MapFormatJson.cpp 38 KB

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  1. /*
  2. * MapFormatJson.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapFormatJson.h"
  12. #include "../filesystem/CInputStream.h"
  13. #include "../filesystem/COutputStream.h"
  14. #include "../JsonDetail.h"
  15. #include "CMap.h"
  16. #include "MapFormat.h"
  17. #include "../ArtifactUtils.h"
  18. #include "../CHeroHandler.h"
  19. #include "../CTownHandler.h"
  20. #include "../VCMI_Lib.h"
  21. #include "../RiverHandler.h"
  22. #include "../RoadHandler.h"
  23. #include "../TerrainHandler.h"
  24. #include "../mapObjectConstructors/AObjectTypeHandler.h"
  25. #include "../mapObjectConstructors/CObjectClassesHandler.h"
  26. #include "../mapObjects/ObjectTemplate.h"
  27. #include "../mapObjects/CGHeroInstance.h"
  28. #include "../mapObjects/CGTownInstance.h"
  29. #include "../modding/ModScope.h"
  30. #include "../modding/ModUtility.h"
  31. #include "../spells/CSpellHandler.h"
  32. #include "../CSkillHandler.h"
  33. #include "../constants/StringConstants.h"
  34. #include "../serializer/JsonDeserializer.h"
  35. #include "../serializer/JsonSerializer.h"
  36. VCMI_LIB_NAMESPACE_BEGIN
  37. class MapObjectResolver: public IInstanceResolver
  38. {
  39. public:
  40. MapObjectResolver(const CMapFormatJson * owner_);
  41. si32 decode (const std::string & identifier) const override;
  42. std::string encode(si32 identifier) const override;
  43. private:
  44. const CMapFormatJson * owner;
  45. };
  46. MapObjectResolver::MapObjectResolver(const CMapFormatJson * owner_):
  47. owner(owner_)
  48. {
  49. }
  50. si32 MapObjectResolver::decode(const std::string & identifier) const
  51. {
  52. //always decode as ObjectInstanceID
  53. auto it = owner->map->instanceNames.find(identifier);
  54. if(it != owner->map->instanceNames.end())
  55. {
  56. return (*it).second->id.getNum();
  57. }
  58. else
  59. {
  60. logGlobal->error("Object not found: %s", identifier);
  61. return -1;
  62. }
  63. }
  64. std::string MapObjectResolver::encode(si32 identifier) const
  65. {
  66. ObjectInstanceID id;
  67. //use h3m questIdentifiers if they are present
  68. if(owner->map->questIdentifierToId.empty())
  69. {
  70. id = ObjectInstanceID(identifier);
  71. }
  72. else
  73. {
  74. id = owner->map->questIdentifierToId[identifier];
  75. }
  76. si32 oid = id.getNum();
  77. if(oid < 0 || oid >= owner->map->objects.size())
  78. {
  79. logGlobal->error("Cannot get object with id %d", oid);
  80. return "";
  81. }
  82. return owner->map->objects[oid]->instanceName;
  83. }
  84. namespace HeaderDetail
  85. {
  86. static const std::vector<std::string> difficultyMap =
  87. {
  88. "EASY",
  89. "NORMAL",
  90. "HARD",
  91. "EXPERT",
  92. "IMPOSSIBLE"
  93. };
  94. enum class ECanPlay
  95. {
  96. NONE = 0,
  97. PLAYER_OR_AI = 1,
  98. PLAYER_ONLY = 2,
  99. AI_ONLY = 3
  100. };
  101. static const std::vector<std::string> canPlayMap =
  102. {
  103. "",
  104. "PlayerOrAI",
  105. "PlayerOnly",
  106. "AIOnly"
  107. };
  108. }
  109. namespace TriggeredEventsDetail
  110. {
  111. static const std::array<std::string, 15> conditionNames =
  112. {
  113. "haveArtifact", "haveCreatures", "haveResources", "haveBuilding",
  114. "control", "destroy", "transport", "daysPassed",
  115. "isHuman", "daysWithoutTown", "standardWin", "constValue",
  116. "have_0", "haveBuilding_0", "destroy_0"
  117. };
  118. static const std::array<std::string, 2> typeNames = { "victory", "defeat" };
  119. static EMetaclass decodeMetaclass(const std::string & source)
  120. {
  121. if(source.empty())
  122. return EMetaclass::INVALID;
  123. auto rawId = vstd::find_pos(NMetaclass::names, source);
  124. if(rawId >= 0)
  125. return static_cast<EMetaclass>(rawId);
  126. else
  127. return EMetaclass::INVALID;
  128. }
  129. static std::string encodeIdentifier(EMetaclass metaType, si32 type)
  130. {
  131. std::string metaclassName = NMetaclass::names[static_cast<int>(metaType)];
  132. std::string identifier;
  133. switch(metaType)
  134. {
  135. case EMetaclass::ARTIFACT:
  136. {
  137. identifier = ArtifactID::encode(type);
  138. }
  139. break;
  140. case EMetaclass::CREATURE:
  141. {
  142. identifier = CreatureID::encode(type);
  143. }
  144. break;
  145. case EMetaclass::OBJECT:
  146. {
  147. //TODO
  148. std::set<si32> subtypes = VLC->objtypeh->knownSubObjects(type);
  149. if(!subtypes.empty())
  150. {
  151. si32 subtype = *subtypes.begin();
  152. auto handler = VLC->objtypeh->getHandlerFor(type, subtype);
  153. identifier = handler->getTypeName();
  154. }
  155. }
  156. break;
  157. case EMetaclass::RESOURCE:
  158. {
  159. identifier = GameConstants::RESOURCE_NAMES[type];
  160. }
  161. break;
  162. default:
  163. {
  164. logGlobal->error("Unsupported metaclass %s for event condition", metaclassName);
  165. return "";
  166. }
  167. break;
  168. }
  169. return ModUtility::makeFullIdentifier("", metaclassName, identifier);
  170. }
  171. static EventCondition JsonToCondition(const JsonNode & node)
  172. {
  173. EventCondition event;
  174. const auto & conditionName = node.Vector()[0].String();
  175. auto pos = vstd::find_pos(conditionNames, conditionName);
  176. event.condition = static_cast<EventCondition::EWinLoseType>(pos);
  177. if (node.Vector().size() > 1)
  178. {
  179. const JsonNode & data = node.Vector()[1];
  180. switch (event.condition)
  181. {
  182. case EventCondition::HAVE_0:
  183. case EventCondition::DESTROY_0:
  184. {
  185. //todo: support subtypes
  186. std::string fullIdentifier = data["type"].String();
  187. std::string metaTypeName;
  188. std::string scope;
  189. std::string identifier;
  190. ModUtility::parseIdentifier(fullIdentifier, scope, metaTypeName, identifier);
  191. event.metaType = decodeMetaclass(metaTypeName);
  192. auto type = VLC->identifiers()->getIdentifier(ModScope::scopeBuiltin(), fullIdentifier, false);
  193. if(type)
  194. event.objectType = type.value();
  195. event.objectInstanceName = data["object"].String();
  196. if(data["value"].isNumber())
  197. event.value = static_cast<si32>(data["value"].Integer());
  198. }
  199. break;
  200. case EventCondition::HAVE_BUILDING_0:
  201. {
  202. //todo: support of new condition format HAVE_BUILDING_0
  203. }
  204. break;
  205. default:
  206. {
  207. //old format
  208. if (data["type"].getType() == JsonNode::JsonType::DATA_STRING)
  209. {
  210. auto identifier = VLC->identifiers()->getIdentifier(data["type"]);
  211. if(identifier)
  212. event.objectType = identifier.value();
  213. else
  214. throw std::runtime_error("Identifier resolution failed in event condition");
  215. }
  216. if (data["type"].isNumber())
  217. event.objectType = static_cast<si32>(data["type"].Float());
  218. if (!data["value"].isNull())
  219. event.value = static_cast<si32>(data["value"].Float());
  220. }
  221. break;
  222. }
  223. if (!data["position"].isNull())
  224. {
  225. const auto & position = data["position"].Vector();
  226. event.position.x = static_cast<si32>(position.at(0).Float());
  227. event.position.y = static_cast<si32>(position.at(1).Float());
  228. event.position.z = static_cast<si32>(position.at(2).Float());
  229. }
  230. }
  231. return event;
  232. }
  233. static JsonNode ConditionToJson(const EventCondition & event)
  234. {
  235. JsonNode json;
  236. JsonVector & asVector = json.Vector();
  237. JsonNode condition;
  238. condition.String() = conditionNames.at(event.condition);
  239. asVector.push_back(condition);
  240. JsonNode data;
  241. switch (event.condition)
  242. {
  243. case EventCondition::HAVE_0:
  244. case EventCondition::DESTROY_0:
  245. {
  246. //todo: support subtypes
  247. if(event.metaType != EMetaclass::INVALID)
  248. data["type"].String() = encodeIdentifier(event.metaType, event.objectType);
  249. if(event.value > 0)
  250. data["value"].Integer() = event.value;
  251. if(!event.objectInstanceName.empty())
  252. data["object"].String() = event.objectInstanceName;
  253. }
  254. break;
  255. case EventCondition::HAVE_BUILDING_0:
  256. {
  257. //todo: support of new condition format HAVE_BUILDING_0
  258. }
  259. break;
  260. default:
  261. {
  262. //old format
  263. if(event.objectType != -1)
  264. data["type"].Integer() = event.objectType;
  265. if(event.value != -1)
  266. data["value"].Integer() = event.value;
  267. }
  268. break;
  269. }
  270. if(event.position != int3(-1, -1, -1))
  271. {
  272. auto & position = data["position"].Vector();
  273. position.resize(3);
  274. position[0].Float() = event.position.x;
  275. position[1].Float() = event.position.y;
  276. position[2].Float() = event.position.z;
  277. }
  278. if(!data.isNull())
  279. asVector.push_back(data);
  280. return json;
  281. }
  282. }//namespace TriggeredEventsDetail
  283. namespace TerrainDetail
  284. {
  285. static const std::array<char, 4> flipCodes =
  286. {
  287. '_', '-', '|', '+'
  288. };
  289. }
  290. ///CMapFormatJson
  291. const int CMapFormatJson::VERSION_MAJOR = 1;
  292. const int CMapFormatJson::VERSION_MINOR = 2;
  293. const std::string CMapFormatJson::HEADER_FILE_NAME = "header.json";
  294. const std::string CMapFormatJson::OBJECTS_FILE_NAME = "objects.json";
  295. CMapFormatJson::CMapFormatJson():
  296. fileVersionMajor(0), fileVersionMinor(0),
  297. mapObjectResolver(std::make_unique<MapObjectResolver>(this)),
  298. map(nullptr), mapHeader(nullptr)
  299. {
  300. }
  301. TerrainType * CMapFormatJson::getTerrainByCode(const std::string & code)
  302. {
  303. for(const auto & object : VLC->terrainTypeHandler->objects)
  304. {
  305. if(object->shortIdentifier == code)
  306. return const_cast<TerrainType *>(object.get());
  307. }
  308. return nullptr;
  309. }
  310. RiverType * CMapFormatJson::getRiverByCode(const std::string & code)
  311. {
  312. for(const auto & object : VLC->riverTypeHandler->objects)
  313. {
  314. if (object->shortIdentifier == code)
  315. return const_cast<RiverType *>(object.get());
  316. }
  317. return nullptr;
  318. }
  319. RoadType * CMapFormatJson::getRoadByCode(const std::string & code)
  320. {
  321. for(const auto & object : VLC->roadTypeHandler->objects)
  322. {
  323. if (object->shortIdentifier == code)
  324. return const_cast<RoadType *>(object.get());
  325. }
  326. return nullptr;
  327. }
  328. void CMapFormatJson::serializeAllowedFactions(JsonSerializeFormat & handler, std::set<FactionID> & value) const
  329. {
  330. //TODO: unify allowed factions with others - make them std::vector<bool>
  331. std::vector<bool> temp;
  332. temp.resize(VLC->townh->size(), false);
  333. auto standard = VLC->townh->getDefaultAllowed();
  334. if(handler.saving)
  335. {
  336. for(auto faction : VLC->townh->objects)
  337. if(faction->town && vstd::contains(value, faction->getId()))
  338. temp[static_cast<std::size_t>(faction->getIndex())] = true;
  339. }
  340. handler.serializeLIC("allowedFactions", &FactionID::decode, &FactionID::encode, standard, temp);
  341. if(!handler.saving)
  342. {
  343. value.clear();
  344. for (std::size_t i=0; i<temp.size(); i++)
  345. if(temp[i])
  346. value.insert(static_cast<FactionID>(i));
  347. }
  348. }
  349. void CMapFormatJson::serializeHeader(JsonSerializeFormat & handler)
  350. {
  351. handler.serializeString("name", mapHeader->name);
  352. handler.serializeString("description", mapHeader->description);
  353. handler.serializeInt("heroLevelLimit", mapHeader->levelLimit, 0);
  354. //todo: support arbitrary percentage
  355. handler.serializeEnum("difficulty", mapHeader->difficulty, HeaderDetail::difficultyMap);
  356. serializePlayerInfo(handler);
  357. handler.serializeLIC("allowedHeroes", &HeroTypeID::decode, &HeroTypeID::encode, VLC->heroh->getDefaultAllowed(), mapHeader->allowedHeroes);
  358. // handler.serializeString("victoryString", mapHeader->victoryMessage);
  359. handler.serializeInt("victoryIconIndex", mapHeader->victoryIconIndex);
  360. // handler.serializeString("defeatString", mapHeader->defeatMessage);
  361. handler.serializeInt("defeatIconIndex", mapHeader->defeatIconIndex);
  362. }
  363. void CMapFormatJson::serializePlayerInfo(JsonSerializeFormat & handler)
  364. {
  365. auto playersData = handler.enterStruct("players");
  366. for(int player = 0; player < PlayerColor::PLAYER_LIMIT_I; player++)
  367. {
  368. PlayerInfo & info = mapHeader->players[player];
  369. if(handler.saving)
  370. {
  371. if(!info.canAnyonePlay())
  372. continue;
  373. }
  374. auto playerData = handler.enterStruct(GameConstants::PLAYER_COLOR_NAMES[player]);
  375. if(!handler.saving)
  376. {
  377. if(handler.getCurrent().isNull())
  378. {
  379. info.canComputerPlay = false;
  380. info.canHumanPlay = false;
  381. continue;
  382. }
  383. }
  384. serializeAllowedFactions(handler, info.allowedFactions);
  385. HeaderDetail::ECanPlay canPlay = HeaderDetail::ECanPlay::NONE;
  386. if(handler.saving)
  387. {
  388. if(info.canComputerPlay)
  389. {
  390. canPlay = info.canHumanPlay ? HeaderDetail::ECanPlay::PLAYER_OR_AI : HeaderDetail::ECanPlay::AI_ONLY;
  391. }
  392. else
  393. {
  394. canPlay = info.canHumanPlay ? HeaderDetail::ECanPlay::PLAYER_ONLY : HeaderDetail::ECanPlay::NONE;
  395. }
  396. }
  397. handler.serializeEnum("canPlay", canPlay, HeaderDetail::canPlayMap);
  398. if(!handler.saving)
  399. {
  400. switch(canPlay)
  401. {
  402. case HeaderDetail::ECanPlay::PLAYER_OR_AI:
  403. info.canComputerPlay = true;
  404. info.canHumanPlay = true;
  405. break;
  406. case HeaderDetail::ECanPlay::PLAYER_ONLY:
  407. info.canComputerPlay = false;
  408. info.canHumanPlay = true;
  409. break;
  410. case HeaderDetail::ECanPlay::AI_ONLY:
  411. info.canComputerPlay = true;
  412. info.canHumanPlay = false;
  413. break;
  414. default:
  415. info.canComputerPlay = false;
  416. info.canHumanPlay = false;
  417. break;
  418. }
  419. }
  420. //saving whole structure only if position is valid
  421. if(!handler.saving || info.posOfMainTown.valid())
  422. {
  423. auto mainTown = handler.enterStruct("mainTown");
  424. handler.serializeBool("generateHero", info.generateHeroAtMainTown);
  425. handler.serializeInt("x", info.posOfMainTown.x, -1);
  426. handler.serializeInt("y", info.posOfMainTown.y, -1);
  427. handler.serializeInt("l", info.posOfMainTown.z, -1);
  428. }
  429. if(!handler.saving)
  430. {
  431. info.hasMainTown = info.posOfMainTown.valid();
  432. }
  433. handler.serializeString("mainHero", info.mainHeroInstance);//must be before "heroes"
  434. //heroes
  435. if(handler.saving)
  436. {
  437. //ignoring heroesNames and saving from actual map objects
  438. //TODO: optimize
  439. for(auto & obj : map->objects)
  440. {
  441. if((obj->ID == Obj::HERO || obj->ID == Obj::RANDOM_HERO) && obj->tempOwner == PlayerColor(player))
  442. {
  443. auto * hero = dynamic_cast<CGHeroInstance *>(obj.get());
  444. auto heroes = handler.enterStruct("heroes");
  445. if(hero)
  446. {
  447. auto heroData = handler.enterStruct(hero->instanceName);
  448. heroData->serializeString("name", hero->nameCustom);
  449. if(hero->ID == Obj::HERO)
  450. {
  451. std::string temp;
  452. if(hero->type)
  453. {
  454. temp = hero->type->getJsonKey();
  455. }
  456. else
  457. {
  458. temp = VLC->heroh->objects[hero->subID]->getJsonKey();
  459. }
  460. handler.serializeString("type", temp);
  461. }
  462. }
  463. }
  464. }
  465. }
  466. else
  467. {
  468. info.heroesNames.clear();
  469. auto heroes = handler.enterStruct("heroes");
  470. for(const auto & hero : handler.getCurrent().Struct())
  471. {
  472. const JsonNode & data = hero.second;
  473. const std::string instanceName = hero.first;
  474. SHeroName hname;
  475. hname.heroId = -1;
  476. std::string rawId = data["type"].String();
  477. if(!rawId.empty())
  478. hname.heroId = HeroTypeID::decode(rawId);
  479. hname.heroName = data["name"].String();
  480. if(instanceName == info.mainHeroInstance)
  481. {
  482. //this is main hero
  483. info.mainCustomHeroName = hname.heroName;
  484. info.hasRandomHero = (hname.heroId == -1);
  485. info.mainCustomHeroId = hname.heroId;
  486. info.mainCustomHeroPortrait = -1;
  487. //todo:mainHeroPortrait
  488. }
  489. info.heroesNames.push_back(hname);
  490. }
  491. }
  492. handler.serializeBool("randomFaction", info.isFactionRandom);
  493. }
  494. }
  495. void CMapFormatJson::readTeams(JsonDeserializer & handler)
  496. {
  497. auto teams = handler.enterArray("teams");
  498. const JsonNode & src = teams->getCurrent();
  499. if(src.getType() != JsonNode::JsonType::DATA_VECTOR)
  500. {
  501. // No alliances
  502. if(src.getType() != JsonNode::JsonType::DATA_NULL)
  503. logGlobal->error("Invalid teams field type");
  504. mapHeader->howManyTeams = 0;
  505. for(auto & player : mapHeader->players)
  506. if(player.canAnyonePlay())
  507. player.team = TeamID(mapHeader->howManyTeams++);
  508. }
  509. else
  510. {
  511. const JsonVector & srcVector = src.Vector();
  512. mapHeader->howManyTeams = static_cast<ui8>(srcVector.size());
  513. for(int team = 0; team < mapHeader->howManyTeams; team++)
  514. for(const JsonNode & playerData : srcVector[team].Vector())
  515. {
  516. PlayerColor player = PlayerColor(vstd::find_pos(GameConstants::PLAYER_COLOR_NAMES, playerData.String()));
  517. if(player.isValidPlayer())
  518. if(mapHeader->players[player.getNum()].canAnyonePlay())
  519. mapHeader->players[player.getNum()].team = TeamID(team);
  520. }
  521. for(PlayerInfo & player : mapHeader->players)
  522. if(player.canAnyonePlay() && player.team == TeamID::NO_TEAM)
  523. player.team = TeamID(mapHeader->howManyTeams++);
  524. }
  525. }
  526. void CMapFormatJson::writeTeams(JsonSerializer & handler)
  527. {
  528. std::vector<std::set<PlayerColor>> teamsData;
  529. teamsData.resize(mapHeader->howManyTeams);
  530. //get raw data
  531. for(int idx = 0; idx < mapHeader->players.size(); idx++)
  532. {
  533. const PlayerInfo & player = mapHeader->players.at(idx);
  534. int team = player.team.getNum();
  535. if(vstd::iswithin(team, 0, mapHeader->howManyTeams-1) && player.canAnyonePlay())
  536. teamsData.at(team).insert(PlayerColor(idx));
  537. }
  538. //remove single-member teams
  539. vstd::erase_if(teamsData, [](std::set<PlayerColor> & elem) -> bool
  540. {
  541. return elem.size() <= 1;
  542. });
  543. if(!teamsData.empty())
  544. {
  545. JsonNode dest;
  546. //construct output
  547. dest.setType(JsonNode::JsonType::DATA_VECTOR);
  548. for(const std::set<PlayerColor> & teamData : teamsData)
  549. {
  550. JsonNode team(JsonNode::JsonType::DATA_VECTOR);
  551. for(const PlayerColor & player : teamData)
  552. {
  553. JsonNode member(JsonNode::JsonType::DATA_STRING);
  554. member.String() = GameConstants::PLAYER_COLOR_NAMES[player.getNum()];
  555. team.Vector().push_back(std::move(member));
  556. }
  557. dest.Vector().push_back(std::move(team));
  558. }
  559. handler.serializeRaw("teams", dest, std::nullopt);
  560. }
  561. }
  562. void CMapFormatJson::readTriggeredEvents(JsonDeserializer & handler)
  563. {
  564. const JsonNode & input = handler.getCurrent();
  565. mapHeader->triggeredEvents.clear();
  566. for(const auto & entry : input["triggeredEvents"].Struct())
  567. {
  568. TriggeredEvent event;
  569. event.identifier = entry.first;
  570. readTriggeredEvent(event, entry.second);
  571. mapHeader->triggeredEvents.push_back(event);
  572. }
  573. }
  574. void CMapFormatJson::readTriggeredEvent(TriggeredEvent & event, const JsonNode & source) const
  575. {
  576. using namespace TriggeredEventsDetail;
  577. event.onFulfill.jsonDeserialize(source["message"]);
  578. event.description.jsonDeserialize(source["description"]);
  579. event.effect.type = vstd::find_pos(typeNames, source["effect"]["type"].String());
  580. event.effect.toOtherMessage.jsonDeserialize(source["effect"]["messageToSend"]);
  581. event.trigger = EventExpression(source["condition"], JsonToCondition); // logical expression
  582. }
  583. void CMapFormatJson::writeTriggeredEvents(JsonSerializer & handler)
  584. {
  585. JsonNode triggeredEvents(JsonNode::JsonType::DATA_STRUCT);
  586. for(const auto & event : mapHeader->triggeredEvents)
  587. writeTriggeredEvent(event, triggeredEvents[event.identifier]);
  588. handler.serializeRaw("triggeredEvents", triggeredEvents, std::nullopt);
  589. }
  590. void CMapFormatJson::writeTriggeredEvent(const TriggeredEvent & event, JsonNode & dest) const
  591. {
  592. using namespace TriggeredEventsDetail;
  593. if(!event.onFulfill.empty())
  594. event.onFulfill.jsonSerialize(dest["message"]);
  595. if(!event.description.empty())
  596. event.description.jsonSerialize(dest["description"]);
  597. dest["effect"]["type"].String() = typeNames.at(static_cast<size_t>(event.effect.type));
  598. if(!event.effect.toOtherMessage.empty())
  599. event.description.jsonSerialize(dest["effect"]["messageToSend"]);
  600. dest["condition"] = event.trigger.toJson(ConditionToJson);
  601. }
  602. void CMapFormatJson::readDisposedHeroes(JsonSerializeFormat & handler)
  603. {
  604. auto definitions = handler.enterStruct("predefinedHeroes");//DisposedHeroes are part of predefinedHeroes in VCMI map format
  605. const JsonNode & data = handler.getCurrent();
  606. for(const auto & entry : data.Struct())
  607. {
  608. HeroTypeID type(HeroTypeID::decode(entry.first));
  609. std::set<PlayerColor> mask;
  610. for(const JsonNode & playerData : entry.second["availableFor"].Vector())
  611. {
  612. PlayerColor player = PlayerColor(vstd::find_pos(GameConstants::PLAYER_COLOR_NAMES, playerData.String()));
  613. if(player.isValidPlayer())
  614. mask.insert(player);
  615. }
  616. if(!mask.empty() && mask.size() != PlayerColor::PLAYER_LIMIT_I && type.getNum() >= 0)
  617. {
  618. DisposedHero hero;
  619. hero.heroId = type.getNum();
  620. hero.players = mask;
  621. //name and portrait are not used
  622. map->disposedHeroes.push_back(hero);
  623. }
  624. }
  625. }
  626. void CMapFormatJson::writeDisposedHeroes(JsonSerializeFormat & handler)
  627. {
  628. if(map->disposedHeroes.empty())
  629. return;
  630. auto definitions = handler.enterStruct("predefinedHeroes");//DisposedHeroes are part of predefinedHeroes in VCMI map format
  631. for(DisposedHero & hero : map->disposedHeroes)
  632. {
  633. std::string type = HeroTypeID::encode(hero.heroId);
  634. auto definition = definitions->enterStruct(type);
  635. JsonNode players(JsonNode::JsonType::DATA_VECTOR);
  636. definition->serializeIdArray("availableFor", hero.players);
  637. }
  638. }
  639. void CMapFormatJson::serializeRumors(JsonSerializeFormat & handler)
  640. {
  641. auto rumors = handler.enterArray("rumors");
  642. rumors.serializeStruct(map->rumors);
  643. }
  644. void CMapFormatJson::serializeTimedEvents(JsonSerializeFormat & handler)
  645. {
  646. auto events = handler.enterArray("events");
  647. std::vector<CMapEvent> temp(map->events.begin(), map->events.end());
  648. events.serializeStruct(temp);
  649. map->events.assign(temp.begin(), temp.end());
  650. }
  651. void CMapFormatJson::serializePredefinedHeroes(JsonSerializeFormat & handler)
  652. {
  653. //todo:serializePredefinedHeroes
  654. if(handler.saving)
  655. {
  656. if(!map->predefinedHeroes.empty())
  657. {
  658. auto predefinedHeroes = handler.enterStruct("predefinedHeroes");
  659. for(auto & hero : map->predefinedHeroes)
  660. {
  661. auto predefinedHero = handler.enterStruct(hero->getHeroTypeName());
  662. hero->serializeJsonDefinition(handler);
  663. }
  664. }
  665. }
  666. else
  667. {
  668. auto predefinedHeroes = handler.enterStruct("predefinedHeroes");
  669. const JsonNode & data = handler.getCurrent();
  670. for(const auto & p : data.Struct())
  671. {
  672. auto predefinedHero = handler.enterStruct(p.first);
  673. auto * hero = new CGHeroInstance();
  674. hero->ID = Obj::HERO;
  675. hero->setHeroTypeName(p.first);
  676. hero->serializeJsonDefinition(handler);
  677. map->predefinedHeroes.emplace_back(hero);
  678. }
  679. }
  680. }
  681. void CMapFormatJson::serializeOptions(JsonSerializeFormat & handler)
  682. {
  683. serializeRumors(handler);
  684. serializeTimedEvents(handler);
  685. serializePredefinedHeroes(handler);
  686. handler.serializeLIC("allowedAbilities", &CSkillHandler::decodeSkill, &CSkillHandler::encodeSkill, VLC->skillh->getDefaultAllowed(), map->allowedAbilities);
  687. handler.serializeLIC("allowedArtifacts", &ArtifactID::decode, &ArtifactID::encode, VLC->arth->getDefaultAllowed(), map->allowedArtifact);
  688. handler.serializeLIC("allowedSpells", &SpellID::decode, &SpellID::encode, VLC->spellh->getDefaultAllowed(), map->allowedSpells);
  689. //todo:events
  690. }
  691. void CMapFormatJson::readOptions(JsonDeserializer & handler)
  692. {
  693. readDisposedHeroes(handler);
  694. serializeOptions(handler);
  695. }
  696. void CMapFormatJson::writeOptions(JsonSerializer & handler)
  697. {
  698. writeDisposedHeroes(handler);
  699. serializeOptions(handler);
  700. }
  701. ///CMapPatcher
  702. CMapPatcher::CMapPatcher(const JsonNode & stream): input(stream)
  703. {
  704. //todo: update map patches and change this
  705. fileVersionMajor = 0;
  706. fileVersionMinor = 0;
  707. }
  708. void CMapPatcher::patchMapHeader(std::unique_ptr<CMapHeader> & header)
  709. {
  710. map = nullptr;
  711. mapHeader = header.get();
  712. if (!input.isNull())
  713. readPatchData();
  714. }
  715. void CMapPatcher::readPatchData()
  716. {
  717. JsonDeserializer handler(mapObjectResolver.get(), input);
  718. readTriggeredEvents(handler);
  719. handler.serializeInt("defeatIconIndex", mapHeader->defeatIconIndex);
  720. handler.serializeInt("victoryIconIndex", mapHeader->victoryIconIndex);
  721. handler.serializeStruct("victoryString", mapHeader->victoryMessage);
  722. handler.serializeStruct("defeatString", mapHeader->defeatMessage);
  723. }
  724. ///CMapLoaderJson
  725. CMapLoaderJson::CMapLoaderJson(CInputStream * stream)
  726. : buffer(stream)
  727. , ioApi(new CProxyROIOApi(buffer))
  728. , loader("", "_", ioApi)
  729. {
  730. }
  731. std::unique_ptr<CMap> CMapLoaderJson::loadMap()
  732. {
  733. LOG_TRACE(logGlobal);
  734. std::unique_ptr<CMap> result = std::make_unique<CMap>();
  735. map = result.get();
  736. mapHeader = map;
  737. readMap();
  738. return result;
  739. }
  740. std::unique_ptr<CMapHeader> CMapLoaderJson::loadMapHeader()
  741. {
  742. LOG_TRACE(logGlobal);
  743. map = nullptr;
  744. std::unique_ptr<CMapHeader> result = std::make_unique<CMapHeader>();
  745. mapHeader = result.get();
  746. readHeader(false);
  747. return result;
  748. }
  749. JsonNode CMapLoaderJson::getFromArchive(const std::string & archiveFilename)
  750. {
  751. JsonPath resource = JsonPath::builtin(archiveFilename);
  752. if(!loader.existsResource(resource))
  753. throw std::runtime_error(archiveFilename+" not found");
  754. auto data = loader.load(resource)->readAll();
  755. JsonNode res(reinterpret_cast<char*>(data.first.get()), data.second);
  756. return res;
  757. }
  758. void CMapLoaderJson::readMap()
  759. {
  760. LOG_TRACE(logGlobal);
  761. readHeader(true);
  762. map->initTerrain();
  763. readTerrain();
  764. readObjects();
  765. map->calculateGuardingGreaturePositions();
  766. }
  767. void CMapLoaderJson::readHeader(const bool complete)
  768. {
  769. //do not use map field here, use only mapHeader
  770. JsonNode header = getFromArchive(HEADER_FILE_NAME);
  771. fileVersionMajor = static_cast<int>(header["versionMajor"].Integer());
  772. if(fileVersionMajor != VERSION_MAJOR)
  773. {
  774. logGlobal->error("Unsupported map format version: %d", fileVersionMajor);
  775. throw std::runtime_error("Unsupported map format version");
  776. }
  777. fileVersionMinor = static_cast<int>(header["versionMinor"].Integer());
  778. if(fileVersionMinor > VERSION_MINOR)
  779. {
  780. logGlobal->warn("Too new map format revision: %d. This map should work but some of map features may be ignored.", fileVersionMinor);
  781. }
  782. JsonDeserializer handler(mapObjectResolver.get(), header);
  783. mapHeader->version = EMapFormat::VCMI;//todo: new version field
  784. //loading mods
  785. if(!header["mods"].isNull())
  786. {
  787. for(auto & mod : header["mods"].Vector())
  788. mapHeader->mods[mod["name"].String()] = CModVersion::fromString(mod["version"].String());
  789. }
  790. //todo: multilevel map load support
  791. {
  792. auto levels = handler.enterStruct("mapLevels");
  793. {
  794. auto surface = handler.enterStruct("surface");
  795. handler.serializeInt("height", mapHeader->height);
  796. handler.serializeInt("width", mapHeader->width);
  797. }
  798. {
  799. auto underground = handler.enterStruct("underground");
  800. mapHeader->twoLevel = !underground->getCurrent().isNull();
  801. }
  802. }
  803. serializeHeader(handler);
  804. readTriggeredEvents(handler);
  805. readTeams(handler);
  806. //TODO: check mods
  807. if(complete)
  808. readOptions(handler);
  809. }
  810. void CMapLoaderJson::readTerrainTile(const std::string & src, TerrainTile & tile)
  811. {
  812. try
  813. {
  814. using namespace TerrainDetail;
  815. {//terrain type
  816. const std::string typeCode = src.substr(0, 2);
  817. tile.terType = getTerrainByCode(typeCode);
  818. }
  819. int startPos = 2; //0+typeCode fixed length
  820. {//terrain view
  821. int pos = startPos;
  822. while (isdigit(src.at(pos)))
  823. pos++;
  824. int len = pos - startPos;
  825. if (len <= 0)
  826. throw std::runtime_error("Invalid terrain view in " + src);
  827. const std::string rawCode = src.substr(startPos, len);
  828. tile.terView = atoi(rawCode.c_str());
  829. startPos += len;
  830. }
  831. {//terrain flip
  832. int terrainFlip = vstd::find_pos(flipCodes, src.at(startPos++));
  833. if (terrainFlip < 0)
  834. throw std::runtime_error("Invalid terrain flip in " + src);
  835. else
  836. tile.extTileFlags = terrainFlip;
  837. }
  838. if (startPos >= src.size())
  839. return;
  840. bool hasRoad = true;
  841. {//road type
  842. const std::string typeCode = src.substr(startPos, 2);
  843. startPos += 2;
  844. tile.roadType = getRoadByCode(typeCode);
  845. if(!tile.roadType) //it's not a road, it's a river
  846. {
  847. tile.roadType = VLC->roadTypeHandler->getById(Road::NO_ROAD);
  848. tile.riverType = getRiverByCode(typeCode);
  849. hasRoad = false;
  850. if(!tile.riverType)
  851. {
  852. throw std::runtime_error("Invalid river type in " + src);
  853. }
  854. }
  855. }
  856. if (hasRoad)
  857. {//road dir
  858. int pos = startPos;
  859. while (isdigit(src.at(pos)))
  860. pos++;
  861. int len = pos - startPos;
  862. if (len <= 0)
  863. throw std::runtime_error("Invalid road dir in " + src);
  864. const std::string rawCode = src.substr(startPos, len);
  865. tile.roadDir = atoi(rawCode.c_str());
  866. startPos += len;
  867. }
  868. if (hasRoad)
  869. {//road flip
  870. int flip = vstd::find_pos(flipCodes, src.at(startPos++));
  871. if (flip < 0)
  872. throw std::runtime_error("Invalid road flip in " + src);
  873. else
  874. tile.extTileFlags |= (flip << 4);
  875. }
  876. if (startPos >= src.size())
  877. return;
  878. if (hasRoad)
  879. {//river type
  880. const std::string typeCode = src.substr(startPos, 2);
  881. startPos += 2;
  882. tile.riverType = getRiverByCode(typeCode);
  883. }
  884. {//river dir
  885. int pos = startPos;
  886. while (isdigit(src.at(pos)))
  887. pos++;
  888. int len = pos - startPos;
  889. if (len <= 0)
  890. throw std::runtime_error("Invalid river dir in " + src);
  891. const std::string rawCode = src.substr(startPos, len);
  892. tile.riverDir = atoi(rawCode.c_str());
  893. startPos += len;
  894. }
  895. {//river flip
  896. int flip = vstd::find_pos(flipCodes, src.at(startPos++));
  897. if (flip < 0)
  898. throw std::runtime_error("Invalid road flip in " + src);
  899. else
  900. tile.extTileFlags |= (flip << 2);
  901. }
  902. }
  903. catch (const std::exception &)
  904. {
  905. logGlobal->error("Failed to read terrain tile: %s");
  906. }
  907. }
  908. void CMapLoaderJson::readTerrainLevel(const JsonNode & src, const int index)
  909. {
  910. int3 pos(0, 0, index);
  911. const JsonVector & rows = src.Vector();
  912. if(rows.size() != map->height)
  913. throw std::runtime_error("Invalid terrain data");
  914. for(pos.y = 0; pos.y < map->height; pos.y++)
  915. {
  916. const JsonVector & tiles = rows[pos.y].Vector();
  917. if(tiles.size() != map->width)
  918. throw std::runtime_error("Invalid terrain data");
  919. for(pos.x = 0; pos.x < map->width; pos.x++)
  920. readTerrainTile(tiles[pos.x].String(), map->getTile(pos));
  921. }
  922. }
  923. void CMapLoaderJson::readTerrain()
  924. {
  925. {
  926. const JsonNode surface = getFromArchive("surface_terrain.json");
  927. readTerrainLevel(surface, 0);
  928. }
  929. if(map->twoLevel)
  930. {
  931. const JsonNode underground = getFromArchive("underground_terrain.json");
  932. readTerrainLevel(underground, 1);
  933. }
  934. map->calculateWaterContent();
  935. }
  936. CMapLoaderJson::MapObjectLoader::MapObjectLoader(CMapLoaderJson * _owner, JsonMap::value_type & json):
  937. owner(_owner), instance(nullptr), id(-1), jsonKey(json.first), configuration(json.second)
  938. {
  939. }
  940. void CMapLoaderJson::MapObjectLoader::construct()
  941. {
  942. //TODO:consider move to ObjectTypeHandler
  943. //find type handler
  944. std::string typeName = configuration["type"].String();
  945. std::string subtypeName = configuration["subtype"].String();
  946. if(typeName.empty())
  947. {
  948. logGlobal->error("Object type missing");
  949. logGlobal->debug(configuration.toJson());
  950. return;
  951. }
  952. int3 pos;
  953. pos.x = static_cast<si32>(configuration["x"].Float());
  954. pos.y = static_cast<si32>(configuration["y"].Float());
  955. pos.z = static_cast<si32>(configuration["l"].Float());
  956. //special case for grail
  957. if(typeName == "grail")
  958. {
  959. owner->map->grailPos = pos;
  960. owner->map->grailRadius = static_cast<int>(configuration["options"]["grailRadius"].Float());
  961. return;
  962. }
  963. else if(subtypeName.empty())
  964. {
  965. logGlobal->error("Object subtype missing");
  966. logGlobal->debug(configuration.toJson());
  967. return;
  968. }
  969. auto handler = VLC->objtypeh->getHandlerFor( ModScope::scopeMap(), typeName, subtypeName);
  970. auto * appearance = new ObjectTemplate;
  971. appearance->id = Obj(handler->getIndex());
  972. appearance->subid = handler->getSubIndex();
  973. appearance->readJson(configuration["template"], false);
  974. // Will be destroyed soon and replaced with shared template
  975. instance = handler->create(std::shared_ptr<const ObjectTemplate>(appearance));
  976. instance->id = ObjectInstanceID(static_cast<si32>(owner->map->objects.size()));
  977. instance->instanceName = jsonKey;
  978. instance->pos = pos;
  979. owner->map->addNewObject(instance);
  980. }
  981. void CMapLoaderJson::MapObjectLoader::configure()
  982. {
  983. if(nullptr == instance)
  984. return;
  985. JsonDeserializer handler(owner->mapObjectResolver.get(), configuration);
  986. instance->serializeJson(handler);
  987. //artifact instance serialization requires access to Map object, handle it here for now
  988. //todo: find better solution for artifact instance serialization
  989. if(auto * art = dynamic_cast<CGArtifact *>(instance))
  990. {
  991. ArtifactID artID = ArtifactID::NONE;
  992. SpellID spellID = SpellID::NONE;
  993. if(art->ID == Obj::SPELL_SCROLL)
  994. {
  995. auto spellIdentifier = configuration["options"]["spell"].String();
  996. auto rawId = VLC->identifiers()->getIdentifier(ModScope::scopeBuiltin(), "spell", spellIdentifier);
  997. if(rawId)
  998. spellID = rawId.value();
  999. else
  1000. spellID = 0;
  1001. artID = ArtifactID::SPELL_SCROLL;
  1002. }
  1003. else if(art->ID == Obj::ARTIFACT)
  1004. {
  1005. //specific artifact
  1006. artID = ArtifactID(art->subID);
  1007. }
  1008. art->storedArtifact = ArtifactUtils::createArtifact(owner->map, artID, spellID.getNum());
  1009. }
  1010. if(auto * hero = dynamic_cast<CGHeroInstance *>(instance))
  1011. {
  1012. auto o = handler.enterStruct("options");
  1013. hero->serializeJsonArtifacts(handler, "artifacts", owner->map);
  1014. }
  1015. }
  1016. void CMapLoaderJson::readObjects()
  1017. {
  1018. LOG_TRACE(logGlobal);
  1019. std::vector<std::unique_ptr<MapObjectLoader>> loaders;//todo: optimize MapObjectLoader memory layout
  1020. JsonNode data = getFromArchive(OBJECTS_FILE_NAME);
  1021. //get raw data
  1022. for(auto & p : data.Struct())
  1023. loaders.push_back(std::make_unique<MapObjectLoader>(this, p));
  1024. for(auto & ptr : loaders)
  1025. ptr->construct();
  1026. //configure objects after all objects are constructed so we may resolve internal IDs even to actual pointers OTF
  1027. for(auto & ptr : loaders)
  1028. ptr->configure();
  1029. std::sort(map->heroesOnMap.begin(), map->heroesOnMap.end(), [](const ConstTransitivePtr<CGHeroInstance> & a, const ConstTransitivePtr<CGHeroInstance> & b)
  1030. {
  1031. return a->subID < b->subID;
  1032. });
  1033. }
  1034. ///CMapSaverJson
  1035. CMapSaverJson::CMapSaverJson(CInputOutputStream * stream)
  1036. : buffer(stream)
  1037. , ioApi(new CProxyIOApi(buffer))
  1038. , saver(ioApi, "_")
  1039. {
  1040. fileVersionMajor = VERSION_MAJOR;
  1041. fileVersionMinor = VERSION_MINOR;
  1042. }
  1043. //must be instantiated in .cpp file for access to complete types of all member fields
  1044. CMapSaverJson::~CMapSaverJson() = default;
  1045. void CMapSaverJson::addToArchive(const JsonNode & data, const std::string & filename)
  1046. {
  1047. std::ostringstream out;
  1048. JsonWriter writer(out);
  1049. writer.writeNode(data);
  1050. out.flush();
  1051. {
  1052. auto s = out.str();
  1053. std::unique_ptr<COutputStream> stream = saver.addFile(filename);
  1054. if(stream->write(reinterpret_cast<const ui8 *>(s.c_str()), s.size()) != s.size())
  1055. throw std::runtime_error("CMapSaverJson::saveHeader() zip compression failed.");
  1056. }
  1057. }
  1058. void CMapSaverJson::saveMap(const std::unique_ptr<CMap>& map)
  1059. {
  1060. this->map = map.get();
  1061. this->mapHeader = this->map;
  1062. writeHeader();
  1063. writeTerrain();
  1064. writeObjects();
  1065. }
  1066. void CMapSaverJson::writeHeader()
  1067. {
  1068. logGlobal->trace("Saving header");
  1069. JsonNode header;
  1070. JsonSerializer handler(mapObjectResolver.get(), header);
  1071. header["versionMajor"].Float() = VERSION_MAJOR;
  1072. header["versionMinor"].Float() = VERSION_MINOR;
  1073. //write mods
  1074. JsonNode & mods = header["mods"];
  1075. for(const auto & mod : mapHeader->mods)
  1076. {
  1077. JsonNode modWriter;
  1078. modWriter["name"].String() = mod.first;
  1079. modWriter["version"].String() = mod.second.toString();
  1080. mods.Vector().push_back(modWriter);
  1081. }
  1082. //todo: multilevel map save support
  1083. JsonNode & levels = header["mapLevels"];
  1084. levels["surface"]["height"].Float() = mapHeader->height;
  1085. levels["surface"]["width"].Float() = mapHeader->width;
  1086. levels["surface"]["index"].Float() = 0;
  1087. if(mapHeader->twoLevel)
  1088. {
  1089. levels["underground"]["height"].Float() = mapHeader->height;
  1090. levels["underground"]["width"].Float() = mapHeader->width;
  1091. levels["underground"]["index"].Float() = 1;
  1092. }
  1093. serializeHeader(handler);
  1094. writeTriggeredEvents(handler);
  1095. writeTeams(handler);
  1096. writeOptions(handler);
  1097. addToArchive(header, HEADER_FILE_NAME);
  1098. }
  1099. std::string CMapSaverJson::writeTerrainTile(const TerrainTile & tile)
  1100. {
  1101. using namespace TerrainDetail;
  1102. std::ostringstream out;
  1103. out.setf(std::ios::dec, std::ios::basefield);
  1104. out.unsetf(std::ios::showbase);
  1105. out << tile.terType->shortIdentifier << static_cast<int>(tile.terView) << flipCodes[tile.extTileFlags % 4];
  1106. if(tile.roadType->getId() != Road::NO_ROAD)
  1107. out << tile.roadType->shortIdentifier << static_cast<int>(tile.roadDir) << flipCodes[(tile.extTileFlags >> 4) % 4];
  1108. if(tile.riverType->getId() != River::NO_RIVER)
  1109. out << tile.riverType->shortIdentifier << static_cast<int>(tile.riverDir) << flipCodes[(tile.extTileFlags >> 2) % 4];
  1110. return out.str();
  1111. }
  1112. JsonNode CMapSaverJson::writeTerrainLevel(const int index)
  1113. {
  1114. JsonNode data;
  1115. int3 pos(0,0,index);
  1116. data.Vector().resize(map->height);
  1117. for(pos.y = 0; pos.y < map->height; pos.y++)
  1118. {
  1119. JsonNode & row = data.Vector()[pos.y];
  1120. row.Vector().resize(map->width);
  1121. for(pos.x = 0; pos.x < map->width; pos.x++)
  1122. row.Vector()[pos.x].String() = writeTerrainTile(map->getTile(pos));
  1123. }
  1124. return data;
  1125. }
  1126. void CMapSaverJson::writeTerrain()
  1127. {
  1128. logGlobal->trace("Saving terrain");
  1129. //todo: multilevel map save support
  1130. JsonNode surface = writeTerrainLevel(0);
  1131. addToArchive(surface, "surface_terrain.json");
  1132. if(map->twoLevel)
  1133. {
  1134. JsonNode underground = writeTerrainLevel(1);
  1135. addToArchive(underground, "underground_terrain.json");
  1136. }
  1137. }
  1138. void CMapSaverJson::writeObjects()
  1139. {
  1140. logGlobal->trace("Saving objects");
  1141. JsonNode data(JsonNode::JsonType::DATA_STRUCT);
  1142. JsonSerializer handler(mapObjectResolver.get(), data);
  1143. for(CGObjectInstance * obj : map->objects)
  1144. {
  1145. //logGlobal->trace("\t%s", obj->instanceName);
  1146. auto temp = handler.enterStruct(obj->instanceName);
  1147. obj->serializeJson(handler);
  1148. }
  1149. if(map->grailPos.valid())
  1150. {
  1151. JsonNode grail(JsonNode::JsonType::DATA_STRUCT);
  1152. grail["type"].String() = "grail";
  1153. grail["x"].Float() = map->grailPos.x;
  1154. grail["y"].Float() = map->grailPos.y;
  1155. grail["l"].Float() = map->grailPos.z;
  1156. grail["options"]["radius"].Float() = map->grailRadius;
  1157. std::string grailId = boost::str(boost::format("grail_%d") % map->objects.size());
  1158. data[grailId] = grail;
  1159. }
  1160. //cleanup empty options
  1161. for(auto & p : data.Struct())
  1162. {
  1163. JsonNode & obj = p.second;
  1164. if(obj["options"].Struct().empty())
  1165. obj.Struct().erase("options");
  1166. }
  1167. addToArchive(data, OBJECTS_FILE_NAME);
  1168. }
  1169. VCMI_LIB_NAMESPACE_END