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							- /*
 
-  * ModVerificationInfo.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "CModVersion.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- struct ModVerificationInfo
 
- {
 
- 	/// human-readable mod name
 
- 	std::string name;
 
- 	/// version of the mod
 
- 	CModVersion version;
 
- 	/// CRC-32 checksum of the mod
 
- 	ui32 checksum = 0;
 
- 	/// parent mod ID, empty if root-level mod
 
- 	TModID parent;
 
- 	/// for serialization purposes
 
- 	bool impactsGameplay = true;
 
- 	template <typename Handler>
 
- 	void serialize(Handler & h)
 
- 	{
 
- 		h & name;
 
- 		h & version;
 
- 		h & checksum;
 
- 		h & parent;
 
- 		h & impactsGameplay;
 
- 	}
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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