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- #include "StdInc.h"
- #include "CMapGenOptions.h"
- #include "../GameConstants.h"
- #include "../CRandomGenerator.h"
- #include "../VCMI_Lib.h"
- #include "../CTownHandler.h"
- CMapGenOptions::CMapGenOptions() : width(72), height(72), hasTwoLevels(true),
- playersCnt(RANDOM_SIZE), teamsCnt(RANDOM_SIZE), compOnlyPlayersCnt(0), compOnlyTeamsCnt(RANDOM_SIZE),
- waterContent(EWaterContent::RANDOM), monsterStrength(EMonsterStrength::RANDOM)
- {
- }
- si32 CMapGenOptions::getWidth() const
- {
- return width;
- }
- void CMapGenOptions::setWidth(si32 value)
- {
- if(value > 0)
- {
- width = value;
- }
- else
- {
- throw std::runtime_error("A map width lower than 1 is not allowed.");
- }
- }
- si32 CMapGenOptions::getHeight() const
- {
- return height;
- }
- void CMapGenOptions::setHeight(si32 value)
- {
- if(value > 0)
- {
- height = value;
- }
- else
- {
- throw std::runtime_error("A map height lower than 1 is not allowed.");
- }
- }
- bool CMapGenOptions::getHasTwoLevels() const
- {
- return hasTwoLevels;
- }
- void CMapGenOptions::setHasTwoLevels(bool value)
- {
- hasTwoLevels = value;
- }
- si8 CMapGenOptions::getPlayersCnt() const
- {
- return playersCnt;
- }
- void CMapGenOptions::setPlayersCnt(si8 value)
- {
- if((value >= 1 && value <= PlayerColor::PLAYER_LIMIT_I) || value == RANDOM_SIZE)
- {
- playersCnt = value;
- resetPlayersMap();
- }
- else
- {
- throw std::runtime_error("Players count of RMG options should be between 1 and " +
- boost::lexical_cast<std::string>(PlayerColor::PLAYER_LIMIT) + " or CMapGenOptions::RANDOM_SIZE for random.");
- }
- }
- si8 CMapGenOptions::getTeamsCnt() const
- {
- return teamsCnt;
- }
- void CMapGenOptions::setTeamsCnt(si8 value)
- {
- if(playersCnt == RANDOM_SIZE || (value >= 0 && value < playersCnt) || value == RANDOM_SIZE)
- {
- teamsCnt = value;
- }
- else
- {
- throw std::runtime_error("Teams count of RMG options should be between 0 and <" +
- boost::lexical_cast<std::string>(playersCnt) + "(players count) - 1> or CMapGenOptions::RANDOM_SIZE for random.");
- }
- }
- si8 CMapGenOptions::getCompOnlyPlayersCnt() const
- {
- return compOnlyPlayersCnt;
- }
- void CMapGenOptions::setCompOnlyPlayersCnt(si8 value)
- {
- if(value == RANDOM_SIZE || (value >= 0 && value <= PlayerColor::PLAYER_LIMIT_I - playersCnt))
- {
- compOnlyPlayersCnt = value;
- resetPlayersMap();
- }
- else
- {
- throw std::runtime_error(std::string("Computer only players count of RMG options should be ") +
- "between 0 and <PlayerColor::PLAYER_LIMIT - " + boost::lexical_cast<std::string>(playersCnt) +
- "(playersCount)> or CMapGenOptions::RANDOM_SIZE for random.");
- }
- }
- si8 CMapGenOptions::getCompOnlyTeamsCnt() const
- {
- return compOnlyTeamsCnt;
- }
- void CMapGenOptions::setCompOnlyTeamsCnt(si8 value)
- {
- if(value == RANDOM_SIZE || compOnlyPlayersCnt == RANDOM_SIZE || (value >= 0 && value <= std::max(compOnlyPlayersCnt - 1, 0)))
- {
- compOnlyTeamsCnt = value;
- }
- else
- {
- throw std::runtime_error(std::string("Computer only teams count of RMG options should be ") +
- "between 0 and <" + boost::lexical_cast<std::string>(compOnlyPlayersCnt) +
- "(compOnlyPlayersCnt) - 1> or CMapGenOptions::RANDOM_SIZE for random.");
- }
- }
- EWaterContent::EWaterContent CMapGenOptions::getWaterContent() const
- {
- return waterContent;
- }
- void CMapGenOptions::setWaterContent(EWaterContent::EWaterContent value)
- {
- waterContent = value;
- }
- EMonsterStrength::EMonsterStrength CMapGenOptions::getMonsterStrength() const
- {
- return monsterStrength;
- }
- void CMapGenOptions::setMonsterStrength(EMonsterStrength::EMonsterStrength value)
- {
- monsterStrength = value;
- }
- void CMapGenOptions::resetPlayersMap()
- {
- players.clear();
- int realPlayersCnt = playersCnt == RANDOM_SIZE ? PlayerColor::PLAYER_LIMIT_I : playersCnt;
- int realCompOnlyPlayersCnt = compOnlyPlayersCnt == RANDOM_SIZE ? (PlayerColor::PLAYER_LIMIT_I - realPlayersCnt) : compOnlyPlayersCnt;
- for(int color = 0; color < (realPlayersCnt + realCompOnlyPlayersCnt); ++color)
- {
- CPlayerSettings player;
- player.setColor(PlayerColor(color));
- player.setPlayerType((color >= playersCnt) ? EPlayerType::COMP_ONLY : EPlayerType::AI);
- players[PlayerColor(color)] = player;
- }
- }
- const std::map<PlayerColor, CMapGenOptions::CPlayerSettings> & CMapGenOptions::getPlayersSettings() const
- {
- return players;
- }
- void CMapGenOptions::setStartingTownForPlayer(PlayerColor color, si32 town)
- {
- auto it = players.find(color);
- if(it == players.end()) throw std::runtime_error(boost::str(boost::format("Cannot set starting town for the player with the color '%i'.") % color));
- it->second.setStartingTown(town);
- }
- void CMapGenOptions::setPlayerTypeForStandardPlayer(PlayerColor color, EPlayerType::EPlayerType playerType)
- {
- auto it = players.find(color);
- if(it == players.end()) throw std::runtime_error(boost::str(boost::format("Cannot set player type for the player with the color '%i'.") % color));
- if(playerType == EPlayerType::COMP_ONLY) throw std::runtime_error("Cannot set player type computer only to a standard player.");
- it->second.setPlayerType(playerType);
- }
- void CMapGenOptions::finalize()
- {
- CRandomGenerator gen;
- finalize(gen);
- }
- void CMapGenOptions::finalize(CRandomGenerator & gen)
- {
- if(playersCnt == RANDOM_SIZE)
- {
- // 1 human is required at least
- auto humanPlayers = countHumanPlayers();
- if(humanPlayers == 0) humanPlayers = 1;
- playersCnt = gen.getInteger(humanPlayers, PlayerColor::PLAYER_LIMIT_I);
- // Remove AI players only from the end of the players map if necessary
- for(auto itrev = players.end(); itrev != players.begin();)
- {
- auto it = itrev;
- --it;
- if(players.size() == playersCnt) break;
- if(it->second.getPlayerType() == EPlayerType::AI)
- {
- players.erase(it);
- }
- else
- {
- --itrev;
- }
- }
- }
- if(teamsCnt == RANDOM_SIZE)
- {
- teamsCnt = gen.getInteger(0, playersCnt - 1);
- }
- if(compOnlyPlayersCnt == RANDOM_SIZE)
- {
- compOnlyPlayersCnt = gen.getInteger(0, 8 - playersCnt);
- auto totalPlayersCnt = playersCnt + compOnlyPlayersCnt;
- // Remove comp only players only from the end of the players map if necessary
- for(auto itrev = players.end(); itrev != players.begin();)
- {
- auto it = itrev;
- --it;
- if(players.size() <= totalPlayersCnt) break;
- if(it->second.getPlayerType() == EPlayerType::COMP_ONLY)
- {
- players.erase(it);
- }
- else
- {
- --itrev;
- }
- }
- // Add some comp only players if necessary
- auto compOnlyPlayersToAdd = totalPlayersCnt - players.size();
- for(int i = 0; i < compOnlyPlayersToAdd; ++i)
- {
- CPlayerSettings pSettings;
- pSettings.setPlayerType(EPlayerType::COMP_ONLY);
- pSettings.setColor(getNextPlayerColor());
- players[pSettings.getColor()] = pSettings;
- }
- }
- if(compOnlyTeamsCnt == RANDOM_SIZE)
- {
- compOnlyTeamsCnt = gen.getInteger(0, std::max(compOnlyPlayersCnt - 1, 0));
- }
- // There should be at least 2 players (1-player-maps aren't allowed)
- if(playersCnt + compOnlyPlayersCnt < 2)
- {
- CPlayerSettings pSettings;
- pSettings.setPlayerType(EPlayerType::AI);
- pSettings.setColor(getNextPlayerColor());
- players[pSettings.getColor()] = pSettings;
- playersCnt = 2;
- }
- // 1 team isn't allowed
- if(teamsCnt == 1 && compOnlyPlayersCnt == 0)
- {
- teamsCnt = 0;
- }
- if(waterContent == EWaterContent::RANDOM)
- {
- waterContent = static_cast<EWaterContent::EWaterContent>(gen.getInteger(0, 2));
- }
- if(monsterStrength == EMonsterStrength::RANDOM)
- {
- monsterStrength = static_cast<EMonsterStrength::EMonsterStrength>(gen.getInteger(0, 2));
- }
- }
- int CMapGenOptions::countHumanPlayers() const
- {
- return static_cast<int>(boost::count_if(players, [](const std::pair<PlayerColor, CPlayerSettings> & pair)
- {
- return pair.second.getPlayerType() == EPlayerType::HUMAN;
- }));
- }
- PlayerColor CMapGenOptions::getNextPlayerColor() const
- {
- for(PlayerColor i = PlayerColor(0); i < PlayerColor::PLAYER_LIMIT; i.advance(1))
- {
- if(!players.count(i))
- {
- return i;
- }
- }
- throw std::runtime_error("Shouldn't happen. No free player color exists.");
- }
- CMapGenOptions::CPlayerSettings::CPlayerSettings() : color(0), startingTown(RANDOM_TOWN), playerType(EPlayerType::AI)
- {
- }
- PlayerColor CMapGenOptions::CPlayerSettings::getColor() const
- {
- return color;
- }
- void CMapGenOptions::CPlayerSettings::setColor(PlayerColor value)
- {
- if(value >= PlayerColor(0) && value < PlayerColor::PLAYER_LIMIT)
- {
- color = value;
- }
- else
- {
- throw std::runtime_error("The color of the player is not in a valid range.");
- }
- }
- si32 CMapGenOptions::CPlayerSettings::getStartingTown() const
- {
- return startingTown;
- }
- void CMapGenOptions::CPlayerSettings::setStartingTown(si32 value)
- {
- if(value >= -1 && value < static_cast<int>(VLC->townh->towns.size()))
- {
- startingTown = value;
- }
- else
- {
- throw std::runtime_error("The starting town of the player is not in a valid range.");
- }
- }
- EPlayerType::EPlayerType CMapGenOptions::CPlayerSettings::getPlayerType() const
- {
- return playerType;
- }
- void CMapGenOptions::CPlayerSettings::setPlayerType(EPlayerType::EPlayerType value)
- {
- playerType = value;
- }
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