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battles
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f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
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1 year ago |
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processors
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edb2ecd751
Fix possible overflow errors on leveling up beyond int64_t limit
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1 year ago |
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queries
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5df98f3eca
Allow timer pause pack on opening settings menu in battle
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1 year ago |
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CGameHandler.cpp
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397da95969
More human-readable messages for simturns contact attempts
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1 year ago |
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CGameHandler.h
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4f44276dd3
Add attribute to always-throwing methods
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1 year ago |
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CMakeLists.txt
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c4bc6840ea
Moved management of turn order into a new class
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2 years ago |
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CVCMIServer.cpp
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68faa98f35
Avoid crash on server startup failure on Android
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1 year ago |
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CVCMIServer.h
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0c6b1ca3c8
possibility to change name
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2 years ago |
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LobbyNetPackVisitors.h
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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NetPacksLobbyServer.cpp
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0c177ced42
Disable lobby reconnection logic due to deadlock on shutdown
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1 year ago |
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NetPacksServer.cpp
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6b81012f31
Use variant identifier in netpacks where applicable
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2 years ago |
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ServerNetPackVisitors.h
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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ServerSpellCastEnvironment.cpp
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5cbf5031ea
move SetStackEffect to a separate file
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2 years ago |
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ServerSpellCastEnvironment.h
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d257fb37f0
Use optional instead of Json for queries
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2 years ago |
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StdInc.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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StdInc.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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TurnTimerHandler.cpp
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c78382c515
Fix possible crash on ending battle via on-timer action
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1 year ago |
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TurnTimerHandler.h
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fc595c5d84
propagate turn timer state every second to ensure correct UI
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1 year ago |
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VCMI_server.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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VCMI_server.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |