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							- /*
 
-  * JsonNode.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
-  
 
- #pragma once
 
- class JsonNode;
 
- typedef std::map <std::string, JsonNode> JsonMap;
 
- typedef std::vector <JsonNode> JsonVector;
 
- DLL_LINKAGE std::ostream & operator<<(std::ostream &out, const JsonNode &node);
 
- struct Bonus;
 
- class ResourceID;
 
- class DLL_LINKAGE JsonNode
 
- {
 
- public:
 
- 	enum JsonType
 
- 	{
 
- 		DATA_NULL,
 
- 		DATA_BOOL,
 
- 		DATA_FLOAT,
 
- 		DATA_STRING,
 
- 		DATA_VECTOR,
 
- 		DATA_STRUCT
 
- 	};
 
- private:
 
- 	union JsonData
 
- 	{
 
- 		bool Bool;
 
- 		double Float;
 
- 		std::string* String;
 
- 		JsonVector* Vector;
 
- 		JsonMap* Struct;
 
- 	};
 
- 	JsonType type;
 
- 	JsonData data;
 
- public:
 
- 	/// free to use metadata field
 
- 	std::string meta;
 
- 	//Create empty node
 
- 	JsonNode(JsonType Type = DATA_NULL);
 
- 	//Create tree from Json-formatted input
 
- 	explicit JsonNode(const char * data, size_t datasize);
 
- 	//Create tree from JSON file
 
-  	explicit JsonNode(ResourceID && fileURI);
 
- 	//Copy c-tor
 
- 	JsonNode(const JsonNode ©);
 
- 	~JsonNode();
 
- 	void swap(JsonNode &b);
 
- 	JsonNode& operator =(JsonNode node);
 
- 	bool operator == (const JsonNode &other) const;
 
- 	bool operator != (const JsonNode &other) const;
 
- 	void setMeta(std::string metadata, bool recursive = true);
 
- 	/// Convert node to another type. Converting to nullptr will clear all data
 
- 	void setType(JsonType Type);
 
- 	JsonType getType() const;
 
- 	bool isNull() const;
 
- 	/// removes all data from node and sets type to null
 
- 	void clear();
 
- 	/// non-const accessors, node will change type on type mismatch
 
- 	bool & Bool();
 
- 	double & Float();
 
- 	std::string & String();
 
- 	JsonVector & Vector();
 
- 	JsonMap & Struct();
 
- 	/// const accessors, will cause assertion failure on type mismatch
 
- 	const bool & Bool() const;
 
- 	const double & Float() const;
 
- 	const std::string & String() const;
 
- 	const JsonVector & Vector() const;
 
- 	const JsonMap & Struct() const;
 
- 	/// returns resolved "json pointer" (string in format "/path/to/node")
 
- 	const JsonNode & resolvePointer(const std::string & jsonPointer) const;
 
- 	JsonNode & resolvePointer(const std::string & jsonPointer);
 
- 	/// convert json tree into specified type. Json tree must have same type as Type
 
- 	/// Valid types: bool, string, any numeric, map and vector
 
- 	/// example: convertTo< std::map< std::vector<int> > >();
 
- 	template<typename Type>
 
- 	Type convertTo() const;
 
- 	//operator [], for structs only - get child node by name
 
- 	JsonNode & operator[](std::string child);
 
- 	const JsonNode & operator[](std::string child) const;
 
- 	template <typename Handler> void serialize(Handler &h, const int version)
 
- 	{
 
- 		h & meta;
 
- 		// simple saving - save json in its string interpretation
 
- 		if (h.saving)
 
- 		{
 
- 			std::ostringstream stream;
 
- 			stream << *this;
 
- 			std::string str = stream.str();
 
- 			h & str;
 
- 		}
 
- 		else
 
- 		{
 
- 			std::string str;
 
- 			h & str;
 
- 			JsonNode(str.c_str(), str.size()).swap(*this);
 
- 		}
 
- 	}
 
- };
 
- namespace JsonUtils
 
- {
 
- 	/**
 
- 	 * @brief parse short bonus format, excluding type
 
- 	 * @note sets duration to Permament
 
- 	 */	
 
- 	DLL_LINKAGE void parseTypedBonusShort(const JsonVector &source, Bonus *dest);
 
- 	
 
- 	///
 
- 	DLL_LINKAGE Bonus * parseBonus (const JsonVector &ability_vec);
 
- 	DLL_LINKAGE Bonus * parseBonus (const JsonNode &bonus);
 
- 	DLL_LINKAGE void unparseBonus (JsonNode &node, const Bonus * bonus);
 
- 	DLL_LINKAGE void resolveIdentifier (si32 &var, const JsonNode &node, std::string name);
 
- 	DLL_LINKAGE void resolveIdentifier (const JsonNode &node, si32 &var);
 
- 	/**
 
- 	 * @brief recursivly merges source into dest, replacing identical fields
 
- 	 * struct : recursively calls this function
 
- 	 * arrays : each entry will be merged recursively
 
- 	 * values : value in source will replace value in dest
 
- 	 * null   : if value in source is present but set to null it will delete entry in dest
 
- 	 * @note this function will destroy data in source
 
- 	 */
 
- 	DLL_LINKAGE void merge(JsonNode & dest, JsonNode & source);
 
- 	
 
- 	/**
 
- 	 * @brief recursivly merges source into dest, replacing identical fields
 
- 	 * struct : recursively calls this function
 
- 	 * arrays : each entry will be merged recursively
 
- 	 * values : value in source will replace value in dest
 
- 	 * null   : if value in source is present but set to null it will delete entry in dest
 
- 	 * @note this function will preserve data stored in source by creating copy
 
- 	 */ 
 
- 	DLL_LINKAGE void mergeCopy(JsonNode & dest, JsonNode source);
 
- 	/**
 
- 	 * @brief generate one Json structure from multiple files
 
- 	 * @param files - list of filenames with parts of json structure
 
- 	 */
 
- 	DLL_LINKAGE JsonNode assembleFromFiles(std::vector<std::string> files);
 
- 	/// This version loads all files with same name (overriden by mods)
 
- 	DLL_LINKAGE JsonNode assembleFromFiles(std::string filename);
 
- 	/**
 
- 	 * @brief removes all nodes that are identical to default entry in schema
 
- 	 * @param node - JsonNode to minimize
 
- 	 * @param schemaName - name of schema to use
 
- 	 * @note for minimizing data must be valid against given schema
 
- 	 */
 
- 	DLL_LINKAGE void minimize(JsonNode & node, std::string schemaName);
 
- 	/// opposed to minimize, adds all missing, required entries that have default value
 
- 	DLL_LINKAGE void maximize(JsonNode & node, std::string schemaName);
 
- 	/**
 
- 	* @brief validate node against specified schema
 
- 	* @param node - JsonNode to check
 
- 	* @param schemaName - name of schema to use
 
- 	* @param dataName - some way to identify data (printed in console in case of errors)
 
- 	* @returns true if data in node fully compilant with schema
 
- 	*/
 
- 	DLL_LINKAGE bool validate(const JsonNode & node, std::string schemaName, std::string dataName);
 
- 	/// get schema by json URI: vcmi:<name of file in schemas directory>#<entry in file, optional>
 
- 	/// example: schema "vcmi:settings" is used to check user settings
 
- 	DLL_LINKAGE const JsonNode & getSchema(std::string URI);
 
- }
 
- //////////////////////////////////////////////////////////////////////////////////////////////////////
 
- // End of public section of the file. Anything below should be only used internally in JsonNode.cpp //
 
- //////////////////////////////////////////////////////////////////////////////////////////////////////
 
- namespace JsonDetail
 
- {
 
- 	// convertion helpers for JsonNode::convertTo (partial template function instantiation is illegal in c++)
 
- 	template <typename T, int arithm> 
 
- 	struct JsonConvImpl;
 
- 	template <typename T>
 
- 	struct JsonConvImpl<T, 1>
 
- 	{
 
- 		static T convertImpl(const JsonNode & node)
 
- 		{
 
- 			return T((int)node.Float());
 
- 		}
 
- 	};
 
- 	template <typename T>
 
- 	struct JsonConvImpl<T, 0>
 
- 	{
 
- 		static T convertImpl(const JsonNode & node)
 
- 		{
 
- 			return node.Float();
 
- 		}
 
- 	};
 
- 	template<typename Type>
 
- 	struct JsonConverter
 
- 	{
 
- 		static Type convert(const JsonNode & node)
 
- 		{
 
- 			///this should be triggered only for numeric types and enums
 
- 			static_assert(boost::mpl::or_<std::is_arithmetic<Type>, std::is_enum<Type>, boost::is_class<Type> >::value, "Unsupported type for JsonNode::convertTo()!");
 
- 			return JsonConvImpl<Type, boost::mpl::or_<std::is_enum<Type>, boost::is_class<Type> >::value >::convertImpl(node);
 
- 				
 
- 		}
 
- 	};
 
- 	template<typename Type>
 
- 	struct JsonConverter<std::map<std::string, Type> >
 
- 	{
 
- 		static std::map<std::string, Type> convert(const JsonNode & node)
 
- 		{
 
- 			std::map<std::string, Type> ret;
 
- 			for (const JsonMap::value_type & entry : node.Struct())
 
- 			{
 
- 				ret.insert(entry.first, entry.second.convertTo<Type>());
 
- 			}
 
- 			return ret;
 
- 		}
 
- 	};
 
- 	template<typename Type>
 
- 	struct JsonConverter<std::set<Type> >
 
- 	{
 
- 		static std::set<Type> convert(const JsonNode & node)
 
- 		{
 
- 			std::set<Type> ret;
 
- 			for(const JsonVector::value_type & entry : node.Vector())
 
- 			{
 
- 				ret.insert(entry.convertTo<Type>());
 
- 			}
 
- 			return ret;
 
- 		}
 
- 	};
 
- 	template<typename Type>
 
- 	struct JsonConverter<std::vector<Type> >
 
- 	{
 
- 		static std::vector<Type> convert(const JsonNode & node)
 
- 		{
 
- 			std::vector<Type> ret;
 
- 			for (const JsonVector::value_type & entry: node.Vector())
 
- 			{
 
- 				ret.push_back(entry.convertTo<Type>());
 
- 			}
 
- 			return ret;
 
- 		}
 
- 	};
 
- 	template<>
 
- 	struct JsonConverter<std::string>
 
- 	{
 
- 		static std::string convert(const JsonNode & node)
 
- 		{
 
- 			return node.String();
 
- 		}
 
- 	};
 
- 	template<>
 
- 	struct JsonConverter<bool>
 
- 	{
 
- 		static bool convert(const JsonNode & node)
 
- 		{
 
- 			return node.Bool();
 
- 		}
 
- 	};
 
- 	class JsonWriter
 
- 	{
 
- 		//prefix for each line (tabulation)
 
- 		std::string prefix;
 
- 		std::ostream &out;
 
- 	public:
 
- 		template<typename Iterator>
 
- 		void writeContainer(Iterator begin, Iterator end);
 
- 		void writeEntry(JsonMap::const_iterator entry);
 
- 		void writeEntry(JsonVector::const_iterator entry);
 
- 		void writeString(const std::string &string);
 
- 		void writeNode(const JsonNode &node);
 
- 		JsonWriter(std::ostream &output, const JsonNode &node);
 
- 	};
 
- 	//Tiny string class that uses const char* as data for speed, members are private
 
- 	//for ease of debugging and some compatibility with std::string
 
- 	class constString
 
- 	{
 
- 		const char *data;
 
- 		const size_t datasize;
 
- 	public:
 
- 		constString(const char * inputString, size_t stringSize):
 
- 			data(inputString),
 
- 			datasize(stringSize)
 
- 		{
 
- 		}
 
- 		inline size_t size() const
 
- 		{
 
- 			return datasize;
 
- 		};
 
- 		inline const char& operator[] (size_t position)
 
- 		{
 
- 			assert (position < datasize);
 
- 			return data[position];
 
- 		}
 
- 	};
 
- 	//Internal class for string -> JsonNode conversion
 
- 	class JsonParser
 
- 	{
 
- 		std::string errors;     // Contains description of all encountered errors
 
- 		constString input;      // Input data
 
- 		ui32 lineCount; // Currently parsed line, starting from 1
 
- 		size_t lineStart;       // Position of current line start
 
- 		size_t pos;             // Current position of parser
 
- 		//Helpers
 
- 		bool extractEscaping(std::string &str);
 
- 		bool extractLiteral(const std::string &literal);
 
- 		bool extractString(std::string &string);
 
- 		bool extractWhitespace(bool verbose = true);
 
- 		bool extractSeparator();
 
- 		bool extractElement(JsonNode &node, char terminator);
 
- 		//Methods for extracting JSON data
 
- 		bool extractArray(JsonNode &node);
 
- 		bool extractFalse(JsonNode &node);
 
- 		bool extractFloat(JsonNode &node);
 
- 		bool extractNull(JsonNode &node);
 
- 		bool extractString(JsonNode &node);
 
- 		bool extractStruct(JsonNode &node);
 
- 		bool extractTrue(JsonNode &node);
 
- 		bool extractValue(JsonNode &node);
 
- 		//Add error\warning message to list
 
- 		bool error(const std::string &message, bool warning=false);
 
- 	public:
 
- 		JsonParser(const char * inputString, size_t stringSize);
 
- 		/// do actual parsing. filename is name of file that will printed to console if any errors were found
 
- 		JsonNode parse(std::string fileName);
 
- 	};
 
- 	//Internal class for Json validation. Mostly compilant with json-schema v4 draft
 
- 	class JsonValidator
 
- 	{
 
- 		// path from root node to current one.
 
- 		// JsonNode is used as variant - either string (name of node) or as float (index in list)
 
- 		std::vector<JsonNode> currentPath;
 
- 		// Stack of used schemas. Last schema is the one used currently.
 
- 		// May contain multiple items in case if remote references were found
 
- 		std::vector<std::string> usedSchemas;
 
- 		/// helpers for other validation methods
 
- 		std::string validateVectorItem(const JsonVector items, const JsonNode & schema, const JsonNode & additional, size_t index);
 
- 		std::string validateStructItem(const JsonNode &node, const JsonNode &schema, const JsonNode & additional, std::string nodeName);
 
- 		std::string validateEnum(const JsonNode &node, const JsonVector &enumeration);
 
- 		std::string validateNodeType(const JsonNode &node, const JsonNode &schema);
 
- 		std::string validatesSchemaList(const JsonNode &node, const JsonNode &schemas, std::string errorMsg, std::function<bool(size_t)> isValid);
 
- 		/// contains all type-independent checks
 
- 		std::string validateNode(const JsonNode &node, const JsonNode &schema);
 
- 		/// type-specific checks
 
- 		std::string validateVector(const JsonNode &node, const JsonNode &schema);
 
- 		std::string validateStruct(const JsonNode &node, const JsonNode &schema);
 
- 		std::string validateString(const JsonNode &node, const JsonNode &schema);
 
- 		std::string validateNumber(const JsonNode &node, const JsonNode &schema);
 
- 		/// validation of root node of both schema and input data
 
- 		std::string validateRoot(const JsonNode &node, std::string schemaName);
 
- 		/// add error message to list and return false
 
- 		std::string fail(const std::string &message);
 
- 	public:
 
- 		/// returns true if parsed data is fully compilant with schema
 
- 		bool validate(const JsonNode &root, std::string schemaName, std::string name);
 
- 	};
 
- } // namespace JsonDetail
 
- template<typename Type>
 
- Type JsonNode::convertTo() const
 
- {
 
- 	return JsonDetail::JsonConverter<Type>::convert(*this);
 
- }
 
 
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