123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465 |
- /*
- * CAltarWindow.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CAltar.h"
- #include "../widgets/CAltar.h"
- #include "../gui/CGuiHandler.h"
- #include "../gui/CursorHandler.h"
- #include "../widgets/Buttons.h"
- #include "../widgets/Slider.h"
- #include "../widgets/TextControls.h"
- #include "../CGameInfo.h"
- #include "../CPlayerInterface.h"
- #include "../../CCallback.h"
- #include "../../lib/networkPacks/ArtifactLocation.h"
- #include "../../lib/CGeneralTextHandler.h"
- #include "../../lib/mapObjects/CGHeroInstance.h"
- #include "../../lib/mapObjects/CGMarket.h"
- CAltar::CAltar(const IMarket * market, const CGHeroInstance * hero)
- : CTradeBase(market, hero)
- {
- OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
- // Experience needed to reach next level
- texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
- // Total experience on the Altar
- texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
- deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltar::makeDeal, this));
- expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
- expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
- }
- void CAltar::deselect()
- {
- hLeft = hRight = nullptr;
- deal->block(true);
- }
- CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
- : CAltar(market, hero)
- {
- OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
- labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
- labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
- selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
- selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
- sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
- CGI->generaltexth->zelp[571], std::bind(&CAltar::sacrificeAll, this));
- sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
- sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
- CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
- sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
- arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
- arts->setHero(hero);
- int slotNum = 0;
- for(auto & altarSlotPos : posSlotsAltar)
- {
- auto altarSlot = std::make_shared<CTradeableItem>(altarSlotPos, EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum++);
- altarSlot->clickPressedCallback = std::bind(&CAltarArtifacts::onSlotClickPressed, this, _1);
- altarSlot->subtitle = "";
- items.front().emplace_back(altarSlot);
- }
- calcExpAltarForHero();
- deselect();
- };
- TExpType CAltarArtifacts::calcExpAltarForHero()
- {
- auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
- TExpType expOnAltar(0);
- for(const auto art : artifactsOfHero->artifactsOnAltar)
- {
- int dmp, expOfArt;
- market->getOffer(art->artType->getId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
- expOnAltar += expOfArt;
- }
- auto resultExp = hero->calculateXp(expOnAltar);
- expForHero->setText(std::to_string(resultExp));
- return resultExp;
- }
- void CAltarArtifacts::makeDeal()
- {
- std::vector<ui32> positions;
- for(const auto art : arts->artifactsOnAltar)
- {
- positions.push_back(hero->getSlotByInstance(art));
- }
- std::sort(positions.begin(), positions.end(), std::greater<>());
- LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, {}, {}, hero);
- arts->artifactsOnAltar.clear();
- for(auto item : items[0])
- {
- item->setID(-1);
- item->subtitle = "";
- }
- deal->block(true);
- calcExpAltarForHero();
- }
- void CAltarArtifacts::sacrificeAll()
- {
- std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
- for(const auto & slotInfo : arts->getHero()->artifactsWorn)
- {
- if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
- artsForMove.push_back(slotInfo.second.artifact);
- }
- for(auto artInst : artsForMove)
- moveArtToAltar(nullptr, artInst);
- arts->updateWornSlots();
- sacrificeBackpack();
- }
- void CAltarArtifacts::sacrificeBackpack()
- {
- while(!arts->visibleArtSet.artifactsInBackpack.empty())
- {
- if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
- break;
- };
- calcExpAltarForHero();
- }
- void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
- {
- if(art)
- {
- selectedArt->setArtifact(art);
- int dmp, exp;
- market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
- selectedCost->setText(std::to_string(hero->calculateXp(exp)));
- }
- else
- {
- selectedArt->setArtifact(nullptr);
- selectedCost->setText("");
- }
- }
- void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
- {
- if(putArtOnAltar(altarSlot, art))
- {
- CCS->curh->dragAndDropCursor(nullptr);
- arts->unmarkSlots();
- }
- }
- std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
- {
- return arts;
- }
- bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
- {
- if(!art->artType->isTradable())
- {
- logGlobal->warn("Cannot put special artifact on altar!");
- return false;
- }
- if(!altarSlot || altarSlot->id != -1)
- {
- int slotIndex = -1;
- while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
- slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
- if(slotIndex < 0)
- {
- logGlobal->warn("No free slots on altar!");
- return false;
- }
- altarSlot = items[0][slotIndex];
- }
- int dmp, exp;
- market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
- exp = static_cast<int>(hero->calculateXp(exp));
- arts->artifactsOnAltar.insert(art);
- altarSlot->setArtInstance(art);
- altarSlot->subtitle = std::to_string(exp);
- deal->block(false);
- return true;
- };
- void CAltarArtifacts::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot)
- {
- const auto pickedArtInst = arts->getPickedArtifact();
- if(pickedArtInst)
- {
- arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
- moveArtToAltar(altarSlot, pickedArtInst);
- }
- else if(const CArtifactInstance * art = altarSlot->getArtInstance())
- {
- const auto hero = arts->getHero();
- const auto slot = hero->getSlotByInstance(art);
- assert(slot != ArtifactPosition::PRE_FIRST);
- LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot),
- ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
- arts->pickedArtFromSlot = slot;
- arts->artifactsOnAltar.erase(art);
- altarSlot->setID(-1);
- altarSlot->subtitle.clear();
- deal->block(!arts->artifactsOnAltar.size());
- }
- calcExpAltarForHero();
- }
- CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
- : CAltar(market, hero)
- {
- OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
- labels.emplace_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
- boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
- labels.emplace_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
- texts.emplace_back(std::make_unique<CTextBox>(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
- lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
- rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
- unitsSlider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarCreatures::onUnitsSliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
- maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, unitsSlider));
- unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
- expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
- sacrificeAllButton = std::make_shared<CButton>(
- Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltar::sacrificeAll, this));
- // Creating slots for hero creatures
- for(int slotIdx = 0; slotIdx < GameConstants::ARMY_SIZE; slotIdx++)
- {
- CreatureID creatureId = CreatureID::NONE;
- if(const auto & creature = hero->getCreature(SlotID(slotIdx)))
- creatureId = creature->getId();
- else
- continue;
- auto heroSlot = std::make_shared<CTradeableItem>(posSlotsHero[slotIdx], EType::CREATURE, creatureId.num, true, slotIdx);
- heroSlot->clickPressedCallback = [this](std::shared_ptr<CTradeableItem> altarSlot) -> void
- {
- onSlotClickPressed(altarSlot, items[0], hLeft, hRight);
- };
- heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(slotIdx)));
- items[1].emplace_back(heroSlot);
- }
- // Creating slots for creatures on altar
- assert(items[1].size() <= posSlotsAltar.size());
- for(const auto & heroSlot : items[1])
- {
- auto altarSlot = std::make_shared<CTradeableItem>(posSlotsAltar[heroSlot->serial], EType::CREATURE_PLACEHOLDER, heroSlot->id, false, heroSlot->serial);
- altarSlot->pos.w = heroSlot->pos.w; altarSlot->pos.h = heroSlot->pos.h;
- altarSlot->clickPressedCallback = [this](std::shared_ptr<CTradeableItem> altarSlot) -> void
- {
- onSlotClickPressed(altarSlot, items[1], hRight, hLeft);
- };
- items[0].emplace_back(altarSlot);
- }
- readExpValues();
- calcExpAltarForHero();
- deselect();
- };
- void CAltarCreatures::readExpValues()
- {
- int dump;
- for(auto heroSlot : items[1])
- {
- if(heroSlot->id >= 0)
- market->getOffer(heroSlot->id, 0, dump, expPerUnit[heroSlot->serial], EMarketMode::CREATURE_EXP);
- }
- }
- void CAltarCreatures::updateControls()
- {
- int sliderAmount = 0;
- if(hLeft)
- {
- std::optional<SlotID> lastSlot;
- for(auto slot = SlotID(0); slot.num < GameConstants::ARMY_SIZE; slot++)
- {
- if(hero->getStackCount(slot) > unitsOnAltar[slot.num])
- {
- if(lastSlot.has_value())
- {
- lastSlot = std::nullopt;
- break;
- }
- else
- {
- lastSlot = slot;
- }
- }
- }
- sliderAmount = hero->getStackCount(SlotID(hLeft->serial));
- if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
- sliderAmount--;
- }
- unitsSlider->setAmount(sliderAmount);
- unitsSlider->block(!unitsSlider->getAmount());
- if(hLeft)
- unitsSlider->scrollTo(unitsOnAltar[hLeft->serial]);
- maxUnits->block(unitsSlider->getAmount() == 0);
- }
- void CAltarCreatures::updateSubtitlesForSelected()
- {
- if(hLeft)
- lSubtitle->setText(std::to_string(unitsSlider->getValue()));
- else
- lSubtitle->setText("");
- if(hRight)
- rSubtitle->setText(hRight->subtitle);
- else
- rSubtitle->setText("");
- }
- void CAltarCreatures::updateGarrison()
- {
- std::set<std::shared_ptr<CTradeableItem>> empty;
- getEmptySlots(empty);
- removeItems(empty);
- readExpValues();
- for(auto & heroSlot : items[1])
- heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(heroSlot->serial)));
- }
- void CAltarCreatures::deselect()
- {
- CAltar::deselect();
- unitsSlider->block(true);
- maxUnits->block(true);
- updateSubtitlesForSelected();
- }
- TExpType CAltarCreatures::calcExpAltarForHero()
- {
- TExpType expOnAltar(0);
- auto oneUnitExp = expPerUnit.begin();
- for(const auto units : unitsOnAltar)
- expOnAltar += *oneUnitExp++ * units;
- auto resultExp = hero->calculateXp(expOnAltar);
- expForHero->setText(std::to_string(resultExp));
- return resultExp;
- }
- void CAltarCreatures::makeDeal()
- {
- deselect();
- unitsSlider->scrollTo(0);
- expForHero->setText(std::to_string(0));
- std::vector<ui32> ids;
- std::vector<ui32> toSacrifice;
- for(int i = 0; i < unitsOnAltar.size(); i++)
- {
- if(unitsOnAltar[i])
- {
- ids.push_back(i);
- toSacrifice.push_back(unitsOnAltar[i]);
- }
- }
- LOCPLINT->cb->trade(market, EMarketMode::CREATURE_EXP, ids, {}, toSacrifice, hero);
- for(int & units : unitsOnAltar)
- units = 0;
- for(auto heroSlot : items[0])
- {
- heroSlot->setType(CREATURE_PLACEHOLDER);
- heroSlot->subtitle = "";
- }
- }
- void CAltarCreatures::sacrificeAll()
- {
- std::optional<SlotID> lastSlot;
- for(auto heroSlot : items[1])
- {
- auto stackCount = hero->getStackCount(SlotID(heroSlot->serial));
- if(stackCount > unitsOnAltar[heroSlot->serial])
- {
- if(!lastSlot.has_value())
- lastSlot = SlotID(heroSlot->serial);
- unitsOnAltar[heroSlot->serial] = stackCount;
- }
- }
- assert(lastSlot.has_value());
- unitsOnAltar[lastSlot.value().num]--;
- if(hRight)
- unitsSlider->scrollTo(unitsOnAltar[hRight->serial]);
- for(auto altarSlot : items[0])
- updateAltarSlot(altarSlot);
- updateSubtitlesForSelected();
- deal->block(calcExpAltarForHero() == 0);
- }
- void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
- {
- auto units = unitsOnAltar[slot->serial];
- slot->setType(units > 0 ? CREATURE : CREATURE_PLACEHOLDER);
- slot->subtitle = units > 0 ?
- boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
- }
- void CAltarCreatures::onUnitsSliderMoved(int newVal)
- {
- if(hLeft)
- unitsOnAltar[hLeft->serial] = newVal;
- if(hRight)
- updateAltarSlot(hRight);
- deal->block(calcExpAltarForHero() == 0);
- updateControls();
- updateSubtitlesForSelected();
- }
- void CAltarCreatures::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot,
- std::vector<std::shared_ptr<CTradeableItem>> & oppositeSlots,
- std::shared_ptr<CTradeableItem> & hCurSide, std::shared_ptr<CTradeableItem> & hOppSide)
- {
- std::shared_ptr<CTradeableItem> oppositeSlot;
- for(const auto & slot : oppositeSlots)
- if(slot->serial == altarSlot->serial)
- {
- oppositeSlot = slot;
- break;
- }
- if(hCurSide != altarSlot && oppositeSlot)
- {
- hCurSide = altarSlot;
- hOppSide = oppositeSlot;
- updateControls();
- updateSubtitlesForSelected();
- redraw();
- }
- }
|