Updaters.h 3.8 KB

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  1. /*
  2. * Updaters.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "Bonus.h"
  12. #include "../serializer/Serializeable.h"
  13. VCMI_LIB_NAMESPACE_BEGIN
  14. class AggregateLimiter;
  15. class CCreatureTypeLimiter;
  16. class HasAnotherBonusLimiter;
  17. class CreatureTerrainLimiter;
  18. class CreatureLevelLimiter;
  19. class FactionLimiter;
  20. class CreatureAlignmentLimiter;
  21. class OppositeSideLimiter;
  22. class RankRangeLimiter;
  23. class UnitOnHexLimiter;
  24. // observers for updating bonuses based on certain events (e.g. hero gaining level)
  25. class DLL_LINKAGE IUpdater : public Serializeable
  26. {
  27. public:
  28. virtual ~IUpdater() = default;
  29. virtual std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const;
  30. virtual std::string toString() const;
  31. virtual JsonNode toJsonNode() const;
  32. template <typename Handler> void serialize(Handler & h)
  33. {
  34. }
  35. };
  36. class DLL_LINKAGE GrowsWithLevelUpdater : public IUpdater
  37. {
  38. public:
  39. int valPer20 = 0;
  40. int stepSize = 1;
  41. GrowsWithLevelUpdater() = default;
  42. GrowsWithLevelUpdater(int valPer20, int stepSize = 1);
  43. template <typename Handler> void serialize(Handler & h)
  44. {
  45. h & static_cast<IUpdater &>(*this);
  46. h & valPer20;
  47. h & stepSize;
  48. }
  49. std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const override;
  50. std::string toString() const override;
  51. JsonNode toJsonNode() const override;
  52. };
  53. class DLL_LINKAGE TimesHeroLevelUpdater : public IUpdater
  54. {
  55. public:
  56. template <typename Handler> void serialize(Handler & h)
  57. {
  58. h & static_cast<IUpdater &>(*this);
  59. }
  60. std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const override;
  61. std::string toString() const override;
  62. JsonNode toJsonNode() const override;
  63. };
  64. class DLL_LINKAGE TimesStackLevelUpdater : public IUpdater
  65. {
  66. std::shared_ptr<Bonus> apply(const std::shared_ptr<Bonus> & b, int level) const;
  67. public:
  68. template <typename Handler> void serialize(Handler & h)
  69. {
  70. h & static_cast<IUpdater &>(*this);
  71. }
  72. std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const override;
  73. std::string toString() const override;
  74. JsonNode toJsonNode() const override;
  75. };
  76. class DLL_LINKAGE DivideStackLevelUpdater : public IUpdater
  77. {
  78. std::shared_ptr<Bonus> apply(const std::shared_ptr<Bonus> & b, int level) const;
  79. public:
  80. template <typename Handler> void serialize(Handler & h)
  81. {
  82. h & static_cast<IUpdater &>(*this);
  83. }
  84. std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const override;
  85. std::string toString() const override;
  86. JsonNode toJsonNode() const override;
  87. };
  88. class DLL_LINKAGE TimesHeroLevelDivideStackLevelUpdater : public TimesHeroLevelUpdater
  89. {
  90. std::shared_ptr<DivideStackLevelUpdater> divideStackLevel;
  91. public:
  92. template <typename Handler> void serialize(Handler & h)
  93. {
  94. h & static_cast<TimesHeroLevelUpdater &>(*this);
  95. h & divideStackLevel;
  96. }
  97. TimesHeroLevelDivideStackLevelUpdater()
  98. : divideStackLevel(std::make_shared<DivideStackLevelUpdater>())
  99. {}
  100. std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const override;
  101. std::string toString() const override;
  102. JsonNode toJsonNode() const override;
  103. };
  104. class DLL_LINKAGE OwnerUpdater : public IUpdater
  105. {
  106. public:
  107. template <typename Handler> void serialize(Handler& h)
  108. {
  109. h & static_cast<IUpdater &>(*this);
  110. }
  111. std::shared_ptr<Bonus> createUpdatedBonus(const std::shared_ptr<Bonus>& b, const CBonusSystemNode& context) const override;
  112. std::string toString() const override;
  113. JsonNode toJsonNode() const override;
  114. };
  115. VCMI_LIB_NAMESPACE_END