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- /*
- * CZipLoader.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "ISimpleResourceLoader.h"
- #include "CInputStream.h"
- #include "ResourceID.h"
- #include "CCompressedStream.h"
- #include "MinizipExtensions.h"
- class DLL_LINKAGE CZipStream : public CBufferedStream
- {
- unzFile file;
- public:
- /**
- * @brief constructs zip stream from already opened file
- * @param api virtual filesystem interface
- * @param archive path to archive to open
- * @param filepos position of file to open
- */
- CZipStream(std::shared_ptr<CIOApi> api, const boost::filesystem::path & archive, unz64_file_pos filepos);
- ~CZipStream();
- si64 getSize() override;
- ui32 calculateCRC32() override;
- protected:
- si64 readMore(ui8 * data, si64 size) override;
- };
- class DLL_LINKAGE CZipLoader : public ISimpleResourceLoader
- {
- std::shared_ptr<CIOApi> ioApi;
- zlib_filefunc64_def zlibApi;
- boost::filesystem::path archiveName;
- std::string mountPoint;
- std::unordered_map<ResourceID, unz64_file_pos> files;
- std::unordered_map<ResourceID, unz64_file_pos> listFiles(const std::string & mountPoint, const boost::filesystem::path &archive);
- public:
- CZipLoader(const std::string & mountPoint, const boost::filesystem::path & archive, std::shared_ptr<CIOApi> api = std::shared_ptr<CIOApi>(new CDefaultIOApi()));
- /// Interface implementation
- /// @see ISimpleResourceLoader
- std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;
- bool existsResource(const ResourceID & resourceName) const override;
- std::string getMountPoint() const override;
- void updateFilteredFiles(std::function<bool(const std::string &)> filter) const override {}
- std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;
- };
- namespace ZipArchive
- {
- /// List all files present in archive
- std::vector<std::string> DLL_LINKAGE listFiles(boost::filesystem::path filename);
- /// extracts all files from archive "from" into destination directory "where". Directory must exist
- bool DLL_LINKAGE extract(boost::filesystem::path from, boost::filesystem::path where);
- ///same as above, but extracts only files mentioned in "what" list
- bool DLL_LINKAGE extract(boost::filesystem::path from, boost::filesystem::path where, std::vector<std::string> what);
- }
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