_iterator, typename MultiMap::const_iterator>
  293. caseInsensitiveEqualRange(const MultiMap& mmap, const std::string& key)
  294. {
  295. using ConstIt = typename MultiMap::const_iterator;
  296. std::string loweredKey = boost::algorithm::to_lower_copy(key);
  297. ConstIt first = mmap.end();
  298. ConstIt last = mmap.end();
  299. for (ConstIt it = mmap.begin(); it != mmap.end(); ++it)
  300. {
  301. std::string loweredItKey = boost::algorithm::to_lower_copy(it->first);
  302. if (loweredItKey == loweredKey)
  303. {
  304. if (first == mmap.end())
  305. first = it;
  306. last = std::next(it);
  307. } else if (first != mmap.end())
  308. // We've already found the matching range and now it's over
  309. break;
  310. }
  311. return { first, last };
  312. }
  313. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request) const
  314. {
  315. std::set<std::string> allowedScopes;
  316. bool isValidScope = true;
  317. // called have not specified destination mod explicitly
  318. if (request.remoteScope.empty())
  319. {
  320. // special scope that should have access to all in-game objects
  321. if (request.localScope == ModScope::scopeGame())
  322. {
  323. for(const auto & modName : LIBRARY->modh->getActiveMods())
  324. allowedScopes.insert(modName);
  325. }
  326. // normally ID's from all required mods, own mod and virtual built-in mod are allowed
  327. else if(request.localScope != ModScope::scopeBuiltin() && !request.localScope.empty())
  328. {
  329. allowedScopes = LIBRARY->modh->getModDependencies(request.localScope, isValidScope);
  330. if(!isValidScope)
  331. return std::vector<ObjectData>();
  332. allowedScopes.insert(request.localScope);
  333. }
  334. // all mods can access built-in mod
  335. allowedScopes.insert(ModScope::scopeBuiltin());
  336. }
  337. else
  338. {
  339. //if destination mod was specified explicitly, restrict lookup to this mod
  340. if(request.remoteScope == ModScope::scopeBuiltin() )
  341. {
  342. //built-in mod is an implicit dependency for all mods, allow access into it
  343. allowedScopes.insert(request.remoteScope);
  344. }
  345. else if ( request.localScope == ModScope::scopeGame() )
  346. {
  347. // allow access, this is special scope that should have access to all in-game objects
  348. allowedScopes.insert(request.remoteScope);
  349. }
  350. else if(request.remoteScope == request.localScope )
  351. {
  352. // allow self-access
  353. allowedScopes.insert(request.remoteScope);
  354. }
  355. else if (request.bypassDependenciesCheck)
  356. {
  357. // this is request for an identifier that bypasses mod dependencies check
  358. allowedScopes.insert(request.remoteScope);
  359. }
  360. else
  361. {
  362. // allow access only if mod is in our dependencies
  363. auto myDeps = LIBRARY->modh->getModDependencies(request.localScope, isValidScope);
  364. if(!isValidScope)
  365. return std::vector<ObjectData>();
  366. if(myDeps.count(request.remoteScope))
  367. allowedScopes.insert(request.remoteScope);
  368. }
  369. }
  370. std::string fullID = request.type + '.' + request.name;
  371. auto entries = request.caseSensitive ? registeredObjects.equal_range(fullID) : caseInsensitiveEqualRange(registeredObjects, fullID);
  372. if (entries.first != entries.second)
  373. {
  374. std::vector<ObjectData> locatedIDs;
  375. for (auto it = entries.first; it != entries.second; it++)
  376. {
  377. if (vstd::contains(allowedScopes, it->second.scope))
  378. {
  379. locatedIDs.push_back(it->second);
  380. }
  381. }
  382. return locatedIDs;
  383. }
  384. return std::vector<ObjectData>();
  385. }
  386. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request) const
  387. {
  388. auto identifiers = getPossibleIdentifiers(request);
  389. if (identifiers.size() == 1) // normally resolved ID
  390. {
  391. request.callback(identifiers.front().id);
  392. return true;
  393. }
  394. if (request.optional && identifiers.empty()) // failed to resolve optional ID
  395. {
  396. return true;
  397. }
  398. if (request.bypassDependenciesCheck)
  399. {
  400. if (!vstd::contains(LIBRARY->modh->getActiveMods(), request.remoteScope))
  401. {
  402. logMod->debug("Mod '%s' requested identifier '%s' from not loaded mod '%s'. Ignoring.", request.localScope, request.remoteScope, request.name);
  403. return true; // mod was not loaded - ignore
  404. }
  405. }
  406. // error found. Try to generate some debug info
  407. failedRequests.push_back(request);
  408. showIdentifierResolutionErrorDetails(request);
  409. return false;
  410. }
  411. void CIdentifierStorage::finalize()
  412. {
  413. assert(state == ELoadingState::LOADING);
  414. state = ELoadingState::FINALIZING;
  415. while ( !scheduledRequests.empty() )
  416. {
  417. // Use local copy since new requests may appear during resolving, invalidating any iterators
  418. auto request = scheduledRequests.back();
  419. scheduledRequests.pop_back();
  420. resolveIdentifier(request);
  421. }
  422. state = ELoadingState::FINISHED;
  423. }
  424. void CIdentifierStorage::debugDumpIdentifiers()
  425. {
  426. logMod->trace("List of all registered objects:");
  427. std::map<std::string, std::vector<std::string>> objectList;
  428. for(const auto & object : registeredObjects)
  429. {
  430. size_t categoryLength = object.first.find('.');
  431. assert(categoryLength != std::string::npos);
  432. std::string objectCategory = object.first.substr(0, categoryLength);
  433. std::string objectName = object.first.substr(categoryLength + 1);
  434. objectList[objectCategory].push_back("[" + object.second.scope + "] " + objectName);
  435. }
  436. for(auto & category : objectList)
  437. boost::range::sort(category.second);
  438. for(const auto & category : objectList)
  439. {
  440. logMod->trace("");
  441. logMod->trace("### %s", category.first);
  442. logMod->trace("");
  443. for(const auto & entry : category.second)
  444. logMod->trace("- " + entry);
  445. }
  446. }
  447. std::vector<std::string> CIdentifierStorage::getModsWithFailedRequests() const
  448. {
  449. std::vector<std::string> result;
  450. for (const auto & request : failedRequests)
  451. if (!vstd::contains(result, request.localScope) && !ModScope::isScopeReserved(request.localScope))
  452. result.push_back(request.localScope);
  453. return result;
  454. }
  455. VCMI_LIB_NAMESPACE_END