Timed.h 829 B

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  1. /*
  2. * Timed.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "UnitEffect.h"
  12. VCMI_LIB_NAMESPACE_BEGIN
  13. struct Bonus;
  14. struct SetStackEffect;
  15. class MetaString;
  16. namespace spells
  17. {
  18. namespace effects
  19. {
  20. class Timed : public UnitEffect
  21. {
  22. public:
  23. bool cumulative = false;
  24. std::vector<std::shared_ptr<Bonus>> bonus;
  25. void apply(ServerCallback * server, const Mechanics * m, const EffectTarget & target) const override;
  26. protected:
  27. void serializeJsonUnitEffect(JsonSerializeFormat & handler) override final;
  28. private:
  29. void convertBonus(const Mechanics * m, int32_t & duration, std::vector<Bonus> & converted) const;
  30. };
  31. }
  32. }
  33. VCMI_LIB_NAMESPACE_END