| 1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- /*
- * RecruitHero.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "CGoal.h"
- struct HeroPtr;
- class VCAI;
- class FuzzyHelper;
- namespace Goals
- {
- class DLL_EXPORT RecruitHero : public ElementarGoal<RecruitHero>
- {
- public:
- RecruitHero(const CGTownInstance * townWithTavern, const CGHeroInstance * heroToBuy)
- : RecruitHero(townWithTavern)
- {
- objid = heroToBuy->id.getNum();
- }
- RecruitHero(const CGTownInstance * townWithTavern)
- : ElementarGoal(Goals::RECRUIT_HERO)
- {
- priority = 1;
- town = townWithTavern;
- }
- virtual bool operator==(const RecruitHero & other) const override
- {
- return true;
- }
- virtual std::string toString() const override;
- void accept(VCAI * ai) override;
- };
- }
|