CObjectClassesHandler.cpp 17 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../json/JsonUtils.h"
  15. #include "../VCMI_Lib.h"
  16. #include "../GameConstants.h"
  17. #include "../constants/StringConstants.h"
  18. #include "../CGeneralTextHandler.h"
  19. #include "../GameSettings.h"
  20. #include "../CSoundBase.h"
  21. #include "../mapObjectConstructors/CBankInstanceConstructor.h"
  22. #include "../mapObjectConstructors/CRewardableConstructor.h"
  23. #include "../mapObjectConstructors/CommonConstructors.h"
  24. #include "../mapObjectConstructors/DwellingInstanceConstructor.h"
  25. #include "../mapObjectConstructors/HillFortInstanceConstructor.h"
  26. #include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
  27. #include "../mapObjects/CGCreature.h"
  28. #include "../mapObjects/CGPandoraBox.h"
  29. #include "../mapObjects/CQuest.h"
  30. #include "../mapObjects/ObjectTemplate.h"
  31. #include "../mapObjects/CGMarket.h"
  32. #include "../mapObjects/MiscObjects.h"
  33. #include "../mapObjects/CGHeroInstance.h"
  34. #include "../mapObjects/CGTownInstance.h"
  35. #include "../mapObjects/ObstacleSetHandler.h"
  36. #include "../modding/IdentifierStorage.h"
  37. #include "../modding/CModHandler.h"
  38. #include "../modding/ModScope.h"
  39. VCMI_LIB_NAMESPACE_BEGIN
  40. CObjectClassesHandler::CObjectClassesHandler()
  41. {
  42. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>
  43. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  44. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  45. //Note: should be in sync with registerTypesMapObjectTypes function
  46. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  47. SET_HANDLER_CLASS("dwelling", DwellingInstanceConstructor);
  48. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  49. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  50. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  51. SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
  52. SET_HANDLER_CLASS("market", MarketInstanceConstructor);
  53. SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
  54. SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
  55. SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
  56. SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
  57. SET_HANDLER_CLASS("static", CObstacleConstructor);
  58. SET_HANDLER_CLASS("", CObstacleConstructor);
  59. SET_HANDLER("randomArtifact", CGArtifact);
  60. SET_HANDLER("randomHero", CGHeroInstance);
  61. SET_HANDLER("randomResource", CGResource);
  62. SET_HANDLER("randomTown", CGTownInstance);
  63. SET_HANDLER("randomMonster", CGCreature);
  64. SET_HANDLER("randomDwelling", CGDwelling);
  65. SET_HANDLER("generic", CGObjectInstance);
  66. SET_HANDLER("artifact", CGArtifact);
  67. SET_HANDLER("borderGate", CGBorderGate);
  68. SET_HANDLER("borderGuard", CGBorderGuard);
  69. SET_HANDLER("denOfThieves", CGDenOfthieves);
  70. SET_HANDLER("event", CGEvent);
  71. SET_HANDLER("garrison", CGGarrison);
  72. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  73. SET_HANDLER("keymaster", CGKeymasterTent);
  74. SET_HANDLER("lighthouse", CGLighthouse);
  75. SET_HANDLER("magi", CGMagi);
  76. SET_HANDLER("mine", CGMine);
  77. SET_HANDLER("obelisk", CGObelisk);
  78. SET_HANDLER("pandora", CGPandoraBox);
  79. SET_HANDLER("prison", CGHeroInstance);
  80. SET_HANDLER("questGuard", CGQuestGuard);
  81. SET_HANDLER("seerHut", CGSeerHut);
  82. SET_HANDLER("sign", CGSignBottle);
  83. SET_HANDLER("siren", CGSirens);
  84. SET_HANDLER("monolith", CGMonolith);
  85. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  86. SET_HANDLER("whirlpool", CGWhirlpool);
  87. SET_HANDLER("terrain", CGTerrainPatch);
  88. #undef SET_HANDLER_CLASS
  89. #undef SET_HANDLER
  90. }
  91. CObjectClassesHandler::~CObjectClassesHandler() = default;
  92. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
  93. {
  94. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_OBJECT);
  95. CLegacyConfigParser parser(TextPath::builtin("Data/Objects.txt"));
  96. auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  97. parser.endLine();
  98. //std::map<TerrainId, std::map<MapObjectID, std::map<MapObjectSubID, ObstacleSet>>> obstacleSets;
  99. // TODO: Create map defName -> tmpl
  100. for (size_t i = 0; i < totalNumber; i++)
  101. {
  102. auto tmpl = std::make_shared<ObjectTemplate>();
  103. tmpl->readTxt(parser);
  104. parser.endLine();
  105. std::pair key(tmpl->id, tmpl->subid);
  106. legacyTemplates.insert(std::make_pair(key, tmpl));
  107. if (!tmpl->isVisitable())
  108. {
  109. if (tmpl->id != Obj::RIVER_DELTA)
  110. {
  111. VLC->biomeHandler->addTemplate("core", tmpl->stringID, tmpl);
  112. }
  113. }
  114. }
  115. objects.resize(256);
  116. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  117. assert(dataSize == 256);
  118. CLegacyConfigParser namesParser(TextPath::builtin("Data/ObjNames.txt"));
  119. for (size_t i=0; i<256; i++)
  120. {
  121. ret[i]["name"].String() = namesParser.readString();
  122. namesParser.endLine();
  123. }
  124. JsonNode cregen1;
  125. JsonNode cregen4;
  126. CLegacyConfigParser cregen1Parser(TextPath::builtin("data/crgen1"));
  127. do
  128. {
  129. JsonNode subObject;
  130. subObject["name"].String() = cregen1Parser.readString();
  131. cregen1.Vector().push_back(subObject);
  132. }
  133. while(cregen1Parser.endLine());
  134. CLegacyConfigParser cregen4Parser(TextPath::builtin("data/crgen4"));
  135. do
  136. {
  137. JsonNode subObject;
  138. subObject["name"].String() = cregen4Parser.readString();
  139. cregen4.Vector().push_back(subObject);
  140. }
  141. while(cregen4Parser.endLine());
  142. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  143. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  144. ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
  145. ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
  146. return ret;
  147. }
  148. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
  149. {
  150. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, obj->objects.size());
  151. assert(object);
  152. obj->objects.push_back(object);
  153. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  154. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  155. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  156. }
  157. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  158. {
  159. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, index);
  160. assert(object);
  161. if (obj->objects.at(index) != nullptr)
  162. throw std::runtime_error("Attempt to load already loaded object:" + identifier);
  163. obj->objects.at(index) = object;
  164. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  165. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  166. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  167. }
  168. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  169. {
  170. assert(identifier.find(':') == std::string::npos);
  171. assert(!scope.empty());
  172. std::string handler = obj->handlerName;
  173. if(!handlerConstructors.count(handler))
  174. {
  175. logMod->error("Handler with name %s was not found!", handler);
  176. // workaround for potential crash - if handler does not exists, continue with generic handler that is used for objects without any custom logc
  177. handler = "generic";
  178. assert(handlerConstructors.count(handler) != 0);
  179. }
  180. auto createdObject = handlerConstructors.at(handler)();
  181. createdObject->modScope = scope;
  182. createdObject->typeName = obj->identifier;
  183. createdObject->subTypeName = identifier;
  184. createdObject->type = obj->id;
  185. createdObject->subtype = index;
  186. createdObject->init(entry);
  187. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
  188. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  189. {
  190. createdObject->addTemplate(templ.second);
  191. }
  192. legacyTemplates.erase(range.first, range.second);
  193. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->getJsonKey(), obj->id, identifier, index);
  194. return createdObject;
  195. }
  196. ObjectClass::ObjectClass() = default;
  197. ObjectClass::~ObjectClass() = default;
  198. std::string ObjectClass::getJsonKey() const
  199. {
  200. return modScope + ':' + identifier;
  201. }
  202. std::string ObjectClass::getNameTextID() const
  203. {
  204. return TextIdentifier("object", modScope, identifier, "name").get();
  205. }
  206. std::string ObjectClass::getNameTranslated() const
  207. {
  208. return VLC->generaltexth->translate(getNameTextID());
  209. }
  210. std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  211. {
  212. auto obj = std::make_unique<ObjectClass>();
  213. obj->modScope = scope;
  214. obj->identifier = name;
  215. obj->handlerName = json["handler"].String();
  216. obj->base = json["base"];
  217. obj->id = index;
  218. VLC->generaltexth->registerString(scope, obj->getNameTextID(), json["name"].String());
  219. obj->objects.resize(json["lastReservedIndex"].Float() + 1);
  220. for (auto subData : json["types"].Struct())
  221. {
  222. if (!subData.second["index"].isNull())
  223. {
  224. const std::string & subMeta = subData.second["index"].getModScope();
  225. if ( subMeta == "core")
  226. {
  227. size_t subIndex = subData.second["index"].Integer();
  228. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get(), subIndex);
  229. }
  230. else
  231. {
  232. logMod->error("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
  233. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
  234. }
  235. }
  236. else
  237. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
  238. }
  239. if (obj->id == MapObjectID::MONOLITH_TWO_WAY)
  240. generateExtraMonolithsForRMG(obj.get());
  241. return obj;
  242. }
  243. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  244. {
  245. objects.push_back(loadFromJson(scope, data, name, objects.size()));
  246. VLC->identifiersHandler->registerObject(scope, "object", name, objects.back()->id);
  247. }
  248. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  249. {
  250. assert(objects.at(index) == nullptr); // ensure that this id was not loaded before
  251. objects.at(index) = loadFromJson(scope, data, name, index);
  252. VLC->identifiersHandler->registerObject(scope, "object", name, objects.at(index)->id);
  253. }
  254. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
  255. {
  256. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  257. assert(objects.at(ID.getNum()));
  258. if ( subID.getNum() >= objects.at(ID.getNum())->objects.size())
  259. objects.at(ID.getNum())->objects.resize(subID.getNum()+1);
  260. JsonUtils::inherit(config, objects.at(ID.getNum())->base);
  261. loadSubObject(config.getModScope(), identifier, config, objects.at(ID.getNum()).get(), subID.getNum());
  262. }
  263. void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
  264. {
  265. assert(objects.at(ID.getNum()));
  266. objects.at(ID.getNum())->objects.at(subID.getNum()) = nullptr;
  267. }
  268. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
  269. {
  270. try
  271. {
  272. if (objects.at(type.getNum()) == nullptr)
  273. return objects.front()->objects.front();
  274. auto subID = subtype.getNum();
  275. if (type == Obj::PRISON)
  276. subID = 0;
  277. auto result = objects.at(type.getNum())->objects.at(subID);
  278. if (result != nullptr)
  279. return result;
  280. }
  281. catch (std::out_of_range & e)
  282. {
  283. // Leave catch block silently
  284. }
  285. std::string errorString = "Failed to find object of type " + std::to_string(type.getNum()) + "::" + std::to_string(subtype.getNum());
  286. logGlobal->error(errorString);
  287. throw std::runtime_error(errorString);
  288. }
  289. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
  290. {
  291. std::optional<si32> id = VLC->identifiers()->getIdentifier(scope, "object", type);
  292. if(id)
  293. {
  294. const auto & object = objects.at(id.value());
  295. std::optional<si32> subID = VLC->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  296. if (subID)
  297. return object->objects.at(subID.value());
  298. }
  299. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  300. logGlobal->error(errorString);
  301. throw std::runtime_error(errorString);
  302. }
  303. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  304. {
  305. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  306. }
  307. std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
  308. {
  309. std::set<MapObjectID> ret;
  310. for(auto & entry : objects)
  311. if (entry)
  312. ret.insert(entry->id);
  313. return ret;
  314. }
  315. std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID primaryID) const
  316. {
  317. std::set<MapObjectSubID> ret;
  318. if (!objects.at(primaryID.getNum()))
  319. {
  320. logGlobal->error("Failed to find object %d", primaryID);
  321. return ret;
  322. }
  323. for(const auto & entry : objects.at(primaryID.getNum())->objects)
  324. if (entry)
  325. ret.insert(entry->subtype);
  326. return ret;
  327. }
  328. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  329. {
  330. for (auto & entry : object["types"].Struct())
  331. {
  332. if (object.Struct().count("subObjects"))
  333. {
  334. const auto & vector = object["subObjects"].Vector();
  335. if (entry.second.Struct().count("index"))
  336. {
  337. size_t index = entry.second["index"].Integer();
  338. if (index < vector.size())
  339. JsonUtils::inherit(entry.second, vector[index]);
  340. }
  341. }
  342. JsonUtils::inherit(entry.second, object["base"]);
  343. for (auto & templ : entry.second["templates"].Struct())
  344. JsonUtils::inherit(templ.second, entry.second["base"]);
  345. }
  346. object.Struct().erase("subObjects");
  347. }
  348. void CObjectClassesHandler::afterLoadFinalization()
  349. {
  350. for(auto & entry : objects)
  351. {
  352. if (!entry)
  353. continue;
  354. for(const auto & obj : entry->objects)
  355. {
  356. if (!obj)
  357. continue;
  358. obj->afterLoadFinalization();
  359. if(obj->getTemplates().empty())
  360. logGlobal->warn("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
  361. }
  362. }
  363. }
  364. void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
  365. {
  366. //duplicate existing two-way portals to make reserve for RMG
  367. auto& portalVec = container->objects;
  368. //FIXME: Monoliths in this vector can be already not useful for every terrain
  369. const size_t portalCount = portalVec.size();
  370. //Invalid portals will be skipped and portalVec size stays unchanged
  371. for (size_t i = portalCount; portalVec.size() < 100; ++i)
  372. {
  373. auto index = static_cast<si32>(i % portalCount);
  374. auto portal = portalVec[index];
  375. auto templates = portal->getTemplates();
  376. if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
  377. {
  378. continue; //Do not clone HoTA water-only portals or any others we can't use
  379. }
  380. //deep copy of noncopyable object :?
  381. auto newPortal = std::make_shared<CDefaultObjectTypeHandler<CGMonolith>>();
  382. newPortal->rmgInfo = portal->getRMGInfo();
  383. newPortal->templates = portal->getTemplates();
  384. newPortal->sounds = portal->getSounds();
  385. newPortal->aiValue = portal->getAiValue();
  386. newPortal->battlefield = portal->battlefield; //getter is not initialized at this point
  387. newPortal->modScope = portal->modScope; //private
  388. newPortal->typeName = portal->getTypeName();
  389. newPortal->subTypeName = std::string("monolith") + std::to_string(portalVec.size());
  390. newPortal->type = portal->getIndex();
  391. // Inconsintent original indexing: monolith1 has index 0
  392. newPortal->subtype = portalVec.size() - 1; //indexes must be unique, they are returned as a set
  393. newPortal->blockVisit = portal->blockVisit;
  394. newPortal->removable = portal->removable;
  395. portalVec.push_back(newPortal);
  396. registerObject(newPortal->modScope, container->getJsonKey(), newPortal->subTypeName, newPortal->subtype);
  397. }
  398. }
  399. std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubID subtype) const
  400. {
  401. const auto handler = getHandlerFor(type, subtype);
  402. if (handler && handler->hasNameTextID())
  403. return handler->getNameTranslated();
  404. if (objects.at(type.getNum()))
  405. return objects.at(type.getNum())->getNameTranslated();
  406. return objects.front()->getNameTranslated();
  407. }
  408. SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
  409. {
  410. // TODO: these objects may have subID's that does not have associated handler:
  411. // Prison: uses hero type as subID
  412. // Hero: uses hero type as subID, but registers hero classes as subtypes
  413. // Spell scroll: uses spell ID as subID
  414. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  415. subtype = 0;
  416. if(objects.at(type.getNum()))
  417. return getHandlerFor(type, subtype)->getSounds();
  418. else
  419. return objects.front()->objects.front()->getSounds();
  420. }
  421. std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
  422. {
  423. if (objects.at(type.getNum()))
  424. return objects.at(type.getNum())->handlerName;
  425. else
  426. return objects.front()->handlerName;
  427. }
  428. std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
  429. {
  430. if (objects.at(type.getNum()) != nullptr)
  431. return objects.at(type.getNum())->getJsonKey();
  432. logGlobal->warn("Unknown object of type %d!", type);
  433. return objects.front()->getJsonKey();
  434. }
  435. VCMI_LIB_NAMESPACE_END