OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 年之前
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CAmbarCendamo.cpp cc7be20b07 Merged most of the changes from trunk. 17 年之前
CAmbarCendamo.h 429b226517 * moved a few files 16 年之前
CArtHandler.cpp adcfb3c020 * second part of sieges 16 年之前
CArtHandler.h ae918b3930 * Fixed Ring of the Magi (56 durations instead of 50) 16 年之前
CBuildingHandler.cpp ae3fa69134 * next part of exchange window 16 年之前
CBuildingHandler.h 1d5565b3a3 * updated project files for MSVC 16 年之前
CCreatureHandler.cpp 05b0d82769 * next part of sieges 16 年之前
CCreatureHandler.h 956a87f264 * redone stack queue algorithm 16 年之前
CDefHandler.cpp 6312a55bac Fixed uninitialized variables. 16 年之前
CDefHandler.h b4070c6b3e Third part of GUI reorganization: 16 年之前
CDefObjInfoHandler.cpp 7853a19b54 * minor changes, I hope it spoils nothing 16 年之前
CDefObjInfoHandler.h 7853a19b54 * minor changes, I hope it spoils nothing 16 年之前
CGeneralTextHandler.cpp bb87a43a9f Double quotation in artifacts events and bumped save format version. 16 年之前
CGeneralTextHandler.h 1d816b2eb9 Further part of external dwellings handling. Still not done. 16 年之前
CHeroHandler.cpp ea5a836a7e * better positioning of moat/mlip 16 年之前
CHeroHandler.h 399f58f1af * partially implemented puzzle map 16 年之前
CLodHandler.cpp 2496cb4aa5 Fixed buffer overrun. 16 年之前
CLodHandler.h 2496cb4aa5 Fixed buffer overrun. 16 年之前
CMusicBase.h 4c0936a3dc * further code reorganization 16 年之前
CMusicHandler.cpp ae3fa69134 * next part of exchange window 16 年之前
CMusicHandler.h 29e1f2a0b8 * removed redundant code for displaying map difficulty 16 年之前
CObjectHandler.cpp 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 年之前
CObjectHandler.h 956a87f264 * redone stack queue algorithm 16 年之前
CSndHandler.cpp e874681fc0 Fixed CVidHandler entry parser. 16 年之前
CSndHandler.h 7bb09341a0 Derive CSndHandler and CVidHandler from new class CMediaHandler. 16 年之前
CSoundBase.h df25dd7efb Sound patches from Ubuntux #7 - #10: 16 年之前
CSpellHandler.cpp 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 年之前
CSpellHandler.h 1f337764bd Support for combat spell sounds. 16 年之前
CTownHandler.cpp f9ae91d88c * further changes towards support for ranged spells 16 年之前
CTownHandler.h b5ae7d5cbe * refactorings and comment coverage improvements 16 年之前
CVideoHandler.cpp 1f75aeaf34 Video working with 32 bpp. Proper loading of hero on boat. Fixed problems with newly recruited hero blockvis info. Fixed possible crashes. 16 年之前
CVideoHandler.h 49a142b92e * minor changes 16 年之前