Laserlicht d2d0b2292e ui support 3 mesiacov pred
..
IMapRendererContext.h 30521bbc8f code review 4 mesiacov pred
IMapRendererObserver.h d502850054 Add network thread termination logic for adventure map animations 1 rok pred
MapOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine 8 mesiacov pred
MapOverlayLogVisualizer.h 97f1a310df Fix miscellaneous issues discovered by Sonar 1 rok pred
MapRenderer.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 4 mesiacov pred
MapRenderer.h e12765dca0 Fix sonar warnings, convert spaces -> tabs 4 mesiacov pred
MapRendererContext.cpp 7a1ede1e38 Adventure spell API refactoring to ease use by AI 4 mesiacov pred
MapRendererContext.h 5ada2d19e1 UI now shows spell range from config 4 mesiacov pred
MapRendererContextState.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 mesiacov pred
MapRendererContextState.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
MapView.cpp d2d0b2292e ui support 3 mesiacov pred
MapView.h 935476a86a fix puzzle map never open 6 mesiacov pred
MapViewActions.cpp 8b950078c7 fix rightButtonDrag edge case 8 mesiacov pred
MapViewActions.h 2ebf1daf0d add smooth drag for RMB & fix drag for new windows 10 mesiacov pred
MapViewCache.cpp cacceda950 Renamed CGuiHandler to GameEngine 8 mesiacov pred
MapViewCache.h 44f516d2fc Add overlay that shows map objects and their name & status 1 rok pred
MapViewController.cpp 5ada2d19e1 UI now shows spell range from config 4 mesiacov pred
MapViewController.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 mesiacov pred
MapViewModel.cpp 4787965cec Reduce memory usage of adventure map 1 rok pred
MapViewModel.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
mapHandler.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 mesiacov pred
mapHandler.h d502850054 Add network thread termination logic for adventure map animations 1 rok pred