JsonBonus.h 1.0 KB

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  1. /*
  2. * JsonBonus.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "JsonNode.h"
  12. #include "../GameConstants.h"
  13. VCMI_LIB_NAMESPACE_BEGIN
  14. struct Bonus;
  15. class ILimiter;
  16. class CSelector;
  17. class CAddInfo;
  18. namespace JsonUtils
  19. {
  20. DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector & ability_vec);
  21. DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode & ability);
  22. DLL_LINKAGE std::shared_ptr<Bonus> parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description);
  23. DLL_LINKAGE bool parseBonus(const JsonNode & ability, Bonus * placement);
  24. DLL_LINKAGE std::shared_ptr<ILimiter> parseLimiter(const JsonNode & limiter);
  25. DLL_LINKAGE CSelector parseSelector(const JsonNode &ability);
  26. DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);
  27. }
  28. VCMI_LIB_NAMESPACE_END