| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875 | /* * JsonUtils.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "JsonBonus.h"#include "JsonValidator.h"#include "../texts/CGeneralTextHandler.h"#include "../GameLibrary.h"#include "../bonuses/BonusParams.h"#include "../bonuses/Limiters.h"#include "../bonuses/Propagators.h"#include "../bonuses/Updaters.h"#include "../constants/StringConstants.h"#include "../modding/IdentifierStorage.h"VCMI_LIB_USING_NAMESPACEtemplate <typename T>const T parseByMap(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err){	if (!val->isNull())	{		const std::string & type = val->String();		auto it = map.find(type);		if (it == map.end())		{			logMod->error("Error: invalid %s%s.", err, type);			return {};		}		else		{			return it->second;		}	}	else		return {};}template <typename T>const T parseByMapN(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err){	if(val->isNumber())		return static_cast<T>(val->Integer());	else		return parseByMap<T>(map, val, err);}static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node){	if (node.isNull())	{		subtype = BonusSubtypeID();		return;	}	if (node.isNumber()) // Compatibility code for 1.3 or older	{		logMod->warn("Bonus subtype must be string! (%s)", node.getModScope());		subtype = BonusCustomSubtype(node.Integer());		return;	}	if (!node.isString())	{		logMod->warn("Bonus subtype must be string! (%s)", node.getModScope());		subtype = BonusSubtypeID();		return;	}	switch (type)	{		case BonusType::MAGIC_SCHOOL_SKILL:		case BonusType::SPELL_DAMAGE:		case BonusType::SPELLS_OF_SCHOOL:		case BonusType::SPELL_DAMAGE_REDUCTION:		case BonusType::SPELL_SCHOOL_IMMUNITY:		case BonusType::NEGATIVE_EFFECTS_IMMUNITY:		{			LIBRARY->identifiers()->requestIdentifier( "spellSchool", node, [&subtype](int32_t identifier)			{				subtype = SpellSchool(identifier);			});			break;		}		case BonusType::NO_TERRAIN_PENALTY:		{			LIBRARY->identifiers()->requestIdentifier( "terrain", node, [&subtype](int32_t identifier)			{				subtype = TerrainId(identifier);			});			break;		}		case BonusType::PRIMARY_SKILL:		{			LIBRARY->identifiers()->requestIdentifier( "primarySkill", node, [&subtype](int32_t identifier)			{				subtype = PrimarySkill(identifier);			});			break;		}		case BonusType::IMPROVED_NECROMANCY:		case BonusType::HERO_GRANTS_ATTACKS:		case BonusType::BONUS_DAMAGE_CHANCE:		case BonusType::BONUS_DAMAGE_PERCENTAGE:		case BonusType::SPECIAL_UPGRADE:		case BonusType::HATE:		case BonusType::SUMMON_GUARDIANS:		case BonusType::MANUAL_CONTROL:		{			LIBRARY->identifiers()->requestIdentifier( "creature", node, [&subtype](int32_t identifier)			{				subtype = CreatureID(identifier);			});			break;		}		case BonusType::SPELL_IMMUNITY:		case BonusType::SPELL_DURATION:		case BonusType::SPECIAL_ADD_VALUE_ENCHANT:		case BonusType::SPECIAL_FIXED_VALUE_ENCHANT:		case BonusType::SPECIAL_PECULIAR_ENCHANT:		case BonusType::SPECIAL_SPELL_LEV:		case BonusType::SPECIFIC_SPELL_DAMAGE:		case BonusType::SPELL:		case BonusType::OPENING_BATTLE_SPELL:		case BonusType::SPELL_LIKE_ATTACK:		case BonusType::CATAPULT:		case BonusType::CATAPULT_EXTRA_SHOTS:		case BonusType::HEALER:		case BonusType::SPELLCASTER:		case BonusType::ENCHANTER:		case BonusType::SPELL_AFTER_ATTACK:		case BonusType::SPELL_BEFORE_ATTACK:		case BonusType::SPECIFIC_SPELL_POWER:		case BonusType::ENCHANTED:		case BonusType::MORE_DAMAGE_FROM_SPELL:		case BonusType::NOT_ACTIVE:		{			LIBRARY->identifiers()->requestIdentifier( "spell", node, [&subtype](int32_t identifier)			{				subtype = SpellID(identifier);			});			break;		}		case BonusType::GENERATE_RESOURCE:		case BonusType::RESOURCES_CONSTANT_BOOST:		case BonusType::RESOURCES_TOWN_MULTIPLYING_BOOST:		{			LIBRARY->identifiers()->requestIdentifier( "resource", node, [&subtype](int32_t identifier)			{				subtype = GameResID(identifier);			});			break;		}		case BonusType::MOVEMENT:		case BonusType::WATER_WALKING:		case BonusType::FLYING_MOVEMENT:		case BonusType::NEGATE_ALL_NATURAL_IMMUNITIES:		case BonusType::CREATURE_DAMAGE:		case BonusType::FLYING:		case BonusType::FIRST_STRIKE:		case BonusType::GENERAL_DAMAGE_REDUCTION:		case BonusType::PERCENTAGE_DAMAGE_BOOST:		case BonusType::SOUL_STEAL:		case BonusType::TRANSMUTATION:		case BonusType::DESTRUCTION:		case BonusType::DEATH_STARE:		case BonusType::REBIRTH:		case BonusType::VISIONS:		case BonusType::SPELLS_OF_LEVEL: // spell level		case BonusType::CREATURE_GROWTH: // creature level		{			LIBRARY->identifiers()->requestIdentifier( "bonusSubtype", node, [&subtype](int32_t identifier)			{				subtype = BonusCustomSubtype(identifier);			});			break;		}		default:			for(const auto & i : bonusNameMap)				if(i.second == type)					logMod->warn("Bonus type %s does not supports subtypes!", i.first );			subtype =  BonusSubtypeID();	}}static void loadBonusAddInfo(CAddInfo & var, BonusType type, const JsonNode & node){	const auto & getFirstValue = [](const JsonNode & jsonNode) -> const JsonNode &	{		if (jsonNode.isVector())			return jsonNode[0];		else			return jsonNode;	};	const JsonNode & value = node["addInfo"];	if (value.isNull())		return;	switch (type)	{		case BonusType::IMPROVED_NECROMANCY:		case BonusType::SPECIAL_ADD_VALUE_ENCHANT:		case BonusType::SPECIAL_FIXED_VALUE_ENCHANT:		case BonusType::DESTRUCTION:		case BonusType::LIMITED_SHOOTING_RANGE:		case BonusType::ACID_BREATH:		case BonusType::SPELLCASTER:		case BonusType::FEROCITY:		case BonusType::PRIMARY_SKILL:			// 1 number			var = getFirstValue(value).Integer();			break;		case BonusType::SPECIAL_UPGRADE:		case BonusType::TRANSMUTATION:			// 1 creature ID			LIBRARY->identifiers()->requestIdentifier("creature", getFirstValue(value), [&](si32 identifier) { var = identifier; });			break;		case BonusType::DEATH_STARE:			// 1 spell ID			LIBRARY->identifiers()->requestIdentifier("spell", getFirstValue(value), [&](si32 identifier) { var = identifier; });			break;		case BonusType::SPELL_BEFORE_ATTACK:		case BonusType::SPELL_AFTER_ATTACK:			// 3 numbers			var.resize(3);			var[0] = value[0].Integer();			var[1] = value[1].Integer();			var[2] = value[2].Integer();			break;		case BonusType::MULTIHEX_UNIT_ATTACK:		case BonusType::MULTIHEX_ENEMY_ATTACK:		case BonusType::MULTIHEX_ANIMATION:			for (const auto & sequence : value.Vector())			{				static const std::map<char, int> charToDirection = {					{ 'f', 1 }, { 'l', 6}, {'r', 2}, {'b', 4}				};				int converted = 0;				for (const auto & ch : boost::adaptors::reverse(sequence.String()))				{					char chLower = std::tolower(ch);					if (charToDirection.count(chLower))						converted = 10 * converted + charToDirection.at(chLower);				}				var.push_back(converted);			}			break;		default:			for(const auto & i : bonusNameMap)				if(i.second == type)					logMod->warn("Bonus type %s does not supports addInfo!", i.first );	}}static void loadBonusSourceInstance(BonusSourceID & sourceInstance, BonusSource sourceType, const JsonNode & node){	if (node.isNull())	{		sourceInstance = BonusCustomSource();		return;	}	if (node.isNumber()) // Compatibility code for 1.3 or older	{		logMod->warn("Bonus source must be string!");		sourceInstance = BonusCustomSource(node.Integer());		return;	}	if (!node.isString())	{		logMod->warn("Bonus source must be string!");		sourceInstance = BonusCustomSource();		return;	}	switch (sourceType)	{		case BonusSource::ARTIFACT:		case BonusSource::ARTIFACT_INSTANCE:		{			LIBRARY->identifiers()->requestIdentifier( "artifact", node, [&sourceInstance](int32_t identifier)			{				sourceInstance = ArtifactID(identifier);			});			break;		}		case BonusSource::OBJECT_TYPE:		{			LIBRARY->identifiers()->requestIdentifier( "object", node, [&sourceInstance](int32_t identifier)			{				sourceInstance = Obj(identifier);			});			break;		}		case BonusSource::OBJECT_INSTANCE:		case BonusSource::HERO_BASE_SKILL:			sourceInstance = ObjectInstanceID(ObjectInstanceID::decode(node.String()));			break;		case BonusSource::CREATURE_ABILITY:		{			LIBRARY->identifiers()->requestIdentifier( "creature", node, [&sourceInstance](int32_t identifier)			{				sourceInstance = CreatureID(identifier);			});			break;		}		case BonusSource::TERRAIN_OVERLAY:		{			LIBRARY->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)			{				sourceInstance = BattleField(identifier);			});			break;		}		case BonusSource::SPELL_EFFECT:		{			LIBRARY->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)			{				sourceInstance = SpellID(identifier);			});			break;		}		case BonusSource::TOWN_STRUCTURE:			assert(0); // TODO			sourceInstance = BuildingTypeUniqueID();			break;		case BonusSource::SECONDARY_SKILL:		{			LIBRARY->identifiers()->requestIdentifier( "secondarySkill", node, [&sourceInstance](int32_t identifier)			{				sourceInstance = SecondarySkill(identifier);			});			break;		}		case BonusSource::HERO_SPECIAL:		{			LIBRARY->identifiers()->requestIdentifier( "hero", node, [&sourceInstance](int32_t identifier)			{				sourceInstance = HeroTypeID(identifier);			});			break;		}		case BonusSource::CAMPAIGN_BONUS:			sourceInstance = CampaignScenarioID(CampaignScenarioID::decode(node.String()));			break;		case BonusSource::ARMY:		case BonusSource::STACK_EXPERIENCE:		case BonusSource::COMMANDER:		case BonusSource::GLOBAL:		case BonusSource::TERRAIN_NATIVE:		case BonusSource::OTHER:		default:			sourceInstance = BonusSourceID();			break;	}}static BonusParams convertDeprecatedBonus(const JsonNode &ability){	if(vstd::contains(deprecatedBonusSet, ability["type"].String()))	{		logMod->warn("There is deprecated bonus found:\n%s\nTrying to convert...", ability.toString());		auto params = BonusParams(ability["type"].String(),											ability["subtype"].isString() ? ability["subtype"].String() : "",											   ability["subtype"].isNumber() ? ability["subtype"].Integer() : -1);		if(params.isConverted)		{			if(ability["type"].String() == "SECONDARY_SKILL_PREMY" && bonusValueMap.find(ability["valueType"].String())->second == BonusValueType::PERCENT_TO_BASE) //assume secondary skill special			{				params.valueType = BonusValueType::PERCENT_TO_TARGET_TYPE;				params.targetType = BonusSource::SECONDARY_SKILL;			}			logMod->warn("Please, use this bonus:\n%s\nConverted successfully!", params.toJson().toString());			return params;		}		else			logMod->error("Cannot convert bonus!\n%s", ability.toString());	}	BonusParams ret;	ret.isConverted = false;	return ret;}static TUpdaterPtr parseUpdater(const JsonNode & updaterJson){	const std::map<std::string, std::function<TUpdaterPtr()>> bonusUpdaterMap =	{			{"TIMES_HERO_LEVEL", std::make_shared<TimesHeroLevelUpdater>},			{"TIMES_HERO_LEVEL_DIVIDE_STACK_LEVEL", std::make_shared<TimesHeroLevelDivideStackLevelUpdater>},			{"DIVIDE_STACK_LEVEL", std::make_shared<DivideStackLevelUpdater>},			{"TIMES_STACK_LEVEL", std::make_shared<TimesStackLevelUpdater>},			{"BONUS_OWNER_UPDATER", std::make_shared<OwnerUpdater>}	};	switch(updaterJson.getType())	{	case JsonNode::JsonType::DATA_STRING:		{			auto it = bonusUpdaterMap.find(updaterJson.String());			if (it != bonusUpdaterMap.end())				return it->second();			logGlobal->error("Unknown bonus updater type '%s'", updaterJson.String());			return nullptr;		}	case JsonNode::JsonType::DATA_STRUCT:		if(updaterJson["type"].String() == "GROWS_WITH_LEVEL")		{			auto updater = std::make_shared<GrowsWithLevelUpdater>();			const JsonVector param = updaterJson["parameters"].Vector();			updater->valPer20 = static_cast<int>(param[0].Integer());			if(param.size() > 1)				updater->stepSize = static_cast<int>(param[1].Integer());			return updater;		}		else			logMod->warn("Unknown updater type \"%s\"", updaterJson["type"].String());		break;	}	return nullptr;}VCMI_LIB_NAMESPACE_BEGINstd::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonVector & ability_vec){	auto b = std::make_shared<Bonus>();	std::string type = ability_vec[0].String();	auto it = bonusNameMap.find(type);	if (it == bonusNameMap.end())	{		logMod->error("Error: invalid ability type %s.", type);		return b;	}	b->type = it->second;	b->val = static_cast<si32>(ability_vec[1].Float());	loadBonusSubtype(b->subtype, b->type, ability_vec[2]);	b->additionalInfo = static_cast<si32>(ability_vec[3].Float());	b->duration = BonusDuration::PERMANENT; //TODO: handle flags (as integer)	b->turnsRemain = 0;	return b;}std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter){	switch(limiter.getType())	{	case JsonNode::JsonType::DATA_VECTOR:		{			const JsonVector & subLimiters = limiter.Vector();			if(subLimiters.empty())			{				logMod->warn("Warning: empty limiter list");				return std::make_shared<AllOfLimiter>();			}			std::shared_ptr<AggregateLimiter> result;			int offset = 1;			// determine limiter type and offset for sub-limiters			if(subLimiters[0].getType() == JsonNode::JsonType::DATA_STRING)			{				const std::string & aggregator = subLimiters[0].String();				if(aggregator == AllOfLimiter::aggregator)					result = std::make_shared<AllOfLimiter>();				else if(aggregator == AnyOfLimiter::aggregator)					result = std::make_shared<AnyOfLimiter>();				else if(aggregator == NoneOfLimiter::aggregator)					result = std::make_shared<NoneOfLimiter>();			}			if(!result)			{				// collapse for single limiter without explicit aggregate operator				if(subLimiters.size() == 1)					return parseLimiter(subLimiters[0]);				// implicit aggregator must be allOf				result = std::make_shared<AllOfLimiter>();				offset = 0;			}			if(subLimiters.size() == offset)				logMod->warn("Warning: empty sub-limiter list");			for(int sl = offset; sl < subLimiters.size(); ++sl)				result->add(parseLimiter(subLimiters[sl]));			return result;		}		break;	case JsonNode::JsonType::DATA_STRING: //pre-defined limiters		return parseByMap(bonusLimiterMap, &limiter, "limiter type ");		break;	case JsonNode::JsonType::DATA_STRUCT: //customizable limiters		{			std::string limiterType = limiter["type"].String();			const JsonVector & parameters = limiter["parameters"].Vector();			if(limiterType == "CREATURE_TYPE_LIMITER")			{				auto creatureLimiter = std::make_shared<CCreatureTypeLimiter>();				LIBRARY->identifiers()->requestIdentifier("creature", parameters[0], [=](si32 creature)				{					creatureLimiter->setCreature(CreatureID(creature));				});				auto includeUpgrades = false;				if(parameters.size() > 1)				{					bool success = true;					includeUpgrades = parameters[1].TryBoolFromString(success);					if(!success)						logMod->error("Second parameter of '%s' limiter should be Bool", limiterType);				}				creatureLimiter->includeUpgrades = includeUpgrades;				return creatureLimiter;			}			else if(limiterType == "HAS_ANOTHER_BONUS_LIMITER")			{				auto bonusLimiter = std::make_shared<HasAnotherBonusLimiter>();				if (!parameters[0].isNull())				{					std::string anotherBonusType = parameters[0].String();					auto it = bonusNameMap.find(anotherBonusType);					if(it != bonusNameMap.end())					{						bonusLimiter->type = it->second;					}					else					{						logMod->error("Error: invalid ability type %s.", anotherBonusType);					}				}				auto findSource = [&](const JsonNode & parameter)				{					if(parameter.getType() == JsonNode::JsonType::DATA_STRUCT)					{						auto sourceIt = bonusSourceMap.find(parameter["type"].String());						if(sourceIt != bonusSourceMap.end())						{							bonusLimiter->source = sourceIt->second;							bonusLimiter->isSourceRelevant = true;							if(!parameter["id"].isNull()) {								loadBonusSourceInstance(bonusLimiter->sid, bonusLimiter->source, parameter["id"]);								bonusLimiter->isSourceIDRelevant = true;							}						}					}					return false;				};				if(parameters.size() > 1)				{					if(findSource(parameters[1]) && parameters.size() == 2)						return bonusLimiter;					else					{						loadBonusSubtype(bonusLimiter->subtype, bonusLimiter->type, parameters[1]);						bonusLimiter->isSubtypeRelevant = true;						if(parameters.size() > 2)							findSource(parameters[2]);					}				}				return bonusLimiter;			}			else if(limiterType == "CREATURE_ALIGNMENT_LIMITER")			{				int alignment = vstd::find_pos(GameConstants::ALIGNMENT_NAMES, parameters[0].String());				if(alignment == -1)					logMod->error("Error: invalid alignment %s.", parameters[0].String());				else					return std::make_shared<CreatureAlignmentLimiter>(static_cast<EAlignment>(alignment));			}			else if(limiterType == "FACTION_LIMITER" || limiterType == "CREATURE_FACTION_LIMITER") //Second name is deprecated, 1.2 compat			{				auto factionLimiter = std::make_shared<FactionLimiter>();				LIBRARY->identifiers()->requestIdentifier("faction", parameters[0], [=](si32 faction)				{					factionLimiter->faction = FactionID(faction);				});				return factionLimiter;			}			else if(limiterType == "CREATURE_LEVEL_LIMITER")			{				auto levelLimiter = std::make_shared<CreatureLevelLimiter>();				if(!parameters.empty()) //If parameters is empty, level limiter works as CREATURES_ONLY limiter				{					levelLimiter->minLevel = parameters[0].Integer();					if(parameters[1].isNumber())						levelLimiter->maxLevel = parameters[1].Integer();				}				return levelLimiter;			}			else if(limiterType == "CREATURE_TERRAIN_LIMITER")			{				auto terrainLimiter = std::make_shared<CreatureTerrainLimiter>();				if(!parameters.empty())				{					LIBRARY->identifiers()->requestIdentifier("terrain", parameters[0], [terrainLimiter](si32 terrain)					{						terrainLimiter->terrainType = terrain;					});				}				return terrainLimiter;			}			else if(limiterType == "UNIT_ON_HEXES") {				auto hexLimiter = std::make_shared<UnitOnHexLimiter>();				if(!parameters.empty())				{					for (const auto & parameter: parameters){						if(parameter.isNumber())							hexLimiter->applicableHexes.insert(BattleHex(parameter.Integer()));					}				}				return hexLimiter;			}			else			{				logMod->error("Error: invalid customizable limiter type %s.", limiterType);			}		}		break;	default:		break;	}	return nullptr;}std::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonNode &ability){	auto b = std::make_shared<Bonus>();	if (!parseBonus(ability, b.get()))	{		// caller code can not handle this case and presumes that returned bonus is always valid		logGlobal->error("Failed to parse bonus! Json config was %S ", ability.toString());		b->type = BonusType::NONE;		return b;	}	return b;}bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b){	const JsonNode * value = nullptr;	std::string type = ability["type"].String();	auto it = bonusNameMap.find(type);	auto params = std::make_unique<BonusParams>(false);	if (it == bonusNameMap.end())	{		params = std::make_unique<BonusParams>(convertDeprecatedBonus(ability));		if(!params->isConverted)		{			logMod->error("Error: invalid ability type %s.", type);			return false;		}		b->type = params->type;		b->val = params->val.value_or(0);		b->valType = params->valueType.value_or(BonusValueType::ADDITIVE_VALUE);		if(params->targetType)			b->targetSourceType = params->targetType.value();	}	else		b->type = it->second;	loadBonusSubtype(b->subtype, b->type, params->isConverted ? params->toJson()["subtype"] : ability["subtype"]);	if(!params->isConverted)	{		b->val = static_cast<si32>(ability["val"].Float());		value = &ability["valueType"];		if (!value->isNull())			b->valType = static_cast<BonusValueType>(parseByMapN(bonusValueMap, value, "value type "));	}	b->stacking = ability["stacking"].String();	loadBonusAddInfo(b->additionalInfo, b->type, ability);	b->turnsRemain = static_cast<si32>(ability["turns"].Float());	if(!ability["description"].isNull())	{		if (ability["description"].isString())			b->description.appendTextID(ability["description"].String());		if (ability["description"].isNumber())			b->description.appendTextID("core.arraytxt." + std::to_string(ability["description"].Integer()));	}	value = &ability["effectRange"];	if (!value->isNull())		b->effectRange = static_cast<BonusLimitEffect>(parseByMapN(bonusLimitEffect, value, "effect range "));	value = &ability["duration"];	if (!value->isNull())	{		switch (value->getType())		{		case JsonNode::JsonType::DATA_STRING:			b->duration = parseByMap(bonusDurationMap, value, "duration type ");			break;		case JsonNode::JsonType::DATA_VECTOR:			{				BonusDuration::Type dur = 0;				for (const JsonNode & d : value->Vector())					dur |= parseByMapN(bonusDurationMap, &d, "duration type ");				b->duration = dur;			}			break;		default:			logMod->error("Error! Wrong bonus duration format.");		}	}	value = &ability["sourceType"];	if (!value->isNull())		b->source = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "source type "));	if (!ability["sourceID"].isNull())		loadBonusSourceInstance(b->sid, b->source, ability["sourceID"]);	value = &ability["targetSourceType"];	if (!value->isNull())		b->targetSourceType = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "target type "));	value = &ability["limiters"];	if (!value->isNull())		b->limiter = parseLimiter(*value);	value = &ability["propagator"];	if (!value->isNull())	{		//ALL_CREATURES old propagator compatibility		if(value->String() == "ALL_CREATURES")		{			logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");			b->addLimiter(std::make_shared<CreatureLevelLimiter>());			b->propagator = bonusPropagatorMap.at("GLOBAL_EFFECT");		}		else			b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type ");	}	value = &ability["updater"];	if(!value->isNull())		b->addUpdater(parseUpdater(*value));	value = &ability["propagationUpdater"];	if(!value->isNull())		b->propagationUpdater = parseUpdater(*value);	return true;}CSelector JsonUtils::parseSelector(const JsonNode & ability){	CSelector ret = Selector::all;	// Recursive parsers for anyOf, allOf, noneOf	const auto * value = &ability["allOf"];	if(value->isVector())	{		for(const auto & andN : value->Vector())			ret = ret.And(parseSelector(andN));	}	value = &ability["anyOf"];	if(value->isVector())	{		CSelector base = Selector::none;		for(const auto & andN : value->Vector())			base = base.Or(parseSelector(andN));		ret = ret.And(base);	}	value = &ability["noneOf"];	if(value->isVector())	{		CSelector base = Selector::none;		for(const auto & andN : value->Vector())			base = base.Or(parseSelector(andN));		ret = ret.And(base.Not());	}	BonusType type = BonusType::NONE;	// Actual selector parser	value = &ability["type"];	if(value->isString())	{		auto it = bonusNameMap.find(value->String());		if(it != bonusNameMap.end())		{			type = it->second;			ret = ret.And(Selector::type()(it->second));		}	}	value = &ability["subtype"];	if(!value->isNull() && type != BonusType::NONE)	{		BonusSubtypeID subtype;		loadBonusSubtype(subtype, type, ability);		ret = ret.And(Selector::subtype()(subtype));	}	value = &ability["sourceType"];	std::optional<BonusSource> src = std::nullopt; //Fixes for GCC false maybe-uninitialized	std::optional<BonusSourceID> id = std::nullopt;	if(value->isString())	{		auto it = bonusSourceMap.find(value->String());		if(it != bonusSourceMap.end())			src = it->second;	}	value = &ability["sourceID"];	if(!value->isNull() && src.has_value())	{		loadBonusSourceInstance(*id, *src, ability);	}	if(src && id)		ret = ret.And(Selector::source(*src, *id));	else if(src)		ret = ret.And(Selector::sourceTypeSel(*src));	value = &ability["targetSourceType"];	if(value->isString())	{		auto it = bonusSourceMap.find(value->String());		if(it != bonusSourceMap.end())			ret = ret.And(Selector::targetSourceType()(it->second));	}	value = &ability["valueType"];	if(value->isString())	{		auto it = bonusValueMap.find(value->String());		if(it != bonusValueMap.end())			ret = ret.And(Selector::valueType(it->second));	}	CAddInfo info;	value = &ability["addInfo"];	if(!value->isNull())	{		loadBonusAddInfo(info, type, ability["addInfo"]);		ret = ret.And(Selector::info()(info));	}	value = &ability["effectRange"];	if(value->isString())	{		auto it = bonusLimitEffect.find(value->String());		if(it != bonusLimitEffect.end())			ret = ret.And(Selector::effectRange()(it->second));	}	value = &ability["lastsTurns"];	if(value->isNumber())		ret = ret.And(Selector::turns(value->Integer()));	value = &ability["lastsDays"];	if(value->isNumber())		ret = ret.And(Selector::days(value->Integer()));	return ret;}VCMI_LIB_NAMESPACE_END
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