CModInfo.cpp 5.3 KB

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  1. /*
  2. * CModInfo.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CModInfo.h"
  12. #include "../texts/CGeneralTextHandler.h"
  13. #include "../VCMI_Lib.h"
  14. #include "../filesystem/Filesystem.h"
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. static JsonNode addMeta(JsonNode config, const std::string & meta)
  17. {
  18. config.setModScope(meta);
  19. return config;
  20. }
  21. std::set<TModID> CModInfo::readModList(const JsonNode & input)
  22. {
  23. std::set<TModID> result;
  24. for (auto const & string : input.convertTo<std::set<std::string>>())
  25. result.insert(boost::to_lower_copy(string));
  26. return result;
  27. }
  28. CModInfo::CModInfo():
  29. explicitlyEnabled(false),
  30. implicitlyEnabled(true),
  31. validation(PENDING)
  32. {
  33. }
  34. CModInfo::CModInfo(const std::string & identifier, const JsonNode & local, const JsonNode & config):
  35. identifier(identifier),
  36. dependencies(readModList(config["depends"])),
  37. softDependencies(readModList(config["softDepends"])),
  38. conflicts(readModList(config["conflicts"])),
  39. explicitlyEnabled(false),
  40. implicitlyEnabled(true),
  41. validation(PENDING),
  42. config(addMeta(config, identifier))
  43. {
  44. if (!config["name"].String().empty())
  45. verificationInfo.name = config["name"].String();
  46. else
  47. verificationInfo.name = identifier;
  48. verificationInfo.version = CModVersion::fromString(config["version"].String());
  49. verificationInfo.parent = identifier.substr(0, identifier.find_last_of('.'));
  50. if(verificationInfo.parent == identifier)
  51. verificationInfo.parent.clear();
  52. if(!config["compatibility"].isNull())
  53. {
  54. vcmiCompatibleMin = CModVersion::fromString(config["compatibility"]["min"].String());
  55. vcmiCompatibleMax = CModVersion::fromString(config["compatibility"]["max"].String());
  56. }
  57. if (!config["language"].isNull())
  58. baseLanguage = config["language"].String();
  59. else
  60. baseLanguage = "english";
  61. loadLocalData(local);
  62. }
  63. JsonNode CModInfo::saveLocalData() const
  64. {
  65. std::ostringstream stream;
  66. stream << std::noshowbase << std::hex << std::setw(8) << std::setfill('0') << verificationInfo.checksum;
  67. JsonNode conf;
  68. conf["active"].Bool() = explicitlyEnabled;
  69. conf["validated"].Bool() = validation != FAILED;
  70. conf["checksum"].String() = stream.str();
  71. return conf;
  72. }
  73. std::string CModInfo::getModDir(const std::string & name)
  74. {
  75. return "MODS/" + boost::algorithm::replace_all_copy(name, ".", "/MODS/");
  76. }
  77. JsonPath CModInfo::getModFile(const std::string & name)
  78. {
  79. return JsonPath::builtinTODO(getModDir(name) + "/mod.json");
  80. }
  81. void CModInfo::updateChecksum(ui32 newChecksum)
  82. {
  83. // comment-out next line to force validation of all mods ignoring checksum
  84. if (newChecksum != verificationInfo.checksum)
  85. {
  86. verificationInfo.checksum = newChecksum;
  87. validation = PENDING;
  88. }
  89. }
  90. void CModInfo::loadLocalData(const JsonNode & data)
  91. {
  92. bool validated = false;
  93. implicitlyEnabled = true;
  94. explicitlyEnabled = !config["keepDisabled"].Bool();
  95. verificationInfo.checksum = 0;
  96. if (data.isStruct())
  97. {
  98. explicitlyEnabled = data["active"].Bool();
  99. validated = data["validated"].Bool();
  100. updateChecksum(strtol(data["checksum"].String().c_str(), nullptr, 16));
  101. }
  102. //check compatibility
  103. implicitlyEnabled &= (vcmiCompatibleMin.isNull() || CModVersion::GameVersion().compatible(vcmiCompatibleMin, true, true));
  104. implicitlyEnabled &= (vcmiCompatibleMax.isNull() || vcmiCompatibleMax.compatible(CModVersion::GameVersion(), true, true));
  105. if(!implicitlyEnabled)
  106. logGlobal->warn("Mod %s is incompatible with current version of VCMI and cannot be enabled", verificationInfo.name);
  107. if (config["modType"].String() == "Translation")
  108. {
  109. if (baseLanguage != CGeneralTextHandler::getPreferredLanguage())
  110. {
  111. if (identifier.find_last_of('.') == std::string::npos)
  112. logGlobal->warn("Translation mod %s was not loaded: language mismatch!", verificationInfo.name);
  113. implicitlyEnabled = false;
  114. }
  115. }
  116. if (config["modType"].String() == "Compatibility")
  117. {
  118. // compatibility mods are always explicitly enabled
  119. // however they may be implicitly disabled - if one of their dependencies is missing
  120. explicitlyEnabled = true;
  121. }
  122. if (isEnabled())
  123. validation = validated ? PASSED : PENDING;
  124. else
  125. validation = validated ? PASSED : FAILED;
  126. verificationInfo.impactsGameplay = checkModGameplayAffecting();
  127. }
  128. bool CModInfo::checkModGameplayAffecting() const
  129. {
  130. if (modGameplayAffecting.has_value())
  131. return *modGameplayAffecting;
  132. static const std::vector<std::string> keysToTest = {
  133. "heroClasses",
  134. "artifacts",
  135. "creatures",
  136. "factions",
  137. "objects",
  138. "heroes",
  139. "spells",
  140. "skills",
  141. "templates",
  142. "scripts",
  143. "battlefields",
  144. "terrains",
  145. "rivers",
  146. "roads",
  147. "obstacles"
  148. };
  149. JsonPath modFileResource(CModInfo::getModFile(identifier));
  150. if(CResourceHandler::get("initial")->existsResource(modFileResource))
  151. {
  152. const JsonNode modConfig(modFileResource);
  153. for(const auto & key : keysToTest)
  154. {
  155. if (!modConfig[key].isNull())
  156. {
  157. modGameplayAffecting = true;
  158. return *modGameplayAffecting;
  159. }
  160. }
  161. }
  162. modGameplayAffecting = false;
  163. return *modGameplayAffecting;
  164. }
  165. const ModVerificationInfo & CModInfo::getVerificationInfo() const
  166. {
  167. assert(!verificationInfo.name.empty());
  168. return verificationInfo;
  169. }
  170. bool CModInfo::isEnabled() const
  171. {
  172. return implicitlyEnabled && explicitlyEnabled;
  173. }
  174. VCMI_LIB_NAMESPACE_END