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BattleActionsController.cpp
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70eac47f08
Fixes #1051, #1042 - highlight creatures that will be affected by spell
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2 years ago |
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BattleActionsController.h
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264f5c91e8
Applied suggestions from review
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2 years ago |
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BattleAnimationClasses.cpp
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bbabc991ee
Clean up logging
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2 years ago |
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BattleAnimationClasses.h
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6c04581655
Fix stack rendering order during movement
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2 years ago |
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BattleConstants.h
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deffba01b9
All battle effects are now fully client sided
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2 years ago |
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BattleControlPanel.cpp
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e7206cb759
Cleaned up BattleHero class
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2 years ago |
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BattleControlPanel.h
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264f5c91e8
Applied suggestions from review
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2 years ago |
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BattleEffectsController.cpp
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deffba01b9
All battle effects are now fully client sided
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2 years ago |
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BattleEffectsController.h
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deffba01b9
All battle effects are now fully client sided
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2 years ago |
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BattleFieldController.cpp
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264f5c91e8
Applied suggestions from review
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2 years ago |
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BattleFieldController.h
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264f5c91e8
Applied suggestions from review
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2 years ago |
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BattleInterface.cpp
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deffba01b9
All battle effects are now fully client sided
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2 years ago |
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BattleInterface.h
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deffba01b9
All battle effects are now fully client sided
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2 years ago |
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BattleInterfaceClasses.cpp
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b2f5a87a0f
Spell animation will now wait for hero animation before playing
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2 years ago |
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BattleInterfaceClasses.h
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b2f5a87a0f
Spell animation will now wait for hero animation before playing
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2 years ago |
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BattleObstacleController.cpp
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52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
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2 years ago |
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BattleObstacleController.h
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52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
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2 years ago |
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BattleProjectileController.cpp
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864990db13
Implemented Bloodlust & Petrification effect
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2 years ago |
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BattleProjectileController.h
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864990db13
Implemented Bloodlust & Petrification effect
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2 years ago |
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BattleRenderer.cpp
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99e5569ab5
Changes according to review
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2 years ago |
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BattleRenderer.h
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60a00b450e
Multiple fixes & improvements to animation ordering
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2 years ago |
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BattleSiegeController.cpp
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864990db13
Implemented Bloodlust & Petrification effect
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2 years ago |
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BattleSiegeController.h
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264f5c91e8
Applied suggestions from review
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2 years ago |
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BattleStacksController.cpp
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45aa841fb6
Stack reversing logic now matches H3
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2 years ago |
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BattleStacksController.h
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45aa841fb6
Stack reversing logic now matches H3
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2 years ago |
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CreatureAnimation.cpp
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733f21f8dc
Petrify will freeze stack animations
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2 years ago |
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CreatureAnimation.h
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864990db13
Implemented Bloodlust & Petrification effect
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2 years ago |