| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 | /* * CFilesystemLoader.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "ISimpleResourceLoader.h"#include "ResourceID.h"class CInputStream;/** * A class which can scan and load files of directories. */class DLL_LINKAGE CFilesystemLoader : public ISimpleResourceLoader{public:	/**	 * Ctor.	 *	 * @param baseDirectory Specifies the base directory and their sub-directories which should be indexed.	 * @param depth - recursion depth of subdirectories search. 0 = no recursion	 *	 * @throws std::runtime_error if the base directory is not a directory or if it is not available	 */	explicit CFilesystemLoader(std::string mountPoint, boost::filesystem::path baseDirectory, size_t depth = 16, bool initial = false);	/// Interface implementation	/// @see ISimpleResourceLoader	std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;	bool existsResource(const ResourceID & resourceName) const override;	std::string getMountPoint() const override;	bool createResource(std::string filename, bool update = false) override;	boost::optional<boost::filesystem::path> getResourceName(const ResourceID & resourceName) const override;	void updateFilteredFiles(std::function<bool(const std::string &)> filter) const override;	std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;private:	/** The base directory which is scanned and indexed. */	boost::filesystem::path baseDirectory;	std::string mountPoint;		size_t recursiveDepth;	/** A list of files in the directory	 * key = ResourceID for resource loader	 * value = name that can be used to access file	*/	mutable std::unordered_map<ResourceID, boost::filesystem::path> fileList;	/**	 * Returns a list of pathnames denoting the files in the directory denoted by this pathname.	 *	 * If the pathname of this directory is absolute, then the file info pathnames are absolute as well. If the pathname of this directory is relative	 * then the file info pathnames are relative to the basedir as well.	 *	 * @return a list of pathnames denoting the files and directories in the directory denoted by this pathname	 * The array will be empty if the directory is empty. Ptr is null if the directory doesn't exist or if it isn't a directory.	 */	std::unordered_map<ResourceID, boost::filesystem::path> listFiles(const std::string &mountPoint, size_t depth, bool initial) const;};
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