| .. |
|
IMapRendererContext.h
|
5c9ae8aafc
Implemented spell range overlay for Dimension Door and Scuttle Boat
|
2 years ago |
|
IMapRendererObserver.h
|
339bbce7b7
Added more checks to avoid potential nullptr dereference crash
|
2 years ago |
|
MapRenderer.cpp
|
fb739e7186
Merge beta -> develop
|
2 years ago |
|
MapRenderer.h
|
5c9ae8aafc
Implemented spell range overlay for Dimension Door and Scuttle Boat
|
2 years ago |
|
MapRendererContext.cpp
|
fb739e7186
Merge beta -> develop
|
2 years ago |
|
MapRendererContext.h
|
5c9ae8aafc
Implemented spell range overlay for Dimension Door and Scuttle Boat
|
2 years ago |
|
MapRendererContextState.cpp
|
243773b6ef
Renamed some adventure map files & classes
|
2 years ago |
|
MapRendererContextState.h
|
58aa5c0427
Formatting
|
2 years ago |
|
MapView.cpp
|
3e9da333cf
Basic version of zoomable adventure map
|
2 years ago |
|
MapView.h
|
3e9da333cf
Basic version of zoomable adventure map
|
2 years ago |
|
MapViewActions.cpp
|
243773b6ef
Renamed some adventure map files & classes
|
2 years ago |
|
MapViewActions.h
|
8af76947cb
Do not cache hovered tile and always update state
|
2 years ago |
|
MapViewCache.cpp
|
b61cae5b37
Fixed minor issues discovered during testing
|
2 years ago |
|
MapViewCache.h
|
165f6a0944
Implemented terrain transition animation
|
2 years ago |
|
MapViewController.cpp
|
3e9da333cf
Basic version of zoomable adventure map
|
2 years ago |
|
MapViewController.h
|
3e9da333cf
Basic version of zoomable adventure map
|
2 years ago |
|
MapViewModel.cpp
|
3e9da333cf
Basic version of zoomable adventure map
|
2 years ago |
|
MapViewModel.h
|
3e9da333cf
Basic version of zoomable adventure map
|
2 years ago |
|
mapHandler.cpp
|
bfe7bb11ab
Fix crash on winning scenario
|
2 years ago |
|
mapHandler.h
|
58aa5c0427
Formatting
|
2 years ago |