| .. |
|
AdventureMapClasses.cpp
|
a320af837d
fix includes in client subdirectories
|
3 years ago |
|
AdventureMapClasses.h
|
4bd0ff680a
Random map generator refactoring (#762)
|
3 years ago |
|
Buttons.cpp
|
a05ae78e67
Fixed lots of warnings.
|
5 years ago |
|
Buttons.h
|
01ca21ae67
Fix bug: LobbyScreen UI has a bug on the Difficulty toggle group.
|
5 years ago |
|
CArtifactHolder.cpp
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
4 years ago |
|
CArtifactHolder.h
|
5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
7 years ago |
|
CComponent.cpp
|
a320af837d
fix includes in client subdirectories
|
3 years ago |
|
CComponent.h
|
5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
7 years ago |
|
CGarrisonInt.cpp
|
a320af837d
fix includes in client subdirectories
|
3 years ago |
|
CGarrisonInt.h
|
84948820b2
exchange window move single stacks buttons
|
3 years ago |
|
Images.cpp
|
8fa0b30985
Army exchange implementation
|
3 years ago |
|
Images.h
|
c502cfc223
Added constructor with target size argument for CAnimImage
|
3 years ago |
|
MiscWidgets.cpp
|
30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
|
4 years ago |
|
MiscWidgets.h
|
5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
7 years ago |
|
ObjectLists.cpp
|
c99b8b54e6
Fix: 'Load' and 'Main menu' in-game buttons should work properly
|
4 years ago |
|
ObjectLists.h
|
c99b8b54e6
Fix: 'Load' and 'Main menu' in-game buttons should work properly
|
4 years ago |
|
TextControls.cpp
|
2710d1df50
Android: make keyboard appear and disappear only on demand
|
3 years ago |
|
TextControls.h
|
2710d1df50
Android: make keyboard appear and disappear only on demand
|
3 years ago |