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							- // CMT.cpp : Defines the entry point for the console application.
 
- //
 
- #include "stdafx.h"
 
- #include <cmath>
 
- #include <string>
 
- #include <vector>
 
- #include <queue>
 
- #include <cmath>
 
- #include <boost/thread.hpp>
 
- #include "SDL_ttf.h"
 
- #include "SDL_mixer.h"
 
- #include "SDL_Extensions.h"
 
- #include "SDL_framerate.h"
 
- #include "CGameInfo.h"
 
- #include "mapHandler.h"
 
- #include "global.h"
 
- #include "CPreGame.h"
 
- #include "CConsoleHandler.h"
 
- #include "CCursorHandler.h"
 
- #include "CPathfinder.h"
 
- #include "CGameState.h"
 
- #include "CCallback.h"
 
- #include "CPlayerInterface.h"
 
- #include "CLuaHandler.h"
 
- #include "CAdvmapInterface.h"
 
- #include "hch/CBuildingHandler.h"
 
- #include "hch/CVideoHandler.h"
 
- #include "hch/CAbilityHandler.h"
 
- #include "hch/CHeroHandler.h"
 
- #include "hch/CCreatureHandler.h"
 
- #include "hch/CSpellHandler.h"
 
- #include "hch/CMusicHandler.h"
 
- #include "hch/CLodHandler.h"
 
- #include "hch/CDefHandler.h"
 
- #include "hch/CAmbarCendamo.h"
 
- #include "hch/CGeneralTextHandler.h"
 
- #include "client/Graphics.h"
 
- #include "client/Client.h"
 
- #include "lib/Connection.h"
 
- #include "lib/VCMI_Lib.h"
 
- std::string NAME = NAME_VER + std::string(" (client)");
 
- DLL_EXPORT void initDLL(CLodHandler *b);
 
- SDL_Surface * screen, * screen2;
 
- extern SDL_Surface * CSDL_Ext::std32bppSurface;
 
- std::queue<SDL_Event> events;
 
- boost::mutex eventsM;
 
- TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM, *GEOR16;
 
- #ifndef __GNUC__
 
- int _tmain(int argc, _TCHAR* argv[])
 
- #else
 
- int main(int argc, _TCHAR* argv[])
 
- #endif
 
- { 
 
- 	std::cout.flags(ios::unitbuf);
 
- 	std::cout << NAME << std::endl;
 
- 	srand ( time(NULL) );
 
- 	CPG=NULL;
 
- 	atexit(SDL_Quit);
 
- 	CGameInfo * cgi = CGI = new CGameInfo; //contains all global informations about game (texts, lodHandlers, map handler itp.)
 
- 	//CLuaHandler luatest;
 
- 	//luatest.test(); 
 
- 		//CBIKHandler cb;
 
- 		//cb.open("CSECRET.BIK");
 
- 	std::cout << "Starting... " << std::endl;
 
- 	THC timeHandler tmh, total, pomtime;
 
- 	if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_AUDIO/*|SDL_INIT_EVENTTHREAD*/)==0)
 
- 	{
 
- 		screen = SDL_SetVideoMode(800,600,24,SDL_SWSURFACE|SDL_DOUBLEBUF/*|SDL_FULLSCREEN*/);  //initializing important global surface
 
- 		THC std::cout<<"\tInitializing screen: "<<pomtime.getDif()<<std::endl;
 
- 		SDL_WM_SetCaption(NAME.c_str(),""); //set window title
 
- 		#if SDL_BYTEORDER == SDL_BIG_ENDIAN
 
- 			int rmask = 0xff000000;int gmask = 0x00ff0000;int bmask = 0x0000ff00;int amask = 0x000000ff;
 
- 		#else
 
- 			int rmask = 0x000000ff;	int gmask = 0x0000ff00;	int bmask = 0x00ff0000;	int amask = 0xff000000;
 
- 		#endif
 
- 		CSDL_Ext::std32bppSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, 1, 1, 32, rmask, gmask, bmask, amask);
 
- 		THC std::cout<<"\tInitializing minors: "<<pomtime.getDif()<<std::endl;
 
- 		TTF_Init();
 
- 		TNRB16 = TTF_OpenFont("Fonts" PATHSEPARATOR "tnrb.ttf",16);
 
- 		GEOR13 = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",13);
 
- 		GEOR16 = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",16);
 
- 		GEORXX = TTF_OpenFont("Fonts" PATHSEPARATOR "tnrb.ttf",22);
 
- 		GEORM = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",10);
 
- 		atexit(TTF_Quit);
 
- 		THC std::cout<<"\tInitializing fonts: "<<pomtime.getDif()<<std::endl;
 
- 		CMusicHandler * mush = new CMusicHandler;  //initializing audio
 
- 		mush->initMusics();
 
- 		//audio initialized 
 
- 		cgi->consoleh = new CConsoleHandler;
 
- 		cgi->mush = mush;
 
- 		THC std::cout<<"\tInitializing sound: "<<pomtime.getDif()<<std::endl;
 
- 		THC std::cout<<"Initializing screen, fonts and sound handling: "<<tmh.getDif()<<std::endl;
 
- 		CDefHandler::Spriteh = cgi->spriteh = new CLodHandler();
 
- 		cgi->spriteh->init("Data" PATHSEPARATOR "H3sprite.lod","Sprites");
 
- 		BitmapHandler::bitmaph = cgi->bitmaph = new CLodHandler;
 
- 		cgi->bitmaph->init("Data" PATHSEPARATOR "H3bitmap.lod","Data");
 
- 		THC std::cout<<"Loading .lod files: "<<tmh.getDif()<<std::endl;
 
- 		initDLL(cgi->bitmaph);
 
- 		CGI->arth = VLC->arth;
 
- 		CGI->creh = VLC->creh;
 
- 		CGI->townh = VLC->townh;
 
- 		CGI->heroh = VLC->heroh;
 
- 		CGI->objh = VLC->objh;
 
- 		CGI->dobjinfo = VLC->dobjinfo;
 
- 		CGI->buildh = VLC->buildh;
 
- 		THC std::cout<<"Initializing VCMI_Lib: "<<tmh.getDif()<<std::endl;
 
- 		//cgi->curh->initCursor();
 
- 		//cgi->curh->showGraphicCursor();
 
- 		pomtime.getDif();
 
- 		cgi->curh = new CCursorHandler; 
 
- 		cgi->curh->initCursor();
 
- 		//cgi->screenh = new CScreenHandler;
 
- 		//cgi->screenh->initScreen();
 
- 		THC std::cout<<"\tScreen handler: "<<pomtime.getDif()<<std::endl;
 
- 		CAbilityHandler * abilh = new CAbilityHandler;
 
- 		abilh->loadAbilities();
 
- 		cgi->abilh = abilh;
 
- 		THC std::cout<<"\tAbility handler: "<<pomtime.getDif()<<std::endl;
 
- 		THC std::cout<<"Preparing first handlers: "<<tmh.getDif()<<std::endl;
 
- 		pomtime.getDif();
 
- 		graphics = new Graphics();
 
- 		THC std::cout<<"\tMain graphics: "<<tmh.getDif()<<std::endl;
 
- 		std::vector<CDefHandler **> animacje;
 
- 		for(std::vector<CHeroClass *>::iterator i = cgi->heroh->heroClasses.begin();i!=cgi->heroh->heroClasses.end();i++)
 
- 			animacje.push_back(&((*i)->*(&CHeroClass::moveAnim)));
 
- 		graphics->loadHeroAnim(animacje);
 
- 		THC std::cout<<"\tHero animations: "<<tmh.getDif()<<std::endl;
 
- 		THC std::cout<<"Initializing game graphics: "<<tmh.getDif()<<std::endl;
 
- 		CMessage::init();
 
- 		cgi->generaltexth = new CGeneralTextHandler;
 
- 		cgi->generaltexth->load();
 
- 		THC std::cout<<"Preparing more handlers: "<<tmh.getDif()<<std::endl;
 
- 		CPreGame * cpg = new CPreGame(); //main menu and submenus
 
- 		THC std::cout<<"Initialization CPreGame (together): "<<tmh.getDif()<<std::endl;
 
- 		THC std::cout<<"Initialization of VCMI (togeter): "<<total.getDif()<<std::endl;
 
- 		cpg->mush = mush;
 
- 		StartInfo *options = new StartInfo(cpg->runLoop());
 
- ///////////////////////////////////////////////////////////////////////////////////////
 
- 		boost::thread servthr(boost::bind(system,SERVER_NAME " > server_log.txt")); //runs server executable; 
 
- 												//TODO: will it work on non-windows platforms?
 
- 		THC tmh.getDif();pomtime.getDif();//reset timers
 
- 		CSpellHandler * spellh = new CSpellHandler;
 
- 		spellh->loadSpells();
 
- 		cgi->spellh = spellh;		
 
- 		THC std::cout<<"\tSpell handler: "<<pomtime.getDif()<<std::endl;
 
- 		cgi->pathf = new CPathfinder();
 
- 		THC std::cout<<"\tPathfinder: "<<pomtime.getDif()<<std::endl;
 
- 		cgi->consoleh->runConsole();
 
- 		THC std::cout<<"\tCallback and console: "<<pomtime.getDif()<<std::endl;
 
- 		THC std::cout<<"Handlers initialization (together): "<<tmh.getDif()<<std::endl;
 
- 		std::ofstream lll("client_log.txt");
 
- 		CConnection *c=NULL;
 
- 		while(!c)
 
- 		{
 
- 			try
 
- 			{
 
- 				std::cout << "Establishing connection...\t";
 
- 				c = new CConnection("localhost","3030",NAME,lll);
 
- 				std::cout << "done!" <<std::endl;
 
- 			}
 
- 			catch(...)
 
- 			{
 
- 				std::cout << "\nCannot establish connection! Retrying within 3 seconds" <<std::endl;
 
- 				SDL_Delay(3000);
 
- 			}
 
- 		}
 
- 		THC std::cout<<"\tConnecting to the server: "<<tmh.getDif()<<std::endl;
 
- 		CClient cl(c,options);
 
- 		boost::thread t(boost::bind(&CClient::run,&cl));
 
- 		SDL_Event ev;
 
- 		while(1) //main SDL events loop
 
- 		{
 
- 			SDL_WaitEvent(&ev);
 
- 			if(ev.type==SDL_QUIT) 
 
- 			{
 
- 				t.interrupt();
 
- 				exit(0);
 
- 			}
 
- 			eventsM.lock();
 
- 			events.push(ev);
 
- 			eventsM.unlock();
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		printf("Something was wrong: %s/n", SDL_GetError());
 
- 		return -1;
 
- 	}
 
- }
 
 
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