global.h 725 B

1234567891011121314151617181920
  1. #ifndef GLOBAL_H
  2. #define GLOBAL_H
  3. #define CHECKTIME 1
  4. #if CHECKTIME
  5. #include "timeHandler.h"
  6. #include <iostream>
  7. #define THC
  8. #else
  9. #define THC //
  10. #endif
  11. enum EterrainType {dirt, sand, grass, snow, swamp, rough, subterranean, lava, water, rock};
  12. enum Eriver {clearRiver=1, icyRiver, muddyRiver, lavaRiver};
  13. enum Eroad {dirtRoad=1, grazvelRoad, cobblestoneRoad};
  14. enum Eformat { WoG=0x33, AB=0x15, RoE=0x0e, SoD=0x1c};
  15. enum EvictoryConditions {artifact, gatherTroop, gatherResource, buildCity, buildGrail, beatHero,
  16. captureCity, beatMonster, takeDwellings, takeMines, transportItem, winStandard=255};
  17. enum ElossCon {lossCastle, lossHero, timeExpires, lossStandard=255};
  18. #define DEFBYPASS
  19. #endif //GLOBAL_H