Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game пре 1 година
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CGPathNode.cpp c8e6a7cd27 Fixed most common cases of movement actions пре 2 година
CGPathNode.h 04a81fee87 Reduce size of CGPathNode and AIPathNode пре 1 година
CPathfinder.cpp a481f07daf PlayerState now stores all objects owned by player пре 1 година
CPathfinder.h 683c363946 NKAI: whirlpool пре 1 година
INodeStorage.h 017fb204a1 NKAI: remove 5th dimension пре 1 година
NodeStorage.cpp 1468abb8a0 Remove excessive copies of large objects пре 1 година
NodeStorage.h 017fb204a1 NKAI: remove 5th dimension пре 1 година
PathfinderOptions.cpp 8225eb454e Added GameSettings to gamestate, potentially allowing to define game пре 1 година
PathfinderOptions.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game пре 1 година
PathfinderUtil.h df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' пре 1 година
PathfindingRules.cpp 3847e3e2b4 Better comments, remove dead code пре 1 година
PathfindingRules.h bd4d2788ed Split pathfinder into multiple smaller files пре 2 година
TurnInfo.cpp 462c79e190 remove never used code in CBonusSystemNode пре 1 година
TurnInfo.h 0842f5afee Removed remaining usages of std::vector<bool> пре 2 година