Ivan Savenko 248cff49a4 Moved fonts handling from Graphics to RenderHandler class il y a 1 an
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IMapRendererContext.h 44f516d2fc Add overlay that shows map objects and their name & status il y a 1 an
IMapRendererObserver.h d502850054 Add network thread termination logic for adventure map animations il y a 1 an
MapOverlayLogVisualizer.cpp 248cff49a4 Moved fonts handling from Graphics to RenderHandler class il y a 1 an
MapOverlayLogVisualizer.h 97f1a310df Fix miscellaneous issues discovered by Sonar il y a 1 an
MapRenderer.cpp 626c34a105 Fix colorization of Fortress and Inferno adventure map image from hota il y a 1 an
MapRenderer.h ffba847f40 xBRZ-upscaled images now support common palette-transform effects: il y a 1 an
MapRendererContext.cpp 97f1a310df Fix miscellaneous issues discovered by Sonar il y a 1 an
MapRendererContext.h 44f516d2fc Add overlay that shows map objects and their name & status il y a 1 an
MapRendererContextState.cpp 301ac2457a Cleanup il y a 2 ans
MapRendererContextState.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
MapView.cpp 79c55bc898 Merge pull request #4425 from IvanSavenko/ui_cleanup il y a 1 an
MapView.h 16f963bed5 Fix zooming with keyboard shortcuts il y a 1 an
MapViewActions.cpp be7d27234f map drag with right mouse il y a 1 an
MapViewActions.h be7d27234f map drag with right mouse il y a 1 an
MapViewCache.cpp 248cff49a4 Moved fonts handling from Graphics to RenderHandler class il y a 1 an
MapViewCache.h 44f516d2fc Add overlay that shows map objects and their name & status il y a 1 an
MapViewController.cpp 44f516d2fc Add overlay that shows map objects and their name & status il y a 1 an
MapViewController.h d1aa4ecd10 Merge pull request #4013 from IvanSavenko/shortcuts_additions il y a 1 an
MapViewModel.cpp 4787965cec Reduce memory usage of adventure map il y a 1 an
MapViewModel.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
mapHandler.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form il y a 1 an
mapHandler.h d502850054 Add network thread termination logic for adventure map animations il y a 1 an