Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop il y a 2 ans
..
AccessibilityInfo.cpp cb26bedd17 fix #1621 il y a 2 ans
AccessibilityInfo.h 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions il y a 2 ans
BattleAction.cpp e54287ea5d Converted remaining identifier to new system il y a 2 ans
BattleAction.h 81242d3500 Fixed ending of battles due to retreat/surrender il y a 2 ans
BattleAttackInfo.cpp b86969909a Fixes compilation due to changes in callback interface il y a 2 ans
BattleAttackInfo.h b86969909a Fixes compilation due to changes in callback interface il y a 2 ans
BattleHex.cpp 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
BattleHex.h 0240ee886d Converted (almost) all namespace enum's to enum classes il y a 2 ans
BattleInfo.cpp ce20d913e0 Fix checking PlayerColor's for validness il y a 2 ans
BattleInfo.h aed8c411fc Minor rework & cleanup of combat replays il y a 2 ans
BattleProxy.cpp 11b237a23c vcmi: massive refactoring v1 il y a 2 ans
BattleProxy.h 11b237a23c vcmi: massive refactoring v1 il y a 2 ans
BattleStateInfoForRetreat.cpp 11b237a23c vcmi: massive refactoring v1 il y a 2 ans
BattleStateInfoForRetreat.h 737c34b8c6 BattleAI: avoid selfblocking on siege il y a 2 ans
CBattleInfoCallback.cpp 0240ee886d Converted (almost) all namespace enum's to enum classes il y a 2 ans
CBattleInfoCallback.h 0240ee886d Converted (almost) all namespace enum's to enum classes il y a 2 ans
CBattleInfoEssentials.cpp 85262cf4f5 Moved CGameState files into a separate directory il y a 2 ans
CBattleInfoEssentials.h 7a5775a9f9 vcmi: use std::optional il y a 2 ans
CCallbackBase.cpp 7a5775a9f9 vcmi: use std::optional il y a 2 ans
CCallbackBase.h 7a5775a9f9 vcmi: use std::optional il y a 2 ans
CObstacleInstance.cpp d8a237ba46 vcmi: add getTrigger method to obstacles il y a 2 ans
CObstacleInstance.h d8a237ba46 vcmi: add getTrigger method to obstacles il y a 2 ans
CPlayerBattleCallback.cpp 85262cf4f5 Moved CGameState files into a separate directory il y a 2 ans
CPlayerBattleCallback.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
CUnitState.cpp 62cd8b12d4 Converted several namespace enums to enum class il y a 2 ans
CUnitState.h 27c488e62f Small changes after review. il y a 2 ans
DamageCalculator.cpp 62cd8b12d4 Converted several namespace enums to enum class il y a 2 ans
DamageCalculator.h 970981cfc9 Show information on potential kills in attack tooltip il y a 2 ans
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
Destination.h 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
IBattleInfoCallback.h 7a5775a9f9 vcmi: use std::optional il y a 2 ans
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
IBattleState.h 7326980bd4 vcmi: rename WithXXX to IXXXProvider il y a 2 ans
IUnitInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
PossiblePlayerBattleAction.h 9a19feaf4a Fix spellcasters with massive spells il y a 2 ans
ReachabilityInfo.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h il y a 2 ans
ReachabilityInfo.h 88a7b3141d vcmi: really correct BFS il y a 2 ans
SideInBattle.cpp b4c9b81a33 Update SideInBattle.cpp il y a 2 ans
SideInBattle.h 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
SiegeInfo.cpp 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
SiegeInfo.h 500cf7f15d EWallPart & EWallState are now enum class il y a 2 ans
Unit.cpp 56d69e790b Renamed MetaString methods to more logical names il y a 2 ans
Unit.h 56d69e790b Renamed MetaString methods to more logical names il y a 2 ans