CMapInfo.cpp 1.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283
  1. #include "StdInc.h"
  2. #include "CMapInfo.h"
  3. #include "../StartInfo.h"
  4. #include "../GameConstants.h"
  5. #include "CMapService.h"
  6. void CMapInfo::countPlayers()
  7. {
  8. actualHumanPlayers = playerAmnt = humanPlayers = 0;
  9. for(int i=0; i<PlayerColor::PLAYER_LIMIT_I; i++)
  10. {
  11. if(mapHeader->players[i].canHumanPlay)
  12. {
  13. playerAmnt++;
  14. humanPlayers++;
  15. }
  16. else if(mapHeader->players[i].canComputerPlay)
  17. {
  18. playerAmnt++;
  19. }
  20. }
  21. if(scenarioOpts)
  22. for (auto i = scenarioOpts->playerInfos.cbegin(); i != scenarioOpts->playerInfos.cend(); i++)
  23. if(i->second.playerID != PlayerSettings::PLAYER_AI)
  24. actualHumanPlayers++;
  25. }
  26. CMapInfo::CMapInfo() : scenarioOpts(nullptr), playerAmnt(0), humanPlayers(0),
  27. actualHumanPlayers(0), isRandomMap(false)
  28. {
  29. }
  30. #define STEAL(x) x = std::move(tmp.x)
  31. CMapInfo::CMapInfo(CMapInfo && tmp):
  32. scenarioOpts(nullptr), playerAmnt(0), humanPlayers(0),
  33. actualHumanPlayers(0), isRandomMap(false)
  34. {
  35. std::swap(scenarioOpts, tmp.scenarioOpts);
  36. STEAL(mapHeader);
  37. STEAL(campaignHeader);
  38. STEAL(fileURI);
  39. STEAL(date);
  40. STEAL(playerAmnt);
  41. STEAL(humanPlayers);
  42. STEAL(actualHumanPlayers);
  43. STEAL(isRandomMap);
  44. }
  45. CMapInfo::~CMapInfo()
  46. {
  47. vstd::clear_pointer(scenarioOpts);
  48. }
  49. void CMapInfo::mapInit(const std::string & fname)
  50. {
  51. fileURI = fname;
  52. mapHeader = CMapService::loadMapHeader(fname);
  53. countPlayers();
  54. }
  55. void CMapInfo::campaignInit()
  56. {
  57. campaignHeader = std::unique_ptr<CCampaignHeader>(new CCampaignHeader(CCampaignHandler::getHeader(fileURI)));
  58. }
  59. CMapInfo & CMapInfo::operator=(CMapInfo &&tmp)
  60. {
  61. STEAL(mapHeader);
  62. STEAL(campaignHeader);
  63. STEAL(scenarioOpts);
  64. STEAL(fileURI);
  65. STEAL(date);
  66. STEAL(playerAmnt);
  67. STEAL(humanPlayers);
  68. STEAL(actualHumanPlayers);
  69. STEAL(isRandomMap);
  70. return *this;
  71. }