CSpellWindow.cpp 23 KB

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  1. /*
  2. * CSpellWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CSpellWindow.h"
  12. #include "../../lib/ScopeGuard.h"
  13. #include "GUIClasses.h"
  14. #include "InfoWindows.h"
  15. #include "CCastleInterface.h"
  16. #include "../CPlayerInterface.h"
  17. #include "../PlayerLocalState.h"
  18. #include "../battle/BattleInterface.h"
  19. #include "../GameEngine.h"
  20. #include "../GameInstance.h"
  21. #include "../gui/Shortcut.h"
  22. #include "../gui/WindowHandler.h"
  23. #include "../media/IVideoPlayer.h"
  24. #include "../widgets/GraphicalPrimitiveCanvas.h"
  25. #include "../widgets/CComponent.h"
  26. #include "../widgets/CTextInput.h"
  27. #include "../widgets/TextControls.h"
  28. #include "../widgets/Buttons.h"
  29. #include "../widgets/VideoWidget.h"
  30. #include "../adventureMap/AdventureMapInterface.h"
  31. #include "../../lib/CConfigHandler.h"
  32. #include "../../lib/GameConstants.h"
  33. #include "../../lib/GameLibrary.h"
  34. #include "../../lib/battle/CPlayerBattleCallback.h"
  35. #include "../../lib/callback/CCallback.h"
  36. #include "../../lib/spells/CSpellHandler.h"
  37. #include "../../lib/spells/ISpellMechanics.h"
  38. #include "../../lib/spells/Problem.h"
  39. #include "../../lib/texts/CGeneralTextHandler.h"
  40. #include "../../lib/texts/TextOperations.h"
  41. #include "../../lib/mapObjects/CGHeroInstance.h"
  42. CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::function<void()> funcL, int helpTextId, CSpellWindow * _owner)
  43. {
  44. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  45. pos = myRect;
  46. onLeft = funcL;
  47. hoverText = LIBRARY->generaltexth->zelp[helpTextId].first;
  48. helpText = LIBRARY->generaltexth->zelp[helpTextId].second;
  49. owner = _owner;
  50. }
  51. void CSpellWindow::InteractiveArea::clickPressed(const Point & cursorPosition)
  52. {
  53. onLeft();
  54. }
  55. void CSpellWindow::InteractiveArea::showPopupWindow(const Point & cursorPosition)
  56. {
  57. CRClickPopup::createAndPush(helpText);
  58. }
  59. void CSpellWindow::InteractiveArea::hover(bool on)
  60. {
  61. if(on)
  62. owner->statusBar->write(hoverText);
  63. else
  64. owner->statusBar->clear();
  65. }
  66. class SpellbookSpellSorter
  67. {
  68. public:
  69. bool operator()(const CSpell * A, const CSpell * B)
  70. {
  71. if(A->getLevel() < B->getLevel())
  72. return true;
  73. if(A->getLevel() > B->getLevel())
  74. return false;
  75. for(auto schoolId = 0; schoolId < GameConstants::DEFAULT_SCHOOLS; schoolId++)
  76. {
  77. if(A->school.at(SpellSchool(schoolId)) && !B->school.at(SpellSchool(schoolId)))
  78. return true;
  79. if(!A->school.at(SpellSchool(schoolId)) && B->school.at(SpellSchool(schoolId)))
  80. return false;
  81. }
  82. return TextOperations::compareLocalizedStrings(A->getNameTranslated(), B->getNameTranslated());
  83. }
  84. };
  85. CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells, const std::function<void(SpellID)> & onSpellSelect):
  86. CWindowObject(PLAYER_COLORED | (settings["gameTweaks"]["enableLargeSpellbook"].Bool() ? BORDERED : 0)),
  87. battleSpellsOnly(openOnBattleSpells),
  88. selectedTab(4),
  89. currentPage(0),
  90. myHero(_myHero),
  91. myInt(_myInt),
  92. openOnBattleSpells(openOnBattleSpells),
  93. onSpellSelect(onSpellSelect),
  94. isBigSpellbook(settings["gameTweaks"]["enableLargeSpellbook"].Bool()),
  95. spellsPerPage(24),
  96. offL(-11),
  97. offR(195),
  98. offRM(110),
  99. offT(-37),
  100. offB(56)
  101. {
  102. OBJECT_CONSTRUCTION;
  103. if(isBigSpellbook)
  104. {
  105. background = std::make_shared<CPicture>(ImagePath::builtin("SpellBookLarge"), 0, 0);
  106. updateShadow();
  107. }
  108. else
  109. {
  110. background = std::make_shared<CPicture>(ImagePath::builtin("SpelBack"), 0, 0);
  111. offL = offR = offT = offB = offRM = 0;
  112. spellsPerPage = 12;
  113. }
  114. pos = background->center(Point(pos.w/2 + pos.x, pos.h/2 + pos.y));
  115. Rect r(90, isBigSpellbook ? 480 : 420, isBigSpellbook ? 160 : 110, 16);
  116. if(settings["general"]["enableUiEnhancements"].Bool())
  117. {
  118. const ColorRGBA rectangleColor = ColorRGBA(0, 0, 0, 75);
  119. const ColorRGBA borderColor = ColorRGBA(128, 100, 75);
  120. const ColorRGBA grayedColor = ColorRGBA(158, 130, 105);
  121. searchBoxRectangle = std::make_shared<TransparentFilledRectangle>(r.resize(1), rectangleColor, borderColor);
  122. searchBoxDescription = std::make_shared<CLabel>(r.center().x, r.center().y, FONT_SMALL, ETextAlignment::CENTER, grayedColor, LIBRARY->generaltexth->translate("vcmi.spellBook.search"));
  123. searchBox = std::make_shared<CTextInput>(r, FONT_SMALL, ETextAlignment::CENTER, false);
  124. searchBox->setCallback(std::bind(&CSpellWindow::searchInput, this));
  125. }
  126. if(onSpellSelect)
  127. {
  128. Point boxPos = r.bottomLeft() + Point(-2, 5);
  129. showAllSpells = std::make_shared<CToggleButton>(boxPos, AnimationPath::builtin("sysopchk.def"), CButton::tooltip(LIBRARY->generaltexth->translate("core.help.458.hover"), LIBRARY->generaltexth->translate("core.help.458.hover")), [this](bool state){ searchInput(); });
  130. showAllSpellsDescription = std::make_shared<CLabel>(boxPos.x + 40, boxPos.y + 12, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, LIBRARY->generaltexth->translate("core.help.458.hover"));
  131. }
  132. processSpells();
  133. //numbers of spell pages computed
  134. leftCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnL.bmp"), 97 + offL, 77 + offT);
  135. rightCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnR.bmp"), 487 + offR, 72 + offT);
  136. schoolTab = std::make_shared<CAnimImage>(AnimationPath::builtin("SpelTab"), selectedTab, 0, 524 + offR, 88);
  137. schoolPicture = std::make_shared<CAnimImage>(AnimationPath::builtin("Schools"), 0, 0, 117 + offL, 74 + offT);
  138. mana = std::make_shared<CLabel>(435 + (isBigSpellbook ? 159 : 0), 426 + offB, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, std::to_string(myHero->mana));
  139. if(isBigSpellbook)
  140. statusBar = CGStatusBar::create(400, 587);
  141. else
  142. statusBar = CGStatusBar::create(7, 569, ImagePath::builtin("Spelroll.bmp"));
  143. Rect schoolRect( 549 + pos.x + offR, 94 + pos.y, 45, 35);
  144. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 479 + pos.x + (isBigSpellbook ? 175 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fexitb, this), 460, this));
  145. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 221 + pos.x + (isBigSpellbook ? 43 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fbattleSpellsb, this), 453, this));
  146. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 355 + pos.x + (isBigSpellbook ? 110 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fadvSpellsb, this), 452, this));
  147. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 418 + pos.x + (isBigSpellbook ? 142 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fmanaPtsb, this), 459, this));
  148. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 0), std::bind(&CSpellWindow::selectSchool, this, 0), 454, this));
  149. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 57), std::bind(&CSpellWindow::selectSchool, this, 3), 457, this));
  150. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 116), std::bind(&CSpellWindow::selectSchool, this, 1), 455, this));
  151. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 176), std::bind(&CSpellWindow::selectSchool, this, 2), 456, this));
  152. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 236), std::bind(&CSpellWindow::selectSchool, this, 4), 458, this));
  153. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 97 + offL + pos.x, 77 + offT + pos.y, leftCorner->pos.h, leftCorner->pos.w ), std::bind(&CSpellWindow::fLcornerb, this), 450, this));
  154. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 487 + offR + pos.x, 72 + offT + pos.y, rightCorner->pos.h, rightCorner->pos.w ), std::bind(&CSpellWindow::fRcornerb, this), 451, this));
  155. //areas for spells
  156. int xpos = 117 + offL + pos.x;
  157. int ypos = 90 + offT + pos.y;
  158. for(int v=0; v<spellsPerPage; ++v)
  159. {
  160. spellAreas[v] = std::make_shared<SpellArea>( Rect(xpos, ypos, 65, 78), this);
  161. if(v == (spellsPerPage / 2) - 1) //to right page
  162. {
  163. xpos = offRM + 336 + pos.x; ypos = 90 + offT + pos.y;
  164. }
  165. else
  166. {
  167. if(v%(isBigSpellbook ? 3 : 2) == 0 || (v%3 == 1 && isBigSpellbook))
  168. {
  169. xpos+=85;
  170. }
  171. else
  172. {
  173. xpos -= (isBigSpellbook ? 2 : 1)*85; ypos+=97;
  174. }
  175. }
  176. }
  177. selectedTab = battleSpellsOnly ? myInt->localState->getSpellbookSettings().spellbookLastTabBattle : myInt->localState->getSpellbookSettings().spellbookLastTabAdvmap;
  178. schoolTab->setFrame(selectedTab, 0);
  179. int cp = battleSpellsOnly ? myInt->localState->getSpellbookSettings().spellbookLastPageBattle : myInt->localState->getSpellbookSettings().spellbookLastPageAdvmap;
  180. // spellbook last page battle index is not reset after battle, so this needs to stay here
  181. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  182. setCurrentPage(cp);
  183. computeSpellsPerArea();
  184. addUsedEvents(KEYBOARD);
  185. }
  186. CSpellWindow::~CSpellWindow()
  187. {
  188. }
  189. void CSpellWindow::searchInput()
  190. {
  191. if(searchBox)
  192. searchBoxDescription->setEnabled(searchBox->getText().empty());
  193. processSpells();
  194. int cp = 0;
  195. // spellbook last page battle index is not reset after battle, so this needs to stay here
  196. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  197. setCurrentPage(cp);
  198. computeSpellsPerArea();
  199. }
  200. void CSpellWindow::processSpells()
  201. {
  202. mySpells.clear();
  203. //initializing castable spells
  204. mySpells.reserve(LIBRARY->spellh->objects.size());
  205. for(auto const & spell : LIBRARY->spellh->objects)
  206. {
  207. bool searchTextFound = !searchBox || TextOperations::textSearchSimilarityScore(searchBox->getText(), spell->getNameTranslated());
  208. if(onSpellSelect)
  209. {
  210. if(spell->isCombat() == openOnBattleSpells
  211. && !spell->isSpecial()
  212. && !spell->isCreatureAbility()
  213. && searchTextFound
  214. && (showAllSpells->isSelected() || myHero->canCastThisSpell(spell.get())))
  215. {
  216. mySpells.push_back(spell.get());
  217. }
  218. continue;
  219. }
  220. if(!spell->isCreatureAbility() && myHero->canCastThisSpell(spell.get()) && searchTextFound)
  221. mySpells.push_back(spell.get());
  222. }
  223. SpellbookSpellSorter spellsorter;
  224. std::sort(mySpells.begin(), mySpells.end(), spellsorter);
  225. //initializing sizes of spellbook's parts
  226. for(auto & elem : sitesPerTabAdv)
  227. elem = 0;
  228. for(auto & elem : sitesPerTabBattle)
  229. elem = 0;
  230. for(const auto spell : mySpells)
  231. {
  232. int * sitesPerOurTab = spell->isCombat() ? sitesPerTabBattle : sitesPerTabAdv;
  233. ++sitesPerOurTab[4];
  234. spell->forEachSchool([&sitesPerOurTab](const SpellSchool & school, bool & stop)
  235. {
  236. ++sitesPerOurTab[school.getNum()];
  237. });
  238. }
  239. if(sitesPerTabAdv[4] % spellsPerPage == 0)
  240. sitesPerTabAdv[4]/=spellsPerPage;
  241. else
  242. sitesPerTabAdv[4] = sitesPerTabAdv[4]/spellsPerPage + 1;
  243. for(int v=0; v<4; ++v)
  244. {
  245. if(sitesPerTabAdv[v] <= spellsPerPage - 2)
  246. sitesPerTabAdv[v] = 1;
  247. else
  248. {
  249. if((sitesPerTabAdv[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  250. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  251. else
  252. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  253. }
  254. }
  255. if(sitesPerTabBattle[4] % spellsPerPage == 0)
  256. sitesPerTabBattle[4]/=spellsPerPage;
  257. else
  258. sitesPerTabBattle[4] = sitesPerTabBattle[4]/spellsPerPage + 1;
  259. for(int v=0; v<4; ++v)
  260. {
  261. if(sitesPerTabBattle[v] <= spellsPerPage - 2)
  262. sitesPerTabBattle[v] = 1;
  263. else
  264. {
  265. if((sitesPerTabBattle[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  266. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  267. else
  268. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  269. }
  270. }
  271. }
  272. void CSpellWindow::fexitb()
  273. {
  274. auto spellBookState = myInt->localState->getSpellbookSettings();
  275. if(myInt->battleInt)
  276. {
  277. spellBookState.spellbookLastTabBattle = selectedTab;
  278. spellBookState.spellbookLastPageBattle = currentPage;
  279. }
  280. else
  281. {
  282. spellBookState.spellbookLastTabAdvmap = selectedTab;
  283. spellBookState.spellbookLastPageAdvmap = currentPage;
  284. }
  285. myInt->localState->setSpellbookSettings(spellBookState);
  286. if(onSpellSelect)
  287. onSpellSelect(SpellID::NONE);
  288. close();
  289. }
  290. void CSpellWindow::fadvSpellsb()
  291. {
  292. if(battleSpellsOnly == true)
  293. {
  294. turnPageRight();
  295. battleSpellsOnly = false;
  296. setCurrentPage(0);
  297. }
  298. computeSpellsPerArea();
  299. }
  300. void CSpellWindow::fbattleSpellsb()
  301. {
  302. if(battleSpellsOnly == false)
  303. {
  304. turnPageLeft();
  305. battleSpellsOnly = true;
  306. setCurrentPage(0);
  307. }
  308. computeSpellsPerArea();
  309. }
  310. void CSpellWindow::toggleSearchBoxFocus()
  311. {
  312. if(searchBox != nullptr)
  313. {
  314. searchBox->hasFocus() ? searchBox->removeFocus() : searchBox->giveFocus();
  315. }
  316. }
  317. void CSpellWindow::fmanaPtsb()
  318. {
  319. }
  320. void CSpellWindow::selectSchool(int school)
  321. {
  322. if(selectedTab != school)
  323. {
  324. if(selectedTab < school)
  325. turnPageLeft();
  326. else
  327. turnPageRight();
  328. selectedTab = school;
  329. schoolTab->setFrame(selectedTab, 0);
  330. setCurrentPage(0);
  331. }
  332. computeSpellsPerArea();
  333. }
  334. void CSpellWindow::fLcornerb()
  335. {
  336. if(currentPage>0)
  337. {
  338. turnPageLeft();
  339. setCurrentPage(currentPage - 1);
  340. }
  341. computeSpellsPerArea();
  342. }
  343. void CSpellWindow::fRcornerb()
  344. {
  345. if((currentPage + 1) < (pagesWithinCurrentTab()))
  346. {
  347. turnPageRight();
  348. setCurrentPage(currentPage + 1);
  349. }
  350. computeSpellsPerArea();
  351. }
  352. void CSpellWindow::show(Canvas & to)
  353. {
  354. if(video)
  355. video->show(to);
  356. statusBar->show(to);
  357. }
  358. void CSpellWindow::computeSpellsPerArea()
  359. {
  360. std::vector<const CSpell *> spellsCurSite;
  361. spellsCurSite.reserve(mySpells.size());
  362. for(const CSpell * spell : mySpells)
  363. {
  364. if(spell->isCombat() ^ !battleSpellsOnly
  365. && ((selectedTab == 4) || spell->school.at(SpellSchool(selectedTab)))
  366. )
  367. {
  368. spellsCurSite.push_back(spell);
  369. }
  370. }
  371. if(selectedTab == 4)
  372. {
  373. if(spellsCurSite.size() > spellsPerPage)
  374. {
  375. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + currentPage*spellsPerPage, spellsCurSite.end());
  376. if(spellsCurSite.size() > spellsPerPage)
  377. {
  378. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  379. }
  380. }
  381. }
  382. else //selectedTab == 0, 1, 2 or 3
  383. {
  384. if(spellsCurSite.size() > spellsPerPage - 2)
  385. {
  386. if(currentPage == 0)
  387. {
  388. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage-2, spellsCurSite.end());
  389. }
  390. else
  391. {
  392. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + (currentPage-1)*spellsPerPage + spellsPerPage-2, spellsCurSite.end());
  393. if(spellsCurSite.size() > spellsPerPage)
  394. {
  395. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  396. }
  397. }
  398. }
  399. }
  400. //applying
  401. if(selectedTab == 4 || currentPage != 0)
  402. {
  403. for(size_t c=0; c<spellsPerPage; ++c)
  404. {
  405. if(c < spellsCurSite.size())
  406. {
  407. spellAreas[c]->setSpell(spellsCurSite[c]);
  408. }
  409. else
  410. {
  411. spellAreas[c]->setSpell(nullptr);
  412. }
  413. }
  414. }
  415. else
  416. {
  417. spellAreas[0]->setSpell(nullptr);
  418. spellAreas[1]->setSpell(nullptr);
  419. for(size_t c=0; c<spellsPerPage-2; ++c)
  420. {
  421. if(c < spellsCurSite.size())
  422. spellAreas[c+2]->setSpell(spellsCurSite[c]);
  423. else
  424. spellAreas[c+2]->setSpell(nullptr);
  425. }
  426. }
  427. redraw();
  428. }
  429. void CSpellWindow::setCurrentPage(int value)
  430. {
  431. currentPage = value;
  432. schoolPicture->visible = selectedTab!=4 && currentPage == 0;
  433. if(selectedTab != 4)
  434. schoolPicture->setFrame(selectedTab, 0);
  435. if (currentPage != 0)
  436. leftCorner->enable();
  437. else
  438. leftCorner->disable();
  439. if (currentPage + 1 < pagesWithinCurrentTab())
  440. rightCorner->enable();
  441. else
  442. rightCorner->disable();
  443. mana->setText(std::to_string(myHero->mana));//just in case, it will be possible to cast spell without closing book
  444. }
  445. void CSpellWindow::turnPageLeft()
  446. {
  447. OBJECT_CONSTRUCTION;
  448. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  449. video = std::make_shared<VideoWidgetOnce>(Point(13, 14), VideoPath::builtin("PGTRNLFT.SMK"), false, this);
  450. }
  451. void CSpellWindow::turnPageRight()
  452. {
  453. OBJECT_CONSTRUCTION;
  454. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  455. video = std::make_shared<VideoWidgetOnce>(Point(13, 14), VideoPath::builtin("PGTRNRGH.SMK"), false, this);
  456. }
  457. void CSpellWindow::onVideoPlaybackFinished()
  458. {
  459. video.reset();
  460. redraw();
  461. }
  462. void CSpellWindow::keyPressed(EShortcut key)
  463. {
  464. switch(key)
  465. {
  466. case EShortcut::GLOBAL_RETURN:
  467. fexitb();
  468. break;
  469. case EShortcut::MOVE_LEFT:
  470. fLcornerb();
  471. break;
  472. case EShortcut::MOVE_RIGHT:
  473. fRcornerb();
  474. break;
  475. case EShortcut::MOVE_UP:
  476. case EShortcut::MOVE_DOWN:
  477. {
  478. bool down = key == EShortcut::MOVE_DOWN;
  479. static const int schoolsOrder[] = { 0, 3, 1, 2, 4 };
  480. int index = -1;
  481. while(schoolsOrder[++index] != selectedTab);
  482. index += (down ? 1 : -1);
  483. vstd::abetween<int>(index, 0, std::size(schoolsOrder) - 1);
  484. if(selectedTab != schoolsOrder[index])
  485. selectSchool(schoolsOrder[index]);
  486. break;
  487. }
  488. case EShortcut::SPELLBOOK_TAB_COMBAT:
  489. fbattleSpellsb();
  490. break;
  491. case EShortcut::SPELLBOOK_TAB_ADVENTURE:
  492. fadvSpellsb();
  493. break;
  494. case EShortcut::SPELLBOOK_SEARCH_FOCUS:
  495. toggleSearchBoxFocus();
  496. break;
  497. }
  498. }
  499. int CSpellWindow::pagesWithinCurrentTab()
  500. {
  501. return battleSpellsOnly ? sitesPerTabBattle[selectedTab] : sitesPerTabAdv[selectedTab];
  502. }
  503. CSpellWindow::SpellArea::SpellArea(Rect pos, CSpellWindow * owner)
  504. {
  505. this->pos = pos;
  506. this->owner = owner;
  507. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  508. schoolLevel = -1;
  509. mySpell = nullptr;
  510. OBJECT_CONSTRUCTION;
  511. image = std::make_shared<CAnimImage>(AnimationPath::builtin("Spells"), 0, 0);
  512. image->visible = false;
  513. name = std::make_shared<CLabel>(39, 70, FONT_TINY, ETextAlignment::CENTER);
  514. level = std::make_shared<CLabel>(39, 82, FONT_TINY, ETextAlignment::CENTER);
  515. cost = std::make_shared<CLabel>(39, 94, FONT_TINY, ETextAlignment::CENTER);
  516. for(auto l : {name, level, cost})
  517. l->setAutoRedraw(false);
  518. }
  519. CSpellWindow::SpellArea::~SpellArea() = default;
  520. void CSpellWindow::SpellArea::clickPressed(const Point & cursorPosition)
  521. {
  522. if(mySpell)
  523. {
  524. if(owner->onSpellSelect)
  525. {
  526. owner->onSpellSelect(mySpell->id);
  527. owner->close();
  528. return;
  529. }
  530. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  531. if(spellCost > owner->myHero->mana) //insufficient mana
  532. {
  533. GAME->interface()->showInfoDialog(boost::str(boost::format(LIBRARY->generaltexth->allTexts[206]) % spellCost % owner->myHero->mana));
  534. return;
  535. }
  536. //anything that is not combat spell is adventure spell
  537. //this not an error in general to cast even creature ability with hero
  538. const bool combatSpell = mySpell->isCombat();
  539. if(combatSpell == mySpell->isAdventure())
  540. {
  541. logGlobal->error("Spell have invalid flags");
  542. return;
  543. }
  544. const bool inCombat = owner->myInt->battleInt != nullptr;
  545. const bool inCastle = owner->myInt->castleInt != nullptr;
  546. //battle spell on adv map or adventure map spell during combat => display infowindow, not cast
  547. if((combatSpell != inCombat) || inCastle || (!combatSpell && !GAME->interface()->makingTurn))
  548. {
  549. std::vector<std::shared_ptr<CComponent>> hlp(1, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  550. GAME->interface()->showInfoDialog(mySpell->getDescriptionTranslated(schoolLevel), hlp);
  551. }
  552. else if(combatSpell)
  553. {
  554. spells::detail::ProblemImpl problem;
  555. if(mySpell->canBeCast(problem, owner->myInt->battleInt->getBattle().get(), spells::Mode::HERO, owner->myHero))
  556. {
  557. owner->myInt->battleInt->castThisSpell(mySpell->id);
  558. owner->fexitb();
  559. }
  560. else
  561. {
  562. std::vector<std::string> texts;
  563. problem.getAll(texts);
  564. if(!texts.empty())
  565. GAME->interface()->showInfoDialog(texts.front());
  566. else
  567. GAME->interface()->showInfoDialog(LIBRARY->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
  568. }
  569. }
  570. else //adventure spell
  571. {
  572. const CGHeroInstance * h = owner->myHero;
  573. ENGINE->windows().popWindows(1);
  574. auto guard = vstd::makeScopeGuard([this]()
  575. {
  576. auto spellBookState = owner->myInt->localState->getSpellbookSettings();
  577. spellBookState.spellbookLastTabAdvmap = owner->selectedTab;
  578. spellBookState.spellbookLastPageAdvmap = owner->currentPage;
  579. owner->myInt->localState->setSpellbookSettings(spellBookState);
  580. });
  581. spells::detail::ProblemImpl problem;
  582. if (mySpell->getAdventureMechanics().canBeCast(problem, GAME->interface()->cb.get(), owner->myHero))
  583. {
  584. if(mySpell->getTargetType() == spells::AimType::LOCATION)
  585. adventureInt->enterCastingMode(mySpell);
  586. else if(mySpell->getTargetType() == spells::AimType::NO_TARGET)
  587. owner->myInt->cb->castSpell(h, mySpell->id);
  588. else
  589. logGlobal->error("Invalid spell target type");
  590. }
  591. else
  592. {
  593. std::vector<std::string> texts;
  594. problem.getAll(texts);
  595. if(!texts.empty())
  596. GAME->interface()->showInfoDialog(texts.front());
  597. else
  598. GAME->interface()->showInfoDialog(LIBRARY->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
  599. }
  600. }
  601. }
  602. }
  603. void CSpellWindow::SpellArea::showPopupWindow(const Point & cursorPosition)
  604. {
  605. if(mySpell)
  606. {
  607. std::string dmgInfo;
  608. auto causedDmg = owner->myInt->cb->estimateSpellDamage(mySpell, owner->myHero);
  609. if(causedDmg == 0 || mySpell->id == SpellID::TITANS_LIGHTNING_BOLT) //Titan's Lightning Bolt already has damage info included
  610. dmgInfo.clear();
  611. else
  612. {
  613. dmgInfo = LIBRARY->generaltexth->allTexts[343];
  614. boost::algorithm::replace_first(dmgInfo, "%d", std::to_string(causedDmg));
  615. }
  616. CRClickPopup::createAndPush(mySpell->getDescriptionTranslated(schoolLevel) + dmgInfo, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  617. }
  618. }
  619. void CSpellWindow::SpellArea::hover(bool on)
  620. {
  621. if(mySpell)
  622. {
  623. if(on)
  624. owner->statusBar->write(boost::str(boost::format("%s (%s)") % mySpell->getNameTranslated() % LIBRARY->generaltexth->allTexts[171+mySpell->getLevel()]));
  625. else
  626. owner->statusBar->clear();
  627. }
  628. }
  629. void CSpellWindow::SpellArea::setSpell(const CSpell * spell)
  630. {
  631. schoolBorder.reset();
  632. image->visible = false;
  633. name->setText("");
  634. level->setText("");
  635. cost->setText("");
  636. mySpell = spell;
  637. if(mySpell)
  638. {
  639. SpellSchool whichSchool; //0 - air magic, 1 - fire magic, 2 - water magic, 3 - earth magic,
  640. schoolLevel = owner->myHero->getSpellSchoolLevel(mySpell, &whichSchool);
  641. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  642. image->setFrame(mySpell->id.getNum());
  643. image->visible = true;
  644. {
  645. OBJECT_CONSTRUCTION;
  646. static const std::array schoolBorders = {
  647. AnimationPath::builtin("SplevA.def"),
  648. AnimationPath::builtin("SplevF.def"),
  649. AnimationPath::builtin("SplevW.def"),
  650. AnimationPath::builtin("SplevE.def")
  651. };
  652. schoolBorder.reset();
  653. if (owner->selectedTab >= 4)
  654. {
  655. if (whichSchool.hasValue())
  656. schoolBorder = std::make_shared<CAnimImage>(schoolBorders.at(whichSchool.getNum()), schoolLevel);
  657. }
  658. else
  659. schoolBorder = std::make_shared<CAnimImage>(schoolBorders.at(owner->selectedTab), schoolLevel);
  660. }
  661. ColorRGBA firstLineColor, secondLineColor;
  662. if(spellCost > owner->myHero->mana && !owner->onSpellSelect) //hero cannot cast this spell
  663. {
  664. firstLineColor = Colors::WHITE;
  665. secondLineColor = Colors::ORANGE;
  666. }
  667. else
  668. {
  669. firstLineColor = Colors::YELLOW;
  670. secondLineColor = Colors::WHITE;
  671. }
  672. name->color = firstLineColor;
  673. name->setText(mySpell->getNameTranslated());
  674. level->color = secondLineColor;
  675. if(schoolLevel > 0)
  676. {
  677. boost::format fmt("%s/%s");
  678. fmt % LIBRARY->generaltexth->allTexts[171 + mySpell->getLevel()];
  679. fmt % LIBRARY->generaltexth->levels[3+(schoolLevel-1)];//lines 4-6
  680. level->setText(fmt.str());
  681. }
  682. else
  683. level->setText(LIBRARY->generaltexth->allTexts[171 + mySpell->getLevel()]);
  684. cost->color = secondLineColor;
  685. boost::format costfmt("%s: %d");
  686. costfmt % LIBRARY->generaltexth->allTexts[387] % spellCost;
  687. cost->setText(costfmt.str());
  688. }
  689. }