Ivan Savenko 3f83ad1b40 Merge pull request #5726 from IvanSavenko/breath 5 月之前
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battle 3f83ad1b40 Merge pull request #5726 from IvanSavenko/breath 5 月之前
bonuses 3f83ad1b40 Merge pull request #5726 from IvanSavenko/breath 5 月之前
callback 550d4d76eb Merge pull request #5730 from IvanSavenko/rewardable_creature_fix 5 月之前
campaign 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 月之前
constants 456525109e Replaced undescriptive bool true/false with more clear enum for 5 月之前
entities 07662a070f Merge pull request #5724 from IvanSavenko/randomization 5 月之前
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
filesystem 5e4912d056 fix crash when map is packaged in a zip mod 5 月之前
gameState 07662a070f Merge pull request #5724 from IvanSavenko/randomization 5 月之前
json 3f83ad1b40 Merge pull request #5726 from IvanSavenko/breath 5 月之前
logging 829739da24 Reduce usage of implicit conversions to int 6 月之前
mapObjectConstructors 54a46b77a9 Extract library entity randomization logic to separate class 5 月之前
mapObjects cc274c4d34 GameRandomizer is now in lib, add implementation 5 月之前
mapping f614a8a7f5 Discharging conditions 5 月之前
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
modding ac26b3ed9b Merge pull request #5658 from IvanSavenko/memleak_fix 6 月之前
network cd2837a84e Fix possible memory leak (circular shared_ptr) in networking 6 月之前
networkPacks 3f83ad1b40 Merge pull request #5726 from IvanSavenko/breath 5 月之前
pathfinder 9dfef773e2 Remove unnecessary includes 5 月之前
rewardable 550d4d76eb Merge pull request #5730 from IvanSavenko/rewardable_creature_fix 5 月之前
rmg 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 月之前
serializer 07662a070f Merge pull request #5724 from IvanSavenko/randomization 5 月之前
spells 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 月之前
texts 283adc37d7 Unit stack rebalancing rework 6 月之前
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 8 月之前
BasicTypes.cpp 5c1adc7df5 change config format 7 月之前
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window 7 月之前
BattleFieldHandler.h 8c3a417527 Cleanup 10 月之前
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 年之前
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 年之前
CBonusTypeHandler.cpp e51ba74214 Fix loading of spell immunity icons for corresponding bonus 7 月之前
CBonusTypeHandler.h 07a46ed03b Configurable icons for bonuses 8 月之前
CConfigHandler.cpp 8771ecdf57 Workaround for crash due to static destruction order 7 月之前
CConfigHandler.h 8771ecdf57 Workaround for crash due to static destruction order 7 月之前
CConsoleHandler.cpp e73d05933d Quick shutdown of ConsoleHandler thread 8 月之前
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 8 月之前
CCreatureHandler.cpp cc274c4d34 GameRandomizer is now in lib, add implementation 5 月之前
CCreatureHandler.h cc274c4d34 GameRandomizer is now in lib, add implementation 5 月之前
CCreatureSet.cpp 630f911cc9 Merge pull request #5713 from IvanSavenko/gamecallback_remove 5 月之前
CCreatureSet.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 月之前
CMakeLists.txt cc274c4d34 GameRandomizer is now in lib, add implementation 5 月之前
CPlayerState.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 月之前
CPlayerState.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 月之前
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines 7 月之前
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年之前
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
CSkillHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills 11 月之前
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 年之前
CStack.cpp 283adc37d7 Unit stack rebalancing rework 6 月之前
CStack.h ce436bd63e Fix regressions in combat 6 月之前
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 年之前
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines 7 月之前
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 8 月之前
Color.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 月之前
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 月之前
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 年之前
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 年之前
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
GameLibrary.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 月之前
GameLibrary.h 222b73bbcd Simplify library initialization 8 月之前
GameSettings.cpp 131b59e6cd Fix serialization, add new game settings 5 月之前
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 年之前
IBonusTypeHandler.h 07a46ed03b Configurable icons for bonuses 8 月之前
IGameSettings.h 131b59e6cd Fix serialization, add new game settings 5 月之前
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT 10 月之前
LoadProgress.cpp 7dfb499edf replace boost locks with std 8 月之前
LoadProgress.h 7dfb499edf replace boost locks with std 8 月之前
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
ObstacleHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 9 月之前
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
Rect.h 4171026035 First iteration of upscaled rendering 1 年之前
ResourceSet.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 年之前
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
ScopeGuard.h b796ed8626 Fix undefined behavior 1 年之前
ScriptHandler.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 月之前
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
StartInfo.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
StartInfo.h eb3b51a6cf Remove save compatibility with 1.5.X 7 月之前
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
TerrainHandler.h dfe8a95f8c Fix build 10 月之前
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction 6 月之前
VCMIDirs.cpp 5b5b2f158d Change getDefaultUserDataPath to const 7 月之前
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 年之前
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 8 月之前
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前