- #pragma once
 
- #include <vector>
 
- #include <iostream>
 
- #include "int3.h"
 
- #include "CGameInterface.h"
 
- #define AI_INTERFACE_VER 1
 
- #ifdef _WIN32
 
- 	#define DLL_EXPORT extern "C" __declspec(dllexport)
 
- 	#define VCMI_API
 
- #elif __GNUC__ >= 4
 
- 	#define DLL_EXPORT extern "C" __attribute__ ((visibility("default")))
 
- 	#define VCMI_API __attribute__ ((visibility("default")))
 
- #else
 
- 	#define VCMI_EXPORT extern "C"
 
- #endif
 
 
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