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- #define VCMI_DLL
- #pragma warning(disable:4355)
- #include "Connection.h"
- #include <boost/asio.hpp>
- #include <boost/thread.hpp>
- #include <fstream>
- #ifndef _MSC_VER
- #include "../lib/RegisterTypes.cpp"
- #endif
- //for smart objs serialization over net
- #include "../lib/CMapInfo.h"
- #include "../StartInfo.h"
- #include "BattleState.h"
- #include "CGameState.h"
- #include "map.h"
- #include "CObjectHandler.h"
- #include "CCreatureHandler.h"
- #include "VCMI_Lib.h"
- #include "CArtHandler.h"
- #include "CHeroHandler.h"
- #include "CSpellHandler.h"
- #include "CTownHandler.h"
- #include "CCampaignHandler.h"
- #include "NetPacks.h"
- /*
- * Connection.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- using namespace boost;
- using namespace boost::asio::ip;
- template<typename Serializer> DLL_EXPORT void registerTypes(Serializer &s); //defined elsewhere and explicitly instantiated for used serializers
- CTypeList typeList;
- #define LOG(a) \
- if(logging)\
- out << a
- #if defined(__hppa__) || \
- defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
- (defined(__MIPS__) && defined(__MISPEB__)) || \
- defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
- defined(__sparc__)
- #define BIG_ENDIAN
- #else
- #define LIL_ENDIAN
- #endif
- void CConnection::init()
- {
- CISer<CConnection>::smartPointerSerialization = false;
- COSer<CConnection>::smartPointerSerialization = false;
- registerTypes(static_cast<CISer<CConnection>&>(*this));
- registerTypes(static_cast<COSer<CConnection>&>(*this));
- #ifdef LIL_ENDIAN
- myEndianess = true;
- #else
- myEndianess = false;
- #endif
- connected = true;
- std::string pom;
- //we got connection
- (*this) << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
- (*this) >> pom >> pom >> contactEndianess;
- tlog0 << "Established connection with "<<pom<<std::endl;
- wmx = new boost::mutex;
- rmx = new boost::mutex;
- handler = NULL;
- receivedStop = sendStop = false;
- static int cid = 1;
- connectionID = cid++;
- }
- CConnection::CConnection(std::string host, std::string port, std::string Name)
- :io_service(new asio::io_service), name(Name)
- {
- int i;
- boost::system::error_code error = asio::error::host_not_found;
- socket = new tcp::socket(*io_service);
- tcp::resolver resolver(*io_service);
- tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
- if(error)
- {
- tlog1 << "Problem with resolving: " << std::endl << error <<std::endl;
- goto connerror1;
- }
- pom = endpoint_iterator;
- if(pom != end)
- tlog0<<"Found endpoints:" << std::endl;
- else
- {
- tlog1 << "Critical problem: No endpoints found!" << std::endl;
- goto connerror1;
- }
- i=0;
- while(pom != end)
- {
- tlog0 << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom << std::endl;
- pom++;
- }
- i=0;
- while(endpoint_iterator != end)
- {
- tlog0 << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")" << std::endl;
- socket->connect(*endpoint_iterator, error);
- if(!error)
- {
- init();
- return;
- }
- else
- {
- tlog1 << "Problem with connecting: " << std::endl << error << std::endl;
- }
- endpoint_iterator++;
- }
- //we shouldn't be here - error handling
- connerror1:
- tlog1 << "Something went wrong... checking for error info" << std::endl;
- if(error)
- tlog1 << error <<std::endl;
- else
- tlog1 << "No error info. " << std::endl;
- delete io_service;
- //delete socket;
- throw std::string("Can't establish connection :(");
- }
- CConnection::CConnection(TSocket * Socket, std::string Name )
- :socket(Socket),io_service(&Socket->io_service()), name(Name)//, send(this), rec(this)
- {
- init();
- }
- CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
- : name(Name)//, send(this), rec(this)
- {
- boost::system::error_code error = asio::error::host_not_found;
- socket = new tcp::socket(*io_service);
- acceptor->accept(*socket,error);
- if (error)
- {
- tlog1 << "Error on accepting: " << std::endl << error << std::endl;
- delete socket;
- throw "Can't establish connection :(";
- }
- init();
- }
- int CConnection::write(const void * data, unsigned size)
- {
- //LOG("Sending " << size << " byte(s) of data" <<std::endl);
- try
- {
- int ret;
- ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
- return ret;
- }
- catch(...)
- {
- //connection has been lost
- connected = false;
- throw;
- }
- }
- int CConnection::read(void * data, unsigned size)
- {
- //LOG("Receiving " << size << " byte(s) of data" <<std::endl);
- try
- {
- int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
- return ret;
- }
- catch(...)
- {
- //connection has been lost
- connected = false;
- throw;
- }
- }
- CConnection::~CConnection(void)
- {
- if(handler)
- handler->join();
- delete handler;
- close();
- delete io_service;
- delete wmx;
- delete rmx;
- }
- template<class T>
- CConnection & CConnection::operator&(const T &t) {
- throw new std::exception();
- //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
- // problem for more details contact [email protected] or [email protected]
- // do not remove this exception it shoudnt be called
- return *this;
- }
- void CConnection::close()
- {
- if(socket)
- {
- socket->close();
- delete socket;
- socket = NULL;
- }
- }
- bool CConnection::isOpen() const
- {
- return socket && connected;
- }
- void CConnection::reportState(CLogger &out)
- {
- out << "CConnection\n";
- if(socket && socket->is_open())
- {
- out << "\tWe have an open and valid socket\n";
- out << "\t" << socket->available() <<" bytes awaiting\n";
- }
- }
- CPack * CConnection::retreivePack()
- {
- CPack *ret = NULL;
- boost::unique_lock<boost::mutex> lock(*rmx);
- tlog5 << "Listening... ";
- *this >> ret;
- tlog5 << "\treceived server message of type " << typeid(*ret).name() << std::endl;
- return ret;
- }
- CSaveFile::CSaveFile( const std::string &fname )
- :sfile(NULL)
- {
- registerTypes(*this);
- openNextFile(fname);
- }
- CSaveFile::~CSaveFile()
- {
- delete sfile;
- }
- int CSaveFile::write( const void * data, unsigned size )
- {
- sfile->write((char *)data,size);
- return size;
- }
- void CSaveFile::close()
- {
- delete sfile;
- sfile = NULL;
- }
- void CSaveFile::openNextFile(const std::string &fname)
- {
- fName = fname;
- close();
- sfile = new std::ofstream(fname.c_str(),std::ios::binary);
- if(!(*sfile))
- {
- tlog1 << "Error: cannot open to write " << fname << std::endl;
- sfile = NULL;
- }
- else
- {
- sfile->write("VCMI",4); //write magic identifier
- *this << version; //write format version
- }
- }
- void CSaveFile::reportState(CLogger &out)
- {
- out << "CSaveFile" << std::endl;
- if(sfile && *sfile)
- {
- out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp() << std::endl;
- }
- }
- CLoadFile::CLoadFile(const std::string &fname, int minimalVersion /*= version*/)
- :sfile(NULL)
- {
- registerTypes(*this);
- openNextFile(fname, minimalVersion);
- }
- CLoadFile::~CLoadFile()
- {
- delete sfile;
- }
- int CLoadFile::read( const void * data, unsigned size )
- {
- sfile->read((char *)data,size);
- return size;
- }
- void CLoadFile::close()
- {
- delete sfile;
- sfile = NULL;
- }
- void CLoadFile::openNextFile(const std::string &fname, int minimalVersion)
- {
- fName = fname;
- sfile = new std::ifstream(fname.c_str(),std::ios::binary);
- if(!(*sfile))
- {
- tlog1 << "Error: cannot open to read " << fname << std::endl;
- sfile = NULL;
- }
- else
- {
- char buffer[4];
- sfile->read(buffer, 4);
- if(std::memcmp(buffer,"VCMI",4))
- {
- tlog1 << "Error: not a VCMI file! ( " << fname << " )\n";
- delete sfile;
- sfile = NULL;
- return;
- }
- *this >> myVersion;
- if(myVersion < minimalVersion)
- {
- tlog1 << "Error: Old file format! (file " << fname << " )\n";
- delete sfile;
- sfile = NULL;
- }
- }
- }
- void CLoadFile::reportState(CLogger &out)
- {
- out << "CLoadFile" << std::endl;
- if(sfile && *sfile)
- {
- out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg() << std::endl;
- }
- }
- CTypeList::CTypeList()
- {
- registerTypes(*this);
- }
- ui16 CTypeList::registerType( const std::type_info *type )
- {
- TTypeMap::const_iterator i = types.find(type);
- if(i != types.end())
- return i->second; //type found, return ID
- //type not found - add it to the list and return given ID
- ui16 id = types.size() + 1;
- types.insert(std::make_pair(type,id));
- return id;
- }
- ui16 CTypeList::getTypeID( const std::type_info *type )
- {
- TTypeMap::const_iterator i = types.find(type);
- if(i != types.end())
- return i->second;
- else
- return 0;
- }
- std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
- {
- return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
- }
- CSerializer::~CSerializer()
- {
- }
- CSerializer::CSerializer()
- {
- smartVectorMembersSerialization = false;
- }
- void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
- {
- registerVectoredType(&gs->map->objects, &CGObjectInstance::id);
- registerVectoredType(&lib->heroh->heroes, &CHero::ID);
- registerVectoredType(&lib->creh->creatures, &CCreature::idNumber);
- registerVectoredType(&lib->arth->artifacts, &CArtifact::id);
- registerVectoredType(&gs->map->artInstances, &CArtifactInstance::id);
- smartVectorMembersSerialization = true;
- }
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