NetPacksServer.cpp 10 KB

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  1. /*
  2. * NetPacksServer.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ServerNetPackVisitors.h"
  12. #include "CGameHandler.h"
  13. #include "battles/BattleProcessor.h"
  14. #include "processors/HeroPoolProcessor.h"
  15. #include "processors/PlayerMessageProcessor.h"
  16. #include "processors/TurnOrderProcessor.h"
  17. #include "queries/QueriesProcessor.h"
  18. #include "../lib/IGameCallback.h"
  19. #include "../lib/mapObjects/CGTownInstance.h"
  20. #include "../lib/gameState/CGameState.h"
  21. #include "../lib/battle/IBattleState.h"
  22. #include "../lib/battle/BattleAction.h"
  23. #include "../lib/battle/Unit.h"
  24. #include "../lib/serializer/Connection.h"
  25. #include "../lib/spells/CSpellHandler.h"
  26. #include "../lib/spells/ISpellMechanics.h"
  27. #include "../lib/serializer/Cast.h"
  28. void ApplyGhNetPackVisitor::visitSaveGame(SaveGame & pack)
  29. {
  30. gh.save(pack.fname);
  31. logGlobal->info("Game has been saved as %s", pack.fname);
  32. result = true;
  33. }
  34. void ApplyGhNetPackVisitor::visitEndTurn(EndTurn & pack)
  35. {
  36. gh.throwIfWrongPlayer(&pack);
  37. result = gh.turnOrder->onPlayerEndsTurn(pack.player);
  38. }
  39. void ApplyGhNetPackVisitor::visitDismissHero(DismissHero & pack)
  40. {
  41. gh.throwIfWrongOwner(&pack, pack.hid);
  42. result = gh.removeObject(gh.getObj(pack.hid));
  43. }
  44. void ApplyGhNetPackVisitor::visitMoveHero(MoveHero & pack)
  45. {
  46. gh.throwIfWrongOwner(&pack, pack.hid);
  47. result = gh.moveHero(pack.hid, pack.dest, 0, pack.transit, pack.player);
  48. }
  49. void ApplyGhNetPackVisitor::visitCastleTeleportHero(CastleTeleportHero & pack)
  50. {
  51. gh.throwIfWrongOwner(&pack, pack.hid);
  52. result = gh.teleportHero(pack.hid, pack.dest, pack.source, pack.player);
  53. }
  54. void ApplyGhNetPackVisitor::visitArrangeStacks(ArrangeStacks & pack)
  55. {
  56. gh.throwIfWrongPlayer(&pack);
  57. result = gh.arrangeStacks(pack.id1, pack.id2, pack.what, pack.p1, pack.p2, pack.val, pack.player);
  58. }
  59. void ApplyGhNetPackVisitor::visitBulkMoveArmy(BulkMoveArmy & pack)
  60. {
  61. gh.throwIfWrongPlayer(&pack);
  62. result = gh.bulkMoveArmy(pack.srcArmy, pack.destArmy, pack.srcSlot);
  63. }
  64. void ApplyGhNetPackVisitor::visitBulkSplitStack(BulkSplitStack & pack)
  65. {
  66. gh.throwIfWrongPlayer(&pack);
  67. result = gh.bulkSplitStack(pack.src, pack.srcOwner, pack.amount);
  68. }
  69. void ApplyGhNetPackVisitor::visitBulkMergeStacks(BulkMergeStacks & pack)
  70. {
  71. gh.throwIfWrongPlayer(&pack);
  72. result = gh.bulkMergeStacks(pack.src, pack.srcOwner);
  73. }
  74. void ApplyGhNetPackVisitor::visitBulkSmartSplitStack(BulkSmartSplitStack & pack)
  75. {
  76. gh.throwIfWrongPlayer(&pack);
  77. result = gh.bulkSmartSplitStack(pack.src, pack.srcOwner);
  78. }
  79. void ApplyGhNetPackVisitor::visitDisbandCreature(DisbandCreature & pack)
  80. {
  81. gh.throwIfWrongOwner(&pack, pack.id);
  82. result = gh.disbandCreature(pack.id, pack.pos);
  83. }
  84. void ApplyGhNetPackVisitor::visitBuildStructure(BuildStructure & pack)
  85. {
  86. gh.throwIfWrongOwner(&pack, pack.tid);
  87. result = gh.buildStructure(pack.tid, pack.bid);
  88. }
  89. void ApplyGhNetPackVisitor::visitRecruitCreatures(RecruitCreatures & pack)
  90. {
  91. gh.throwIfWrongPlayer(&pack);
  92. // ownership checks are inside recruitCreatures
  93. result = gh.recruitCreatures(pack.tid, pack.dst, pack.crid, pack.amount, pack.level, pack.player);
  94. }
  95. void ApplyGhNetPackVisitor::visitUpgradeCreature(UpgradeCreature & pack)
  96. {
  97. gh.throwIfWrongOwner(&pack, pack.id);
  98. result = gh.upgradeCreature(pack.id, pack.pos, pack.cid);
  99. }
  100. void ApplyGhNetPackVisitor::visitGarrisonHeroSwap(GarrisonHeroSwap & pack)
  101. {
  102. const CGTownInstance * town = gh.getTown(pack.tid);
  103. if(!gh.isPlayerOwns(&pack, pack.tid) && !(town->garrisonHero && gh.isPlayerOwns(&pack, town->garrisonHero->id)))
  104. gh.throwNotAllowedAction(&pack); //neither town nor garrisoned hero (if present) is ours
  105. result = gh.garrisonSwap(pack.tid);
  106. }
  107. void ApplyGhNetPackVisitor::visitExchangeArtifacts(ExchangeArtifacts & pack)
  108. {
  109. gh.throwIfWrongPlayer(&pack, pack.src.owningPlayer()); //second hero can be ally
  110. result = gh.moveArtifact(pack.src, pack.dst);
  111. }
  112. void ApplyGhNetPackVisitor::visitBulkExchangeArtifacts(BulkExchangeArtifacts & pack)
  113. {
  114. gh.throwIfWrongOwner(&pack, pack.srcHero);
  115. result = gh.bulkMoveArtifacts(pack.srcHero, pack.dstHero, pack.swap);
  116. }
  117. void ApplyGhNetPackVisitor::visitAssembleArtifacts(AssembleArtifacts & pack)
  118. {
  119. gh.throwIfWrongOwner(&pack, pack.heroID);
  120. result = gh.assembleArtifacts(pack.heroID, pack.artifactSlot, pack.assemble, pack.assembleTo);
  121. }
  122. void ApplyGhNetPackVisitor::visitEraseArtifactByClient(EraseArtifactByClient & pack)
  123. {
  124. gh.throwIfWrongPlayer(&pack, pack.al.owningPlayer());
  125. result = gh.eraseArtifactByClient(pack.al);
  126. }
  127. void ApplyGhNetPackVisitor::visitBuyArtifact(BuyArtifact & pack)
  128. {
  129. gh.throwIfWrongOwner(&pack, pack.hid);
  130. result = gh.buyArtifact(pack.hid, pack.aid);
  131. }
  132. void ApplyGhNetPackVisitor::visitTradeOnMarketplace(TradeOnMarketplace & pack)
  133. {
  134. const CGObjectInstance * object = gh.getObj(pack.marketId);
  135. const CGHeroInstance * hero = gh.getHero(pack.heroId);
  136. const IMarket * market = IMarket::castFrom(object);
  137. gh.throwIfWrongPlayer(&pack);
  138. if(!object)
  139. gh.throwAndComplain(&pack, "Invalid market object");
  140. if(!market)
  141. gh.throwAndComplain(&pack, "market is not-a-market! :/");
  142. bool heroCanBeInvalid = false;
  143. if (pack.mode == EMarketMode::RESOURCE_RESOURCE || pack.mode == EMarketMode::RESOURCE_PLAYER)
  144. {
  145. // For resource exchange we must use our own market or visit neutral market
  146. if (object->getOwner().isValidPlayer())
  147. {
  148. gh.throwIfWrongOwner(&pack, pack.marketId);
  149. heroCanBeInvalid = true;
  150. }
  151. }
  152. if (pack.mode == EMarketMode::CREATURE_UNDEAD)
  153. {
  154. // For skeleton transformer, if hero is null then object must be owned
  155. if (!hero)
  156. {
  157. gh.throwIfWrongOwner(&pack, pack.marketId);
  158. heroCanBeInvalid = true;
  159. }
  160. }
  161. if (!heroCanBeInvalid)
  162. {
  163. gh.throwIfWrongOwner(&pack, pack.heroId);
  164. if (!hero)
  165. gh.throwAndComplain(&pack, "Can not trade - no hero!");
  166. // TODO: check that object is actually being visited (e.g. Query exists)
  167. if (!object->visitableAt(hero->visitablePos().x, hero->visitablePos().y))
  168. gh.throwAndComplain(&pack, "Can not trade - object not visited!");
  169. if (object->getOwner().isValidPlayer() && gh.getPlayerRelations(object->getOwner(), hero->getOwner()) == PlayerRelations::ENEMIES)
  170. gh.throwAndComplain(&pack, "Can not trade - market not owned!");
  171. }
  172. result = true;
  173. switch(pack.mode)
  174. {
  175. case EMarketMode::RESOURCE_RESOURCE:
  176. for(int i = 0; i < pack.r1.size(); ++i)
  177. result &= gh.tradeResources(market, pack.val[i], pack.player, pack.r1[i], pack.r2[i]);
  178. break;
  179. case EMarketMode::RESOURCE_PLAYER:
  180. for(int i = 0; i < pack.r1.size(); ++i)
  181. result &= gh.sendResources(pack.val[i], pack.player, GameResID(pack.r1[i]), PlayerColor(pack.r2[i]));
  182. break;
  183. case EMarketMode::CREATURE_RESOURCE:
  184. for(int i = 0; i < pack.r1.size(); ++i)
  185. result &= gh.sellCreatures(pack.val[i], market, hero, SlotID(pack.r1[i]), GameResID(pack.r2[i]));
  186. break;
  187. case EMarketMode::RESOURCE_ARTIFACT:
  188. for(int i = 0; i < pack.r1.size(); ++i)
  189. result &= gh.buyArtifact(market, hero, GameResID(pack.r1[i]), ArtifactID(pack.r2[i]));
  190. break;
  191. case EMarketMode::ARTIFACT_RESOURCE:
  192. for(int i = 0; i < pack.r1.size(); ++i)
  193. result &= gh.sellArtifact(market, hero, ArtifactInstanceID(pack.r1[i]), GameResID(pack.r2[i]));
  194. break;
  195. case EMarketMode::CREATURE_UNDEAD:
  196. for(int i = 0; i < pack.r1.size(); ++i)
  197. result &= gh.transformInUndead(market, hero, SlotID(pack.r1[i]));
  198. break;
  199. case EMarketMode::RESOURCE_SKILL:
  200. for(int i = 0; i < pack.r2.size(); ++i)
  201. result &= gh.buySecSkill(market, hero, SecondarySkill(pack.r2[i]));
  202. break;
  203. case EMarketMode::CREATURE_EXP:
  204. {
  205. std::vector<SlotID> slotIDs(pack.r1.begin(), pack.r1.end());
  206. std::vector<ui32> count(pack.val.begin(), pack.val.end());
  207. result = gh.sacrificeCreatures(market, hero, slotIDs, count);
  208. return;
  209. }
  210. case EMarketMode::ARTIFACT_EXP:
  211. {
  212. std::vector<ArtifactPosition> positions(pack.r1.begin(), pack.r1.end());
  213. result = gh.sacrificeArtifact(market, hero, positions);
  214. return;
  215. }
  216. default:
  217. gh.throwAndComplain(&pack, "Unknown exchange pack.mode!");
  218. }
  219. }
  220. void ApplyGhNetPackVisitor::visitSetFormation(SetFormation & pack)
  221. {
  222. gh.throwIfWrongOwner(&pack, pack.hid);
  223. result = gh.setFormation(pack.hid, pack.formation);
  224. }
  225. void ApplyGhNetPackVisitor::visitHireHero(HireHero & pack)
  226. {
  227. gh.throwIfWrongPlayer(&pack);
  228. result = gh.heroPool->hireHero(pack.tid, pack.hid, pack.player);
  229. }
  230. void ApplyGhNetPackVisitor::visitBuildBoat(BuildBoat & pack)
  231. {
  232. gh.throwIfWrongPlayer(&pack);
  233. if(gh.getPlayerRelations(gh.getOwner(pack.objid), pack.player) == PlayerRelations::ENEMIES)
  234. gh.throwAndComplain(&pack, "Can't build boat at enemy shipyard");
  235. result = gh.buildBoat(pack.objid, pack.player);
  236. }
  237. void ApplyGhNetPackVisitor::visitQueryReply(QueryReply & pack)
  238. {
  239. gh.throwIfWrongPlayer(&pack);
  240. auto playerToConnection = gh.connections.find(pack.player);
  241. if(playerToConnection == gh.connections.end())
  242. gh.throwAndComplain(&pack, "No such pack.player!");
  243. if(!vstd::contains(playerToConnection->second, pack.c))
  244. gh.throwAndComplain(&pack, "Message came from wrong connection!");
  245. if(pack.qid == QueryID(-1))
  246. gh.throwAndComplain(&pack, "Cannot answer the query with pack.id -1!");
  247. result = gh.queryReply(pack.qid, pack.reply, pack.player);
  248. }
  249. void ApplyGhNetPackVisitor::visitMakeAction(MakeAction & pack)
  250. {
  251. gh.throwIfWrongPlayer(&pack);
  252. result = gh.battles->makePlayerBattleAction(pack.battleID, pack.player, pack.ba);
  253. }
  254. void ApplyGhNetPackVisitor::visitDigWithHero(DigWithHero & pack)
  255. {
  256. gh.throwIfWrongOwner(&pack, pack.id);
  257. result = gh.dig(gh.getHero(pack.id));
  258. }
  259. void ApplyGhNetPackVisitor::visitCastAdvSpell(CastAdvSpell & pack)
  260. {
  261. gh.throwIfWrongOwner(&pack, pack.hid);
  262. const CSpell * s = pack.sid.toSpell();
  263. if(!s)
  264. gh.throwNotAllowedAction(&pack);
  265. const CGHeroInstance * h = gh.getHero(pack.hid);
  266. if(!h)
  267. gh.throwNotAllowedAction(&pack);
  268. AdventureSpellCastParameters p;
  269. p.caster = h;
  270. p.pos = pack.pos;
  271. result = s->adventureCast(gh.spellEnv, p);
  272. }
  273. void ApplyGhNetPackVisitor::visitPlayerMessage(PlayerMessage & pack)
  274. {
  275. if(!pack.player.isSpectator()) // TODO: clearly not a great way to verify permissions
  276. gh.throwIfWrongPlayer(&pack, pack.player);
  277. gh.playerMessages->playerMessage(pack.player, pack.text, pack.currObj);
  278. result = true;
  279. }