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- set(editor_SRCS
- StdInc.cpp
- main.cpp
- launcherdirs.cpp
- jsonutils.cpp
- mainwindow.cpp
- BitmapHandler.cpp
- maphandler.cpp
- Animation.cpp
- graphics.cpp
- windownewmap.cpp
- generatorprogress.cpp
- mapview.cpp
- objectbrowser.cpp
- mapsettings.cpp
- playersettings.cpp
- playerparams.cpp
- scenelayer.cpp
- mapcontroller.cpp
- validator.cpp
- inspector/inspector.cpp
- inspector/townbulidingswidget.cpp
- inspector/armywidget.cpp
- inspector/messagewidget.cpp
- inspector/rewardswidget.cpp
- inspector/questwidget.cpp
- resourceExtractor/ResourceConverter.cpp
- )
- set(editor_HEADERS
- StdInc.h
- launcherdirs.h
- jsonutils.h
- mainwindow.h
- BitmapHandler.h
- maphandler.h
- Animation.h
- graphics.h
- windownewmap.h
- generatorprogress.h
- mapview.h
- objectbrowser.h
- mapsettings.h
- playersettings.h
- playerparams.h
- scenelayer.h
- mapcontroller.h
- validator.h
- inspector/inspector.h
- inspector/townbulidingswidget.h
- inspector/armywidget.h
- inspector/messagewidget.h
- inspector/rewardswidget.h
- inspector/questwidget.h
- resourceExtractor/ResourceConverter.h
- )
- set(editor_FORMS
- mainwindow.ui
- windownewmap.ui
- generatorprogress.ui
- mapsettings.ui
- playersettings.ui
- playerparams.ui
- validator.ui
- inspector/townbulidingswidget.ui
- inspector/armywidget.ui
- inspector/messagewidget.ui
- inspector/rewardswidget.ui
- inspector/questwidget.ui
- )
- assign_source_group(${editor_SRCS} ${editor_HEADERS} mapeditor.rc)
- # Tell CMake to run moc when necessary:
- set(CMAKE_AUTOMOC ON)
- if(POLICY CMP0071)
- cmake_policy(SET CMP0071 NEW)
- endif()
- # As moc files are generated in the binary dir, tell CMake
- # to always look for includes there:
- set(CMAKE_INCLUDE_CURRENT_DIR ON)
- if(TARGET Qt6::Core)
- qt_wrap_ui(editor_UI_HEADERS ${editor_FORMS})
- else()
- qt5_wrap_ui(editor_UI_HEADERS ${editor_FORMS})
- endif()
- if(WIN32)
- set(editor_ICON mapeditor.rc)
- endif()
- add_executable(vcmieditor WIN32 ${editor_SRCS} ${editor_HEADERS} ${editor_UI_HEADERS} ${editor_ICON})
- if(WIN32)
- set_target_properties(vcmieditor
- PROPERTIES
- OUTPUT_NAME "VCMI_mapeditor"
- PROJECT_LABEL "VCMI_mapeditor"
- )
- # FIXME: Can't to get CMP0020 working with Vcpkg and CMake 3.8.2
- # So far I tried:
- # - cmake_minimum_required set to 2.8.11 globally and in this file
- # - cmake_policy in all possible places
- # - used NO_POLICY_SCOPE to make sure no other parts reset policies
- # Still nothing worked, warning kept appearing and WinMain didn't link automatically
- target_link_libraries(vcmieditor Qt${QT_VERSION_MAJOR}::WinMain)
- endif()
- if(APPLE)
- # This makes Xcode project prettier by moving mapeditor_autogen directory into vcmiclient subfolder
- set_property(GLOBAL PROPERTY AUTOGEN_TARGETS_FOLDER vcmieditor)
- endif()
- target_link_libraries(vcmieditor vcmi Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::Network)
- target_include_directories(vcmieditor
- PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
- )
- vcmi_set_output_dir(vcmieditor "")
- enable_pch(vcmieditor)
- # Copy to build directory for easier debugging
- add_custom_command(TARGET vcmieditor POST_BUILD
- COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/icons
- COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/mapeditor/icons ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/icons
- )
- install(TARGETS vcmieditor DESTINATION ${BIN_DIR})
- # copy whole directory
- install(DIRECTORY icons DESTINATION ${DATA_DIR}/mapeditor)
- # Install icons and desktop file on Linux
- if(NOT WIN32 AND NOT APPLE)
- install(FILES "vcmieditor.desktop" DESTINATION share/applications)
- install(FILES "icons/mapeditor.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmieditor.png)
- install(FILES "icons/mapeditor.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmieditor.png)
- install(FILES "icons/mapeditor.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmieditor.png)
- install(FILES "icons/mapeditor.128x128.png" DESTINATION share/icons/hicolor/128x128/apps RENAME vcmieditor.png)
- install(FILES "icons/mapeditor.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmieditor.png)
- endif()
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