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							- #include "StdInc.h"
 
- #include "CKingdomInterface.h"
 
- #include "../CCallback.h"
 
- #include "../lib/CCreatureHandler.h" //creatures name for objects list
 
- #include "../lib/CGeneralTextHandler.h"
 
- #include "../lib/CModHandler.h" //for buildings per turn
 
- #include "../lib/CObjectHandler.h" //Hero/Town objects
 
- #include "../lib/CHeroHandler.h" // only for calculating required xp? worth it?
 
- #include "../lib/CTownHandler.h"
 
- #include "CAnimation.h" //CAnimImage
 
- #include "CAdvmapInterface.h" //CResDataBar
 
- #include "CCastleInterface.h" //various town-specific classes
 
- #include "../lib/CConfigHandler.h"
 
- #include "CGameInfo.h"
 
- #include "CPlayerInterface.h" //LOCPLINT
 
- #include "gui/CGuiHandler.h"
 
- #include "gui/CIntObjectClasses.h"
 
- #include "CMT.h"
 
- /*
 
-  * CKingdomInterface.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- InfoBox::InfoBox(Point position, InfoPos Pos, InfoSize Size, IInfoBoxData *Data):
 
- 	size(Size),
 
- 	infoPos(Pos),
 
- 	data(Data),
 
- 	value(nullptr),
 
- 	name(nullptr)
 
- {
 
- 	assert(data);
 
- 	addUsedEvents(LCLICK | RCLICK);
 
- 	EFonts font = (size < SIZE_MEDIUM)? FONT_SMALL: FONT_MEDIUM;
 
- 	OBJ_CONSTRUCTION_CAPTURING_ALL;
 
- 	pos+=position;
 
- 	image = new CAnimImage(data->getImageName(size), data->getImageIndex());
 
- 	pos = image->pos;
 
- 	if (infoPos == POS_CORNER)
 
- 		value = new CLabel(pos.w, pos.h, font, BOTTOMRIGHT, Colors::WHITE, data->getValueText());
 
- 	if (infoPos == POS_INSIDE)
 
- 		value = new CLabel(pos.w/2, pos.h-6, font, CENTER, Colors::WHITE, data->getValueText());
 
- 	if (infoPos == POS_UP_DOWN || infoPos == POS_DOWN)
 
- 		value = new CLabel(pos.w/2, pos.h+8, font, CENTER, Colors::WHITE, data->getValueText());
 
- 	if (infoPos == POS_UP_DOWN)
 
- 		name = new CLabel(pos.w/2, -12, font, CENTER, Colors::WHITE, data->getNameText());
 
- 	if (infoPos == POS_RIGHT)
 
- 	{
 
- 		name = new CLabel(pos.w+6, 6, font, TOPLEFT, Colors::WHITE, data->getNameText());
 
- 		value = new CLabel(pos.w+6, pos.h-16, font, TOPLEFT, Colors::WHITE, data->getValueText());
 
- 	}
 
- 	pos = image->pos;
 
- 	if (name)
 
- 		pos = pos | name->pos;
 
- 	if (value)
 
- 		pos = pos | value->pos;
 
- 	
 
- 	hover = new CHoverableArea;
 
- 	hover->hoverText = data->getHoverText();
 
- 	hover->pos = pos;
 
- }
 
- InfoBox::~InfoBox()
 
- {
 
- 	delete data;
 
- }
 
- void InfoBox::clickRight(tribool down, bool previousState)
 
- {
 
- 	if (down)
 
- 	{
 
- 		CComponent *comp = nullptr;
 
- 		std::string text;
 
- 		data->prepareMessage(text, &comp);
 
- 		if (comp)
 
- 			CRClickPopup::createAndPush(text, CInfoWindow::TCompsInfo(1, comp));
 
- 		else if (!text.empty())
 
- 			adventureInt->handleRightClick(text, down);
 
- 	}
 
- }
 
- void InfoBox::clickLeft(tribool down, bool previousState)
 
- {
 
- 	if((!down) && previousState)
 
- 	{
 
- 		CComponent *comp = nullptr;
 
- 		std::string text;
 
- 		data->prepareMessage(text, &comp);
 
- 		std::vector<CComponent*> compVector;
 
- 		if (comp)
 
- 		{
 
- 			compVector.push_back(comp);
 
- 			LOCPLINT->showInfoDialog(text, compVector);
 
- 		}
 
- 	}
 
- }
 
- //TODO?
 
- /*
 
- void InfoBox::update()
 
- {
 
- }
 
- */
 
- IInfoBoxData::IInfoBoxData(InfoType Type):
 
- 	type(Type)
 
- {
 
- }
 
- InfoBoxAbstractHeroData::InfoBoxAbstractHeroData(InfoType Type):
 
- 	IInfoBoxData(Type)
 
- {
 
- }
 
- std::string InfoBoxAbstractHeroData::getValueText()
 
- {
 
- 	switch (type)
 
- 	{
 
- 	case HERO_MANA:
 
- 	case HERO_EXPERIENCE:
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return boost::lexical_cast<std::string>(getValue());
 
- 	case HERO_SPECIAL:
 
- 		return CGI->generaltexth->jktexts[5];
 
- 	case HERO_SECONDARY_SKILL:
 
- 		{
 
- 			si64 value = getValue();
 
- 			if (value)
 
- 				return CGI->generaltexth->levels[value];
 
- 		}
 
- 	default:
 
- 		assert(0);
 
- 	}
 
- 	return "";
 
- }
 
- std::string InfoBoxAbstractHeroData::getNameText()
 
- {
 
- 	switch (type)
 
- 	{
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return CGI->generaltexth->primarySkillNames[getSubID()];
 
- 	case HERO_MANA:
 
- 		return CGI->generaltexth->allTexts[387];
 
- 	case HERO_EXPERIENCE:
 
- 		return CGI->generaltexth->jktexts[6];
 
- 	case HERO_SPECIAL:
 
- 		return CGI->heroh->heroes[getSubID()]->specName;
 
- 	case HERO_SECONDARY_SKILL:
 
- 		if (getValue())
 
- 			return CGI->generaltexth->skillName[getSubID()];
 
- 		else
 
- 			return "";
 
- 	default:
 
- 		assert(0);
 
- 	}
 
- 	return "";
 
- }
 
- std::string InfoBoxAbstractHeroData::getImageName(InfoBox::InfoSize size)
 
- {
 
- 	//TODO: sizes
 
- 	switch(size)
 
- 	{
 
- 	case InfoBox::SIZE_SMALL:
 
- 		{
 
- 			switch(type)
 
- 			{
 
- 			case HERO_PRIMARY_SKILL:
 
- 			case HERO_MANA:
 
- 			case HERO_EXPERIENCE:
 
- 				return "PSKIL32";
 
- 			case HERO_SPECIAL:
 
- 				return "UN32";
 
- 			case HERO_SECONDARY_SKILL:
 
- 				return "SECSK32";
 
- 			default:
 
- 				assert(0);
 
- 			}
 
- 		}
 
- 	case InfoBox::SIZE_BIG:
 
- 		{
 
- 			switch(type)
 
- 			{
 
- 			case HERO_PRIMARY_SKILL:
 
- 			case HERO_MANA:
 
- 			case HERO_EXPERIENCE:
 
- 				return "PSKIL42";
 
- 			case HERO_SPECIAL:
 
- 				return "UN44";
 
- 			case HERO_SECONDARY_SKILL:
 
- 				return "SECSKILL";
 
- 			default:
 
- 				assert(0);
 
- 			}
 
- 		}
 
- 	default:
 
- 		assert(0);
 
- 	}
 
- 	return "";
 
- }
 
- std::string InfoBoxAbstractHeroData::getHoverText()
 
- {
 
- 	//TODO: any texts here?
 
- 	return "";
 
- }
 
- size_t InfoBoxAbstractHeroData::getImageIndex()
 
- {
 
- 	switch (type)
 
- 	{
 
- 	case HERO_SPECIAL:
 
- 		return VLC->heroh->heroes[getSubID()]->imageIndex;
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return getSubID();
 
- 	case HERO_MANA:
 
- 		return 5;
 
- 	case HERO_EXPERIENCE:
 
- 		return 4;
 
- 	case HERO_SECONDARY_SKILL:
 
- 		{
 
- 			si64 value = getValue();
 
- 			if (value)
 
- 				return getSubID()*3 + value + 2;
 
- 			else
 
- 				return 0;//FIXME: Should be transparent instead of empty
 
- 		}
 
- 	default:
 
- 		assert(0);
 
- 		return 0;
 
- 	}
 
- }
 
- bool InfoBoxAbstractHeroData::prepareMessage(std::string &text, CComponent **comp)
 
- {
 
- 	switch (type)
 
- 	{
 
- 	case HERO_SPECIAL:
 
- 		text = CGI->heroh->heroes[getSubID()]->specDescr;
 
- 		*comp = nullptr;
 
- 		return true;
 
- 	case HERO_PRIMARY_SKILL:
 
- 		text = CGI->generaltexth->arraytxt[2+getSubID()];
 
- 		*comp =new CComponent(CComponent::primskill, getSubID(), getValue());
 
- 		return true;
 
- 	case HERO_MANA:
 
- 		text = CGI->generaltexth->allTexts[149];
 
- 		*comp = nullptr;
 
- 		return true;
 
- 	case HERO_EXPERIENCE:
 
- 		text = CGI->generaltexth->allTexts[241];
 
- 		*comp = nullptr;
 
- 		return true;
 
- 	case HERO_SECONDARY_SKILL:
 
- 		{
 
- 			si64 value = getValue();
 
- 			int  subID = getSubID();
 
- 			if (!value)
 
- 				return false;
 
- 			text = CGI->generaltexth->skillInfoTexts[subID][value-1];
 
- 			*comp = new CComponent(CComponent::secskill, subID, value);
 
- 			return true;
 
- 		}
 
- 	default:
 
- 		assert(0);
 
- 		return false;
 
- 	}
 
- }
 
- InfoBoxHeroData::InfoBoxHeroData(InfoType Type, const CGHeroInstance * Hero, int Index):
 
- 	InfoBoxAbstractHeroData(Type),
 
- 	hero(Hero),
 
- 	index(Index)
 
- {
 
- }
 
- int InfoBoxHeroData::getSubID()
 
- {
 
- 	switch(type)
 
- 	{
 
- 		case HERO_PRIMARY_SKILL:
 
- 			return index;
 
- 		case HERO_SECONDARY_SKILL:
 
- 			if (hero->secSkills.size() > index)
 
- 				return hero->secSkills[index].first;
 
- 		case HERO_MANA:
 
- 		case HERO_EXPERIENCE:
 
- 		case HERO_SPECIAL:
 
- 			return 0;
 
- 		default:
 
- 			assert(0);
 
- 			return 0;
 
- 	}
 
- }
 
- si64 InfoBoxHeroData::getValue()
 
- {
 
- 	switch(type)
 
- 	{
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return hero->getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(index));
 
- 	case HERO_MANA:
 
- 		return hero->mana;
 
- 	case HERO_EXPERIENCE:
 
- 		return hero->exp;
 
- 	case HERO_SECONDARY_SKILL:
 
- 		if (hero->secSkills.size() > index)
 
- 			return hero->secSkills[index].second;
 
- 	case HERO_SPECIAL:
 
- 			return 0;
 
- 	default:
 
- 		assert(0);
 
- 		return 0;
 
- 	}
 
- }
 
- std::string InfoBoxHeroData::getHoverText()
 
- {
 
- 	switch (type)
 
- 	{
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return boost::str(boost::format(CGI->generaltexth->heroscrn[1]) % CGI->generaltexth->primarySkillNames[index]);
 
- 	case HERO_MANA:
 
- 		return CGI->generaltexth->heroscrn[22];
 
- 	case HERO_EXPERIENCE:
 
- 		return CGI->generaltexth->heroscrn[9];
 
- 	case HERO_SPECIAL:
 
- 		return CGI->generaltexth->heroscrn[27];
 
- 	case HERO_SECONDARY_SKILL:
 
- 		{
 
- 		if (hero->secSkills.size() > index)
 
- 		{
 
- 			std::string level = CGI->generaltexth->levels[hero->secSkills[index].second-1];
 
- 			std::string skill = CGI->generaltexth->skillName[hero->secSkills[index].first];
 
- 			return boost::str(boost::format(CGI->generaltexth->heroscrn[21]) % level % skill);
 
- 		}
 
- 		else
 
- 			return "";
 
- 		}
 
- 	default:
 
- 		return InfoBoxAbstractHeroData::getHoverText();
 
- 	}
 
- }
 
- std::string InfoBoxHeroData::getValueText()
 
- {
 
- 	if (hero)
 
- 	{
 
- 		switch (type)
 
- 		{
 
- 		case HERO_MANA:
 
- 			return boost::lexical_cast<std::string>(hero->mana) + '/' +
 
- 				boost::lexical_cast<std::string>(hero->manaLimit());
 
- 		case HERO_EXPERIENCE:
 
- 			return boost::lexical_cast<std::string>(hero->exp);
 
- 		}
 
- 	}
 
- 	return InfoBoxAbstractHeroData::getValueText();
 
- }
 
- bool InfoBoxHeroData::prepareMessage(std::string &text, CComponent**comp)
 
- {
 
- 	switch(type)
 
- 	{
 
- 	case HERO_MANA:
 
- 		text = CGI->generaltexth->allTexts[205];
 
- 		boost::replace_first(text, "%s", boost::lexical_cast<std::string>(hero->name));
 
- 		boost::replace_first(text, "%d", boost::lexical_cast<std::string>(hero->mana));
 
- 		boost::replace_first(text, "%d", boost::lexical_cast<std::string>(hero->manaLimit()));
 
- 		*comp = nullptr;
 
- 		return true;
 
- 	case HERO_EXPERIENCE:
 
- 		text = CGI->generaltexth->allTexts[2];
 
- 		boost::replace_first(text, "%d", boost::lexical_cast<std::string>(hero->level));
 
- 		boost::replace_first(text, "%d", boost::lexical_cast<std::string>(CGI->heroh->reqExp(hero->level+1)));
 
- 		boost::replace_first(text, "%d", boost::lexical_cast<std::string>(hero->exp));
 
- 		*comp = nullptr;
 
- 		return true;
 
- 	default:
 
- 		return InfoBoxAbstractHeroData::prepareMessage(text, comp);
 
- 	}
 
- }
 
- InfoBoxCustomHeroData::InfoBoxCustomHeroData(InfoType Type, int SubID, si64 Value):
 
- 	InfoBoxAbstractHeroData(Type),
 
- 	subID(SubID),
 
- 	value(Value)
 
- {
 
- }
 
- int InfoBoxCustomHeroData::getSubID()
 
- {
 
- 	return subID;
 
- }
 
- si64 InfoBoxCustomHeroData::getValue()
 
- {
 
- 	return value;
 
- }
 
- InfoBoxCustom::InfoBoxCustom(std::string ValueText, std::string NameText, std::string ImageName, size_t ImageIndex, std::string HoverText):
 
- 	IInfoBoxData(CUSTOM),
 
- 	valueText(ValueText),
 
- 	nameText(NameText),
 
- 	imageName(ImageName),
 
- 	hoverText(HoverText),
 
- 	imageIndex(ImageIndex)
 
- {
 
- }
 
- std::string InfoBoxCustom::getHoverText()
 
- {
 
- 	return hoverText;
 
- }
 
- size_t InfoBoxCustom::getImageIndex()
 
- {
 
- 	return imageIndex;
 
- }
 
- std::string InfoBoxCustom::getImageName(InfoBox::InfoSize size)
 
- {
 
- 	return imageName;
 
- }
 
- std::string InfoBoxCustom::getNameText()
 
- {
 
- 	return nameText;
 
- }
 
- std::string InfoBoxCustom::getValueText()
 
- {
 
- 	return valueText;
 
- }
 
- bool InfoBoxCustom::prepareMessage(std::string &text, CComponent **comp)
 
- {
 
- 	return false;
 
- }
 
- CKingdomInterface::CKingdomInterface():
 
-     CWindowObject(PLAYER_COLORED | BORDERED, conf.go()->ac.overviewBg)
 
- {
 
- 	OBJ_CONSTRUCTION_CAPTURING_ALL;
 
- 	ui32 footerPos = conf.go()->ac.overviewSize * 116;
 
- 	tabArea = new CTabbedInt(boost::bind(&CKingdomInterface::createMainTab, this, _1), CTabbedInt::DestroyFunc(), Point(4,4));
 
- 	std::vector<const CGObjectInstance * > ownedObjects = LOCPLINT->cb->getMyObjects();
 
- 	generateObjectsList(ownedObjects);
 
- 	generateMinesList(ownedObjects);
 
- 	generateButtons();
 
- 	statusbar = new CGStatusBar(new CPicture("KSTATBAR", 10,pos.h - 45));
 
- 	resdatabar= new CResDataBar("KRESBAR", 3, 111+footerPos, 32, 2, 76, 76);
 
- }
 
- void CKingdomInterface::generateObjectsList(const std::vector<const CGObjectInstance * > &ownedObjects)
 
- {
 
- 	ui32 footerPos = conf.go()->ac.overviewSize * 116;
 
- 	size_t dwellSize = (footerPos - 64)/57;
 
- 	//Map used to determine image number for several objects
 
- 	std::map<std::pair<int,int>,int> idToImage;
 
- 	idToImage[std::make_pair( 20, 1)] = 81;//Golem factory
 
- 	idToImage[std::make_pair( 42, 0)] = 82;//Lighthouse
 
- 	idToImage[std::make_pair( 33, 0)] = 83;//Garrison
 
- 	idToImage[std::make_pair(219, 0)] = 83;//Garrison
 
- 	idToImage[std::make_pair( 33, 1)] = 84;//Anti-magic Garrison
 
- 	idToImage[std::make_pair(219, 1)] = 84;//Anti-magic Garrison
 
- 	idToImage[std::make_pair( 53, 7)] = 85;//Abandoned mine
 
- 	idToImage[std::make_pair( 20, 0)] = 86;//Conflux
 
- 	idToImage[std::make_pair( 87, 0)] = 87;//Harbor
 
- 	std::map<int, OwnedObjectInfo> visibleObjects;
 
- 	for(const CGObjectInstance * object : ownedObjects)
 
- 	{
 
- 		//Dwellings
 
- 		if ( object->ID == Obj::CREATURE_GENERATOR1 )
 
- 		{
 
- 			OwnedObjectInfo &info = visibleObjects[object->subID];
 
- 			if (info.count++ == 0)
 
- 			{
 
- 				info.hoverText = CGI->creh->creatures[CGI->objh->cregens.find(object->subID)->second]->namePl;
 
- 				info.imageID = object->subID;
 
- 			}
 
- 		}
 
- 		//Special objects from idToImage map that should be displayed in objects list
 
- 		auto iter = idToImage.find(std::make_pair(object->ID, object->subID));
 
- 		if (iter != idToImage.end())
 
- 		{
 
- 			OwnedObjectInfo &info = visibleObjects[iter->second];
 
- 			if (info.count++ == 0)
 
- 			{
 
- 				info.hoverText = object->hoverName;
 
- 				info.imageID = iter->second;
 
- 			}
 
- 		}
 
- 	}
 
- 	objects.reserve(visibleObjects.size());
 
- 	for(auto & element : visibleObjects)
 
- 	{
 
- 		objects.push_back(element.second);
 
- 	}
 
- 	dwellingsList = new CListBox(boost::bind(&CKingdomInterface::createOwnedObject, this, _1), CListBox::DestroyFunc(),
 
- 	                             Point(740,44), Point(0,57), dwellSize, visibleObjects.size());
 
- }
 
- CIntObject* CKingdomInterface::createOwnedObject(size_t index)
 
- {
 
- 	if (index < objects.size())
 
- 	{
 
- 		OwnedObjectInfo &obj = objects[index];
 
- 		std::string value = boost::lexical_cast<std::string>(obj.count);
 
- 		return new InfoBox(Point(), InfoBox::POS_CORNER, InfoBox::SIZE_SMALL,
 
- 			   new InfoBoxCustom(value,"", "FLAGPORT", obj.imageID, obj.hoverText));
 
- 	}
 
- 	return nullptr;
 
- }
 
- CIntObject * CKingdomInterface::createMainTab(size_t index)
 
- {
 
- 	size_t size = conf.go()->ac.overviewSize;
 
- 	switch (index)
 
- 	{
 
- 	case 0: return new CKingdHeroList(size);
 
- 	case 1: return new CKingdTownList(size);
 
- 	default:return nullptr;
 
- 	}
 
- }
 
- void CKingdomInterface::generateMinesList(const std::vector<const CGObjectInstance * > &ownedObjects)
 
- {
 
- 	ui32 footerPos = conf.go()->ac.overviewSize * 116;
 
- 	std::vector<int> minesCount(GameConstants::RESOURCE_QUANTITY, 0);
 
- 	int totalIncome=0;
 
- 	for(const CGObjectInstance * object : ownedObjects)
 
- 	{
 
- 		//Mines
 
- 		if ( object->ID == Obj::MINE )
 
- 		{
 
- 			const CGMine *mine = dynamic_cast<const CGMine*>(object);
 
- 			assert(mine);
 
- 			minesCount[mine->producedResource]++;
 
- 			if (mine->producedResource == Res::GOLD)
 
- 				totalIncome += mine->producedQuantity;
 
- 		}
 
- 	}
 
- 	//Heroes can produce gold as well - skill, specialty or arts
 
- 	std::vector<const CGHeroInstance*> heroes = LOCPLINT->cb->getHeroesInfo(true);
 
- 	for(auto & heroe : heroes)
 
- 	{
 
- 		totalIncome += heroe->valOfBonuses(Selector::typeSubtype(Bonus::SECONDARY_SKILL_PREMY, SecondarySkill::ESTATES));
 
- 		totalIncome += heroe->valOfBonuses(Selector::typeSubtype(Bonus::GENERATE_RESOURCE, Res::GOLD));
 
- 	}
 
- 	//Add town income of all towns
 
- 	std::vector<const CGTownInstance*> towns = LOCPLINT->cb->getTownsInfo(true);
 
- 	for(auto & town : towns)
 
- 	{
 
- 		totalIncome += town->dailyIncome()[Res::GOLD];
 
- 	}
 
- 	for (int i=0; i<7; i++)
 
- 	{
 
- 		std::string value = boost::lexical_cast<std::string>(minesCount[i]);
 
- 		minesBox[i] = new InfoBox(Point(20+i*80, 31+footerPos), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL,
 
- 		              new InfoBoxCustom(value, "", "OVMINES", i, CGI->generaltexth->mines[i].first));
 
- 		minesBox[i]->removeUsedEvents(LCLICK|RCLICK); //fixes #890 - mines boxes ignore clicks
 
- 	}
 
- 	incomeArea = new CHoverableArea;
 
- 	incomeArea->pos = Rect(pos.x+580, pos.y+31+footerPos, 136, 68);
 
- 	incomeArea->hoverText = CGI->generaltexth->allTexts[255];
 
- 	incomeAmount = new CLabel(628, footerPos + 70, FONT_SMALL, TOPLEFT, Colors::WHITE, boost::lexical_cast<std::string>(totalIncome));
 
- }
 
- void CKingdomInterface::generateButtons()
 
- {
 
- 	ui32 footerPos = conf.go()->ac.overviewSize * 116;
 
- 	//Main control buttons
 
- 	btnHeroes = new CAdventureMapButton (CGI->generaltexth->overview[11], CGI->generaltexth->overview[6],
 
- 	                                    boost::bind(&CKingdomInterface::activateTab, this, 0),748,28+footerPos,"OVBUTN1.DEF", SDLK_h);
 
- 	btnHeroes->block(true);
 
- 	btnTowns = new CAdventureMapButton (CGI->generaltexth->overview[12], CGI->generaltexth->overview[7],
 
- 	                                   boost::bind(&CKingdomInterface::activateTab, this, 1),748,64+footerPos,"OVBUTN6.DEF", SDLK_t);
 
- 	btnExit = new CAdventureMapButton (CGI->generaltexth->allTexts[600],"",
 
- 	                                  boost::bind(&CKingdomInterface::close, this),748,99+footerPos,"OVBUTN1.DEF", SDLK_RETURN);
 
- 	btnExit->assignedKeys.insert(SDLK_ESCAPE);
 
- 	btnExit->setOffset(3);
 
- 	//Object list control buttons
 
- 	dwellTop = new CAdventureMapButton ("", "", boost::bind(&CListBox::moveToPos, dwellingsList, 0),
 
- 	                                   733, 4, "OVBUTN4.DEF");
 
- 	dwellBottom = new CAdventureMapButton ("", "", boost::bind(&CListBox::moveToPos, dwellingsList, -1),
 
- 	                                      733, footerPos+2, "OVBUTN4.DEF");
 
- 	dwellBottom->setOffset(2);
 
- 	dwellUp = new CAdventureMapButton ("", "", boost::bind(&CListBox::moveToPrev, dwellingsList),
 
- 	                                  733, 24, "OVBUTN4.DEF");
 
- 	dwellUp->setOffset(4);
 
- 	dwellDown = new CAdventureMapButton ("", "", boost::bind(&CListBox::moveToNext, dwellingsList),
 
- 	                                    733, footerPos-18, "OVBUTN4.DEF");
 
- 	dwellDown->setOffset(6);
 
- }
 
- void CKingdomInterface::activateTab(size_t which)
 
- {
 
- 	btnHeroes->block(which == 0);
 
- 	btnTowns->block(which == 1);
 
- 	tabArea->setActive(which);
 
- }
 
- void CKingdomInterface::townChanged(const CGTownInstance *town)
 
- {
 
- 	if (CKingdTownList * townList = dynamic_cast<CKingdTownList*>(tabArea->getItem()))
 
- 		townList->townChanged(town);
 
- }
 
- void CKingdomInterface::updateGarrisons()
 
- {
 
- 	if (CGarrisonHolder * garrison = dynamic_cast<CGarrisonHolder*>(tabArea->getItem()))
 
- 		garrison->updateGarrisons();
 
- }
 
- void CKingdomInterface::artifactAssembled(const ArtifactLocation& artLoc)
 
- {
 
- 	if (CArtifactHolder * arts = dynamic_cast<CArtifactHolder*>(tabArea->getItem()))
 
- 		arts->artifactAssembled(artLoc);
 
- }
 
- void CKingdomInterface::artifactDisassembled(const ArtifactLocation& artLoc)
 
- {
 
- 	if (CArtifactHolder * arts = dynamic_cast<CArtifactHolder*>(tabArea->getItem()))
 
- 		arts->artifactDisassembled(artLoc);
 
- }
 
- void CKingdomInterface::artifactMoved(const ArtifactLocation& artLoc, const ArtifactLocation& destLoc)
 
- {
 
- 	if (CArtifactHolder * arts = dynamic_cast<CArtifactHolder*>(tabArea->getItem()))
 
- 		arts->artifactMoved(artLoc, destLoc);
 
- }
 
- void CKingdomInterface::artifactRemoved(const ArtifactLocation& artLoc)
 
- {
 
- 	if (CArtifactHolder * arts = dynamic_cast<CArtifactHolder*>(tabArea->getItem()))
 
- 		arts->artifactRemoved(artLoc);
 
- }
 
- CKingdHeroList::CKingdHeroList(size_t maxSize)
 
- {
 
- 	OBJ_CONSTRUCTION_CAPTURING_ALL;
 
- 	title = new CPicture("OVTITLE",16,0);
 
- 	title->colorize(LOCPLINT->playerID);
 
- 	heroLabel =   new CLabel(150, 10, FONT_MEDIUM, CENTER, Colors::WHITE, CGI->generaltexth->overview[0]);
 
- 	skillsLabel = new CLabel(500, 10, FONT_MEDIUM, CENTER, Colors::WHITE, CGI->generaltexth->overview[1]);
 
- 	ui32 townCount = LOCPLINT->cb->howManyHeroes(false);
 
- 	ui32 size = conf.go()->ac.overviewSize*116 + 19;
 
- 	heroes = new CListBox(boost::bind(&CKingdHeroList::createHeroItem, this, _1), boost::bind(&CKingdHeroList::destroyHeroItem, this, _1),
 
- 	                      Point(19,21), Point(0,116), maxSize, townCount, 0, 1, Rect(-19, -21, size, size) );
 
- }
 
- void CKingdHeroList::updateGarrisons()
 
- {
 
- 	std::list<CIntObject*> list = heroes->getItems();
 
- 	for(CIntObject* object : list)
 
- 	{
 
- 		if (CGarrisonHolder * garrison = dynamic_cast<CGarrisonHolder*>(object) )
 
- 			garrison->updateGarrisons();
 
- 	}
 
- }
 
- CIntObject* CKingdHeroList::createHeroItem(size_t index)
 
- {
 
- 	ui32 picCount = conf.go()->ac.overviewPics;
 
- 	size_t heroesCount = LOCPLINT->cb->howManyHeroes(false);
 
- 	if (index < heroesCount)
 
- 	{
 
- 		auto   hero = new CHeroItem(LOCPLINT->cb->getHeroBySerial(index, false), &artsCommonPart);
 
- 		artsCommonPart.participants.insert(hero->heroArts);
 
- 		artSets.push_back(hero->heroArts);
 
- 		return hero;
 
- 	}
 
- 	else
 
- 	{
 
- 		return new CAnimImage("OVSLOT", (index-2) % picCount );
 
- 	}
 
- }
 
- void CKingdHeroList::destroyHeroItem(CIntObject *object)
 
- {
 
- 	if (CHeroItem * hero = dynamic_cast<CHeroItem*>(object))
 
- 	{
 
- 		artSets.erase(std::find(artSets.begin(), artSets.end(), hero->heroArts));
 
- 		artsCommonPart.participants.erase(hero->heroArts);
 
- 	}
 
- 	delete object;
 
- }
 
- CKingdTownList::CKingdTownList(size_t maxSize)
 
- {
 
- 	OBJ_CONSTRUCTION_CAPTURING_ALL;
 
- 	title = new CPicture("OVTITLE",16,0);
 
- 	title->colorize(LOCPLINT->playerID);
 
- 	townLabel   = new CLabel(146,10,FONT_MEDIUM, CENTER, Colors::WHITE, CGI->generaltexth->overview[3]);
 
- 	garrHeroLabel  = new CLabel(375,10,FONT_MEDIUM, CENTER, Colors::WHITE, CGI->generaltexth->overview[4]);
 
- 	visitHeroLabel = new CLabel(608,10,FONT_MEDIUM, CENTER, Colors::WHITE, CGI->generaltexth->overview[5]);
 
- 	ui32 townCount = LOCPLINT->cb->howManyTowns();
 
- 	ui32 size = conf.go()->ac.overviewSize*116 + 19;
 
- 	towns = new CListBox(boost::bind(&CKingdTownList::createTownItem, this, _1), CListBox::DestroyFunc(),
 
- 	                     Point(19,21), Point(0,116), maxSize, townCount, 0, 1, Rect(-19, -21, size, size) );
 
- }
 
- void CKingdTownList::townChanged(const CGTownInstance *town)
 
- {
 
- 	std::list<CIntObject*> list = towns->getItems();
 
- 	for(CIntObject* object : list)
 
- 	{
 
- 		CTownItem * townItem = dynamic_cast<CTownItem*>(object);
 
- 		if ( townItem && townItem->town == town)
 
- 			townItem->update();
 
- 	}
 
- }
 
- void CKingdTownList::updateGarrisons()
 
- {
 
- 	std::list<CIntObject*> list = towns->getItems();
 
- 	for(CIntObject* object : list)
 
- 	{
 
- 		if (CGarrisonHolder * garrison = dynamic_cast<CGarrisonHolder*>(object) )
 
- 			garrison->updateGarrisons();
 
- 	}
 
- }
 
- CIntObject* CKingdTownList::createTownItem(size_t index)
 
- {
 
- 	ui32 picCount = conf.go()->ac.overviewPics;
 
- 	size_t townsCount = LOCPLINT->cb->howManyTowns();
 
- 	if (index < townsCount)
 
- 		return new CTownItem(LOCPLINT->cb->getTownBySerial(index));
 
- 	else
 
- 		return new CAnimImage("OVSLOT", (index-2) % picCount );
 
- }
 
- CTownItem::CTownItem(const CGTownInstance* Town):
 
- 	town(Town)
 
- {
 
- 	OBJ_CONSTRUCTION_CAPTURING_ALL;
 
- 	background =  new CAnimImage("OVSLOT", 6);
 
- 	name = new CLabel(74, 8, FONT_SMALL, TOPLEFT, Colors::WHITE, town->name);
 
- 	income = new CLabel( 190, 60, FONT_SMALL, CENTER, Colors::WHITE, boost::lexical_cast<std::string>(town->dailyIncome()));
 
- 	hall = new CTownInfo( 69, 31, town, true);
 
- 	fort = new CTownInfo(111, 31, town, false);
 
- 	garr = new CGarrisonInt(313, 3, 4, Point(232,0),  nullptr, Point(313,2), town->getUpperArmy(), town->visitingHero, true, true, true);
 
- 	heroes = new HeroSlots(town, Point(244,6), Point(475,6), garr, false);
 
- 	size_t iconIndex = town->town->clientInfo.icons[town->hasFort()][town->builded >= CGI->modh->settings.MAX_BUILDING_PER_TURN];
 
- 	picture = new CAnimImage("ITPT", iconIndex, 0, 5, 6);
 
- 	townArea = new LRClickableAreaOpenTown;
 
- 	townArea->pos = Rect(pos.x+5, pos.y+6, 58, 64);
 
- 	townArea->town = town;
 
- 	for (size_t i=0; i<town->creatures.size(); i++)
 
- 	{
 
- 		growth.push_back(new CCreaInfo(Point(401+37*i, 78), town, i, true, true));
 
- 		available.push_back(new CCreaInfo(Point(48+37*i, 78), town, i, true, false));
 
- 	}
 
- }
 
- void CTownItem::updateGarrisons()
 
- {
 
- 	garr->selectSlot(nullptr);
 
- 	garr->setArmy(town->getUpperArmy(), 0);
 
- 	garr->setArmy(town->visitingHero, 1);
 
- 	garr->recreateSlots();
 
- }
 
- void CTownItem::update()
 
- {
 
- 	std::string incomeVal = boost::lexical_cast<std::string>(town->dailyIncome());
 
- 	if (incomeVal != income->text)
 
- 		income->setText(incomeVal);
 
- 	heroes->update();
 
- 	for (size_t i=0; i<town->creatures.size(); i++)
 
- 	{
 
- 		growth[i]->update();
 
- 		available[i]->update();
 
- 	}
 
- }
 
- class ArtSlotsTab : public CIntObject
 
- {
 
- public:
 
- 	CAnimImage * background;
 
- 	std::vector<CArtPlace*> arts;
 
- 	ArtSlotsTab()
 
- 	{
 
- 		OBJ_CONSTRUCTION_CAPTURING_ALL;
 
- 		background = new CAnimImage("OVSLOT", 4);
 
- 		pos = background->pos;
 
- 		for (size_t i=0; i<9; i++)
 
- 			arts.push_back(new CArtPlace(Point(270+i*48, 65)));
 
- 	}
 
- };
 
- class BackpackTab : public CIntObject
 
- {
 
- public:
 
- 	CAnimImage * background;
 
- 	std::vector<CArtPlace*> arts;
 
- 	CAdventureMapButton *btnLeft;
 
- 	CAdventureMapButton *btnRight;
 
- 	BackpackTab()
 
- 	{
 
- 		OBJ_CONSTRUCTION_CAPTURING_ALL;
 
- 		background = new CAnimImage("OVSLOT", 5);
 
- 		pos = background->pos;
 
- 		btnLeft = new CAdventureMapButton(std::string(), std::string(), CFunctionList<void()>(), 269, 66, "HSBTNS3");
 
- 		btnRight = new CAdventureMapButton(std::string(), std::string(), CFunctionList<void()>(), 675, 66, "HSBTNS5");
 
- 		for (size_t i=0; i<8; i++)
 
- 			arts.push_back(new CArtPlace(Point(295+i*48, 65)));
 
- 	}
 
- };
 
- CHeroItem::CHeroItem(const CGHeroInstance* Hero, CArtifactsOfHero::SCommonPart * artsCommonPart):
 
- 	hero(Hero)
 
- {
 
- 	OBJ_CONSTRUCTION_CAPTURING_ALL;
 
- 	artTabs.resize(3);
 
- 	auto   arts1 = new ArtSlotsTab;
 
- 	auto   arts2 = new ArtSlotsTab;
 
- 	auto   backpack = new BackpackTab;
 
- 	artTabs[0] = arts1;
 
- 	artTabs[1] = arts2;
 
- 	artTabs[2] = backpack;
 
- 	arts1->recActions = DISPOSE | SHARE_POS;
 
- 	arts2->recActions = DISPOSE | SHARE_POS;
 
- 	backpack->recActions = DISPOSE | SHARE_POS;
 
- 	name = new CLabel(75, 7, FONT_SMALL, TOPLEFT, Colors::WHITE, hero->name);
 
- 	std::vector<CArtPlace*> arts;
 
- 	arts.insert(arts.end(), arts1->arts.begin(), arts1->arts.end());
 
- 	arts.insert(arts.end(), arts2->arts.begin(), arts2->arts.end());
 
- 	heroArts = new CArtifactsOfHero(arts, backpack->arts, backpack->btnLeft, backpack->btnRight, false);
 
- 	heroArts->commonInfo = artsCommonPart;
 
- 	heroArts->setHero(hero);
 
- 	artsTabs = new CTabbedInt(boost::bind(&CHeroItem::onTabSelected, this, _1), boost::bind(&CHeroItem::onTabDeselected, this, _1));
 
- 	artButtons = new CHighlightableButtonsGroup(0);
 
- 	for (size_t it = 0; it<3; it++)
 
- 	{
 
- 		int stringID[3] = {259, 261, 262};
 
- 		std::map<int,std::string> tooltip;
 
- 		tooltip[0] = CGI->generaltexth->overview[13+it];
 
- 		std::string overlay = CGI->generaltexth->overview[8+it];
 
- 		artButtons->addButton(tooltip, overlay, "OVBUTN3",364+it*112, 46, it);
 
- 		artButtons->buttons[it]->addTextOverlay(CGI->generaltexth->allTexts[stringID[it]], FONT_SMALL, Colors::YELLOW);
 
- 	}
 
- 	artButtons->onChange += boost::bind(&CTabbedInt::setActive, artsTabs, _1);
 
- 	artButtons->onChange += boost::bind(&CHeroItem::onArtChange, this, _1);
 
- 	artButtons->select(0,0);
 
- 	garr = new CGarrisonInt(6, 78, 4, Point(), nullptr, Point(), hero, nullptr, true, true);
 
- 	portrait = new CAnimImage("PortraitsLarge", hero->portrait, 0, 5, 6);
 
- 	heroArea = new CHeroArea(5, 6, hero);
 
- 	name = new CLabel(73, 7, FONT_SMALL, TOPLEFT, Colors::WHITE, hero->name);
 
- 	artsText = new CLabel(320, 55, FONT_SMALL, CENTER, Colors::WHITE, CGI->generaltexth->overview[2]);
 
- 	for (size_t i=0; i<GameConstants::PRIMARY_SKILLS; i++)
 
- 		heroInfo.push_back(new InfoBox(Point(78+i*36, 26), InfoBox::POS_DOWN, InfoBox::SIZE_SMALL, 
 
- 		                   new InfoBoxHeroData(IInfoBoxData::HERO_PRIMARY_SKILL, hero, i)));
 
- 	for (size_t i=0; i<GameConstants::SKILL_PER_HERO; i++)
 
- 		heroInfo.push_back(new InfoBox(Point(410+i*36, 5), InfoBox::POS_NONE, InfoBox::SIZE_SMALL,
 
- 		                   new InfoBoxHeroData(IInfoBoxData::HERO_SECONDARY_SKILL, hero, i)));
 
- 	heroInfo.push_back(new InfoBox(Point(375, 5), InfoBox::POS_NONE, InfoBox::SIZE_SMALL,
 
- 	                   new InfoBoxHeroData(IInfoBoxData::HERO_SPECIAL, hero)));
 
- 	heroInfo.push_back(new InfoBox(Point(330, 5), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL,
 
- 	                   new InfoBoxHeroData(IInfoBoxData::HERO_EXPERIENCE, hero)));
 
- 	heroInfo.push_back(new InfoBox(Point(280, 5), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL,
 
- 	                   new InfoBoxHeroData(IInfoBoxData::HERO_MANA, hero)));
 
- 	morale = new MoraleLuckBox(true, Rect(225, 53, 30, 22), true);
 
- 	luck  = new MoraleLuckBox(false, Rect(225, 28, 30, 22), true);
 
- 	morale->set(hero);
 
- 	luck->set(hero);
 
- }
 
- CIntObject * CHeroItem::onTabSelected(size_t index)
 
- {
 
- 	return artTabs[index];
 
- }
 
- void CHeroItem::onTabDeselected(CIntObject *object)
 
- {
 
- 	addChild(object, false);
 
- 	object->deactivate();
 
- 	object->recActions = DISPOSE | SHARE_POS;
 
- }
 
- void CHeroItem::onArtChange(int tabIndex)
 
- {
 
- 	//redraw item after background change
 
- 	if (active)
 
- 		redraw();
 
- }
 
 
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